Platform game written for the GHI/OutrageousCircuits RETRO game device. Navigate the caves collecting all the pickups and avoiding the creatures and haunted mine carts that patrol the caves. Oh and remember to watch out for the poisonous plants... This game demonstrates the ability to have multiple animated sprites where the sprites can overlap the background environment. See how the player moves past the fence and climbs the wall in the 3rd screen.

Dependencies:   mbed

Committer:
taylorza
Date:
Mon Feb 16 03:46:57 2015 +0000
Revision:
16:f9227904afc4
Parent:
0:2ee0812e2615
Added a 4th game screen

Who changed what in which revision?

UserRevisionLine numberNew contents of line
taylorza 0:2ee0812e2615 1 ///////////////////////////////////////////////////////////////////////////////
taylorza 0:2ee0812e2615 2 // LCD_ST7735 - Driver for ST7735 LCD display controller
taylorza 0:2ee0812e2615 3 // Author: Chris Taylor (taylorza)
taylorza 0:2ee0812e2615 4 #include "mbed.h"
taylorza 0:2ee0812e2615 5 #include "Color565.h"
taylorza 0:2ee0812e2615 6
taylorza 0:2ee0812e2615 7 const uint16_t Color565::White = Color565::fromRGB(0xff, 0xff, 0xff);
taylorza 0:2ee0812e2615 8 const uint16_t Color565::Silver = Color565::fromRGB(0xc0, 0xc0, 0xc0);
taylorza 0:2ee0812e2615 9 const uint16_t Color565::Gray = Color565::fromRGB(0x80, 0x80, 0x80);
taylorza 0:2ee0812e2615 10 const uint16_t Color565::Black = Color565::fromRGB(0x00, 0x00, 0x00);
taylorza 0:2ee0812e2615 11 const uint16_t Color565::Red = Color565::fromRGB(0xff, 0x00, 0x00);
taylorza 0:2ee0812e2615 12 const uint16_t Color565::Maroon = Color565::fromRGB(0x80, 0x00, 0x00);
taylorza 0:2ee0812e2615 13 const uint16_t Color565::Yellow = Color565::fromRGB(0xff, 0xff, 0x00);
taylorza 0:2ee0812e2615 14 const uint16_t Color565::Olive = Color565::fromRGB(0x80, 0x80, 0x00);
taylorza 0:2ee0812e2615 15 const uint16_t Color565::Lime = Color565::fromRGB(0x00, 0xff, 0x00);
taylorza 0:2ee0812e2615 16 const uint16_t Color565::Green = Color565::fromRGB(0x00, 0x80, 0x00);
taylorza 0:2ee0812e2615 17 const uint16_t Color565::Aqua = Color565::fromRGB(0x00, 0xff, 0xff);
taylorza 0:2ee0812e2615 18 const uint16_t Color565::Teal = Color565::fromRGB(0x00, 0x80, 0x80);
taylorza 0:2ee0812e2615 19 const uint16_t Color565::Blue = Color565::fromRGB(0x00, 0x00, 0xff);
taylorza 0:2ee0812e2615 20 const uint16_t Color565::Navy = Color565::fromRGB(0x00, 0x00, 0x80);
taylorza 0:2ee0812e2615 21 const uint16_t Color565::Fuchsia = Color565::fromRGB(0xff, 0x00, 0xff);
taylorza 0:2ee0812e2615 22 const uint16_t Color565::Purple = Color565::fromRGB(0x80, 0x00, 0x80);