JU Beats

Jubeat (ユビート Yubīto?), stylized as jubeat, is a series of arcade music video games developed by Konami Computer Entertainment Japan, and is a part of Konami's Bemani line of music video games. The series uses an arrangement of 16 buttons in a 4x4 grid for gameplay, a grid also used for the displaying of cues and part of the user interface.

The uLCD is divided into nine sections, each of them corresponding to one square on the touch pad. When the music starts. All you have to do is touch the pad indicated on the screen. If you reach it fast enough, the square will turn green and disappear. If you do it too slow, the square will turn red and points will be deducted. The final score of the game will be shown at the end of the game, along with the choice to play it again.

The VS1002 MP3 Decoder will decode the mp3 file store in a SD card. This choice will increase the sound quality dramatically to make the game more enjoyable. There will be two SD card needed, one in the uLCD module, which is for movie playing at the beginning of the game. another one is in the SD card reader module, which is where the soundtrack file located.

The power consumption of all the parts in this design is not significantly high, therefore the power from the mbed can handle it pretty well. However, the speaker can play the sound more clearly if an external power supply is utilized. This will allow the speaker to produce the sound at its full potential and make the sound quality better.

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Wiring Guide

VS1053mBed
CSp14
SCLKp13
SIp11
SOp12
VCC3.3V
GNDGND
BSYNCp21
DREQp22
RESETp23
SpeakerVS1053
PositiveLeft
NegativeGBUF
mBedMicroSD
p6DO
GNDGND
p7SCK
3.3VVCC
p5DI
p8CS
mBedMPR121
GNDGND
p9SDA(Pull Up 1k)
p10SCL(Pull Up 1k)
p26IRQ
3.3VVCC
mBeduLCD
Vu+5V
p27TX
p28RX
GNDGND
p30RES

Code

Import programJuBeat_Game

Jubeat (ユビート Yubīto?), stylized as jubeat, is a series of arcade music video games developed by Konami Computer Entertainment Japan, and is a part of Konami's Bemani line of music video games. The series uses an arrangement of 16 buttons in a 4x4 grid for gameplay, a grid also used for the displaying of cues and part of the user interface.

The video link


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