Added Discovery F429ZI 8 bit SPI support. Added helper methods to character based locate.

Fork of SPI_TFT_ILI9341 by Peter Drescher

Added Discovery F429ZI 8 bit SPI support to the original lib.

SPI_TFT_ILI9341.h

Committer:
vargham
Date:
2017-02-12
Revision:
15:b7848705d2ab
Parent:
14:a1133923c034

File content as of revision 15:b7848705d2ab:

/* mbed library for 240*320 pixel display TFT based on ILI9341 LCD Controller
 * Copyright (c) 2013 Peter Drescher - DC2PD
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

/* change the char position handling
 * use pixel (x,y) instadt of colum row */

#ifndef MBED_SPI_TFT_ILI9341_H
#define MBED_SPI_TFT_ILI9341_H

#include "mbed.h"
#include "GraphicsDisplay.h"

#define RGB(r,g,b)  (((r&0xF8)<<8)|((g&0xFC)<<3)|((b&0xF8)>>3)) //5 red | 6 green | 5 blue


/* some RGB color definitions                                                 */
#define Black           0x0000      /*   0,   0,   0 */
#define Navy            0x000F      /*   0,   0, 128 */
#define DarkGreen       0x03E0      /*   0, 128,   0 */
#define DarkCyan        0x03EF      /*   0, 128, 128 */
#define Maroon          0x7800      /* 128,   0,   0 */
#define Purple          0x780F      /* 128,   0, 128 */
#define Olive           0x7BE0      /* 128, 128,   0 */
#define LightGrey       0xC618      /* 192, 192, 192 */
#define DarkGrey        0x7BEF      /* 128, 128, 128 */
#define Blue            0x001F      /*   0,   0, 255 */
#define Green           0x07E0      /*   0, 255,   0 */
#define Cyan            0x07FF      /*   0, 255, 255 */
#define Red             0xF800      /* 255,   0,   0 */
#define Magenta         0xF81F      /* 255,   0, 255 */
#define Yellow          0xFFE0      /* 255, 255,   0 */
#define White           0xFFFF      /* 255, 255, 255 */
#define Orange          0xFD20      /* 255, 165,   0 */
#define GreenYellow     0xAFE5      /* 173, 255,  47 */

#define LCD_COLOR_BLUE          Blue
#define LCD_COLOR_GREEN         Green
#define LCD_COLOR_RED           Red
#define LCD_COLOR_CYAN          Cyan
#define LCD_COLOR_MAGENTA       Magenta
#define LCD_COLOR_YELLOW        Yellow
//#define LCD_COLOR_LIGHTBLUE     0xFF8080FF
//#define LCD_COLOR_LIGHTGREEN    0xFF80FF80
//#define LCD_COLOR_LIGHTRED      0xFFFF8080
//#define LCD_COLOR_LIGHTCYAN     0xFF80FFFF
//#define LCD_COLOR_LIGHTMAGENTA  0xFFFF80FF
//#define LCD_COLOR_LIGHTYELLOW   0xFFFFFF80
//#define LCD_COLOR_DARKBLUE      0xFF000080
#define LCD_COLOR_DARKGREEN     DarkGreen
#define LCD_COLOR_DARKRED       RGB(0x80, 0x0, 0x0)
#define LCD_COLOR_DARKCYAN      DarkCyan
//#define LCD_COLOR_DARKMAGENTA   0xFF800080
//#define LCD_COLOR_DARKYELLOW    0xFF808000
#define LCD_COLOR_WHITE         White
#define LCD_COLOR_LIGHTGRAY     LightGrey
//#define LCD_COLOR_GRAY          0xFF808080
#define LCD_COLOR_DARKGRAY      DarkGrey
#define LCD_COLOR_BLACK         Black
//#define LCD_COLOR_BROWN         0xFFA52A2A
#define LCD_COLOR_ORANGE        Orange
#define LCD_COLOR_TRANSPARENT   0xFF000000

#define FONT_OFFSET_INDEX 0
#define FONT_WIDTH_INDEX 1
#define FONT_HEIGHT_INDEX 2
#define FONT_BSP_INDEX 3

/**
  * @brief  Line mode structures definition
  */
enum Text_AlignModeTypdef
{
  CENTER_MODE             = 0x01,    /* center mode */
  RIGHT_MODE              = 0x02,    /* right mode  */
  LEFT_MODE               = 0x03,    /* left mode   */
};

/** Display control class, based on GraphicsDisplay and TextDisplay
 *
 * Example:
 * @code
 * #include "stdio.h"
 * #include "mbed.h"
 * #include "SPI_TFT_ILI9341.h"
 * #include "string"
 * #include "Arial12x12.h"
 * #include "Arial24x23.h"
 *
 *
 *
 * // the TFT is connected to SPI pin 5-7 and IO's 8-10
 * SPI_TFT_ILI9341 TFT(p5, p6, p7, p8, p9, p10,"TFT"); // mosi, miso, sclk, cs, reset, dc
 * If your display need a signal for switch the backlight use a aditional IO pin in your program
 *
 * int main() {
 *     TFT.claim(stdout);      // send stdout to the TFT display
 *     //TFT.claim(stderr);      // send stderr to the TFT display
 *
 *     TFT.background(Black);    // set background to black
 *     TFT.foreground(White);    // set chars to white
 *     TFT.cls();                // clear the screen
 *     TFT.set_font((unsigned char*) Arial12x12);  // select the font
 *
 *     TFT.set_orientation(0);
 *     printf("  Hello Mbed 0");
 *     TFT.set_font((unsigned char*) Arial24x23);  // select font 2
 *     TFT.locate(48,115);
 *     TFT.printf("Bigger Font");
 *  }
 * @endcode
 */
class SPI_TFT_ILI9341 : public GraphicsDisplay , public SPI
{
public:

    /** Create a SPI_TFT object connected to SPI and three pins
     *
     * @param mosi pin connected to SDO of display
     * @param miso pin connected to SDI of display
     * @param sclk pin connected to RS of display
     * @param cs pin connected to CS of display
     * @param reset pin connected to RESET of display
     * @param dc pin connected to WR of display
     * the IM pins have to be set to 1110 (3-0)
     */
    SPI_TFT_ILI9341(PinName mosi, PinName miso, PinName sclk, PinName cs, PinName reset, PinName dc, const char* name ="TFT");

    /** Get the width of the screen in pixel
     *
     * @returns width of screen in pixel
     *
     */
    virtual int width();

    /** Get the height of the screen in pixel
     *
     * @returns height of screen in pixel
     *
     */
    virtual int height();

    /** Draw a pixel at x,y with color
     *
     * @param x horizontal position
     * @param y vertical position
     * @param color 16 bit pixel color
     */
    virtual void pixel(int x, int y, int colour);

    /** draw a circle
     *
     * @param x,y center
     * @param r radius
     * @param color 16 bit color                                                                 *
     *
     */
    void circle(int x, int y, int r, int colour);

    /** draw a filled circle
     *
     * @param x,y center
     * @param r radius
     * @param color 16 bit color                                                                 *
     */
    void fillcircle(int x, int y, int r, int colour);


    /** draw a 1 pixel line
     *
     * @param x0,y0 start point
     * @param x1,y1 stop point
     * @param color 16 bit color
     *
     */
    void line(int x0, int y0, int x1, int y1, int colour);

    /** draw a rect
     *
     * @param x0,y0 top left corner
     * @param x1,y1 down right corner
     * @param color 16 bit color
     *                                                   *
     */
    void rect(int x0, int y0, int x1, int y1, int colour);

    /** draw a filled rect
     *
     * @param x0,y0 top left corner
     * @param x1,y1 down right corner
     * @param color 16 bit color
     *
     */
    void fillrect(int x0, int y0, int x1, int y1, int colour);

    /** setup cursor position
     *
     * @param x x-position (top left)
     * @param y y-position
     */
    virtual void locate(int x, int y);

    /** Fill the screen with _backgroun color
     *
     */
    virtual void cls(void);

    /** calculate the max number of char in a line
     *
     * @returns max columns
     * depends on actual font size
     *
     */
    virtual int columns(void);

    /** calculate the max number of columns
     *
     * @returns max column
     * depends on actual font size
     *
     */
    virtual int rows(void);

    /** put a char on the screen
     *
     * @param value char to print
     * @returns printed char
     *
     */
    virtual int _putc(int value);

    /** draw a character on given position out of the active font to the TFT
     *
     * @param x x-position of char (top left)
     * @param y y-position
     * @param c char to print
     *
     */
    virtual void character(int x, int y, int c);

    /** paint a bitmap on the TFT
     *
     * @param x,y : upper left corner
     * @param w width of bitmap
     * @param h high of bitmap
     * @param *bitmap pointer to the bitmap data
     *
     *   bitmap format: 16 bit R5 G6 B5
     *
     *   use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
     *   use winhex to load this file and mark data stating at offset 0x46 to end
     *   use edit -> copy block -> C Source to export C array
     *   paste this array into your program
     *
     *   define the array as static const unsigned char to put it into flash memory
     *   cast the pointer to (unsigned char *) :
     *   tft.Bitmap(10,40,309,50,(unsigned char *)scala);
     */
    void Bitmap(unsigned int x, unsigned int y, unsigned int w, unsigned int h, unsigned char *bitmap);


    /** paint a 16 bit BMP from filesytem on the TFT (slow)
    *
    * @param x,y : position of upper left corner
    * @param *Name_BMP name of the BMP file with drive: "/local/test.bmp"
    *
    * @returns 1 if bmp file was found and painted
    * @returns  0 if bmp file was found not found
    * @returns -1 if file is no bmp
    * @returns -2 if bmp file is no 16 bit bmp
    * @returns -3 if bmp file is to big for screen
    * @returns -4 if buffer malloc go wrong
    *
    *   bitmap format: 16 bit R5 G6 B5
    *
    *   use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
    *   copy to internal file system or SD card
    */

    int BMP_16(unsigned int x, unsigned int y, const char *Name_BMP);



    /** select the font to use
     *
     * @param f pointer to font array
     *
     *   font array can created with GLCD Font Creator from http://www.mikroe.com
     *   you have to add 4 parameter at the beginning of the font array to use:
     *   - the number of byte / char
     *   - the vertial size in pixel
     *   - the horizontal size in pixel
     *   - the number of byte per vertical line
     *   you also have to change the array to char[]
     *
     */
    void set_font(unsigned char* f);

    /** Set the orientation of the screen
     *  x,y: 0,0 is always top left
     *
     * @param o direction to use the screen (0-3)
     *
     */
    void set_orientation(unsigned int o);


    /** read out the manufacturer ID of the LCD
     *  can used for checking the connection to the display
     *  @returns ID
     */
    int Read_ID(void);

    /** Setup character cursor position, calculated from current font size.
     *
     * @param row
     * @param column
     */
    void locateChar(uint16_t row, uint16_t column, Text_AlignModeTypdef mode = LEFT_MODE, uint16_t textLength = 1);

    /** Calculates character's left coordinate in pixels.
     *
     * @param column The character's display column
     * @returns the x coordinate in pixels
     *
     */
    uint16_t getCharLeft(uint16_t column);

    /** Calculates character's top coordinate in pixels.
     *
     * @param row The character's display row
     * @returns the y coordinate in pixels
     *
     */
    uint16_t getCharTop(uint16_t row);

    /** Calculates character's bottom coordinate in pixels.
     *
     * @param row The character's display row
     * @returns the y coordinate in pixels
     *
     */
    uint16_t getCharBottom(uint16_t row);

    /** Calculates character's right coordinate in pixel.
     *
     * @param column The character's display column
     * @returns the x coordinate in pixels
     *
     */
    uint16_t getCharRight(uint16_t column);

    void ClearStringLine(uint16_t row);

    DigitalOut _cs;
    DigitalOut _reset;
    DigitalOut _dc;
    unsigned char* font;




protected:

    /** Set draw window region to whole screen
     *
     */
    void WindowMax (void);


    /** draw a horizontal line
     *
     * @param x0 horizontal start
     * @param x1 horizontal stop
     * @param y vertical position
     * @param color 16 bit color
     *
     */
    void hline(int x0, int x1, int y, int colour);

    /** draw a vertical line
     *
     * @param x horizontal position
     * @param y0 vertical start
     * @param y1 vertical stop
     * @param color 16 bit color
     */
    void vline(int y0, int y1, int x, int colour);

    /** Set draw window region
     *
     * @param x horizontal position
     * @param y vertical position
     * @param w window width in pixel
     * @param h window height in pixels
     */
    virtual void window (unsigned int x, unsigned int y, unsigned int w, unsigned int h);



    /** Init the ILI9341 controller
     *
     */
    void tft_reset();

    /** Write data to the LCD controller
    *
    * @param dat data written to LCD controller
    *
    */
    //void wr_dat(unsigned int value);
    void wr_dat(unsigned char value);

    /** Write a command the LCD controller
     *
     * @param cmd: command to be written
     *
     */
    void wr_cmd(unsigned char value);

    /** Start data sequence to the LCD controller
    *
    */
    //void wr_dat_start();

    /** Stop of data writing to the LCD controller
     *
     */
    //void wr_dat_stop();

    /** write data to the LCD controller
     *
     * @param data to be written
     *                                           *
     */
    //void wr_dat_only(unsigned short dat);

    /** Read byte from the LCD controller
     *
     * @param cmd comand to controller
     * @returns data from LCD controller
     *
     */
    char rd_byte(unsigned char cmd);


    int rd_32(unsigned char cmd);


    /** Write a value to the to a LCD register
     *
     * @param reg register to be written
     * @param val data to be written
     */
    //void wr_reg (unsigned char reg, unsigned char val);

    /** Read a LCD register
     *
     * @param reg register to be read
     * @returns value of the register
     */
    //unsigned short rd_reg (unsigned char reg);

#if defined TARGET_NUCLEO_L152RE || defined TARGET_NUCLEO_F103RB || defined TARGET_LPC1768
    /** fast SPI write function for optimized versions
     *
     * @param data  data written to SPI
     *
     */
    virtual void f_write(int data);
    virtual void spi_bsy(void);
    virtual void spi_16(bool s);

#endif

    unsigned char spi_port;
    unsigned int orientation;
    unsigned int char_x;
    unsigned int char_y;
    unsigned char spi_num;


};

#endif