Platform game written for the GHI/OutrageousCircuits RETRO game device. Navigate the caves collecting all the pickups and avoiding the creatures and haunted mine carts that patrol the caves. Oh and remember to watch out for the poisonous plants... This game demonstrates the ability to have multiple animated sprites where the sprites can overlap the background environment. See how the player moves past the fence and climbs the wall in the 3rd screen.

Dependencies:   mbed

Revision:
8:ad5164d57f0d
Parent:
4:45ff7fc8a431
Child:
9:34008d8b1cdf
--- a/main.cpp	Sun Jan 04 03:12:58 2015 +0000
+++ b/main.cpp	Thu Jan 08 01:03:50 2015 +0000
@@ -27,7 +27,7 @@
         virtual void completeScreen()
         {
             _intro = false;
-            if (_screen == 2) 
+            if (_screen == 2)
             {
                 increaseSpeed(10);
                 addLives(1);