just a test

Dependencies:   mbed

Fork of scoreLight_Advanced by Alvaro Cassinelli

Revisions of classRigidScafold.h

Revision Date Message Actions
35:35af5086ab4f 2012-11-13 version para ITS File  Diff  Annotate
33:43e8bc451ef0 2012-11-05 added resizing functions, as well as better control on the thresholding modes File  Diff  Annotate
32:52273c3291fe 2012-10-29 code for Tokyo design week (starting with two colored following spots, and NO standby mode) File  Diff  Annotate
30:d8af03f01cd4 2012-09-21 first commit. Not yet functional. Added ghost and pacman game modes, but the behaviour of these "rigid spots" is not implemented yet File  Diff  Annotate
22:d87317d7ca91 2012-06-02 testing the LUT table File  Diff  Annotate
12:0de9cd2bced5 2012-04-12 1) template class vector works fine. This way, I have more memory (by defining a rigid scafold using unsigned shorts). I can now make an elastic blob of at least 50 points. ; ; To do: double buffering (this will again take memory, but it may be ok becaus... File  Diff  Annotate
7:0df17f3078bc 2012-04-07 working contour following and bouncing. The blob mode is not so nice now, but this is because the UPDATE TIME should be a funciton of the number of points and the complexity of update (very simple in case of bouncing/contour following for rigid loops, ... File  Diff  Annotate
4:f9d364f10335 2012-04-04 - the new optimized laser output buffer has not been tested, but it compiles; - I am commiting here, because I am planning to change the structure of the classes: soundSpot will not contain an object of type classLaserSensingTrajectory, but be a CHILD o... File  Diff  Annotate
0:345b3bc7a0ea 2012-03-28 This version (using rigid frame, base and child classes, etc) works, but the blob is strangely smaller. Need to check this. File  Diff  Annotate