Alvaro Cassinelli
/
skinGames_forktest
just a test
Fork of scoreLight_Advanced by
Diff: classRigidScafold.h
- Revision:
- 33:43e8bc451ef0
- Parent:
- 32:52273c3291fe
- Child:
- 35:35af5086ab4f
--- a/classRigidScafold.h Mon Oct 29 14:28:47 2012 +0000 +++ b/classRigidScafold.h Mon Nov 05 06:08:35 2012 +0000 @@ -21,13 +21,15 @@ // ... // Transformations of the scafold (resize, shear, rotation...): - void resizeDimensionScafold(float _factor); + void resizeDimensionScafold(float _newSize); + void resizeFactorDimensionScafold(float _factor); // DATA structures: // note: the number of points in the scafold does not need to equate the number of points in the blob vector<vector2Dd> scafold; // scafold trajectory (either float or unsigned short). vector2Dd centerScafold; + float sizeScafold; // Notes: - Centered around the centerScafold point. // - Can be used to initialize elastic loop. };