Updated for more display types. Fixed memoryaddress confusion in address() method. Added new getAddress() method. Added support for UDCs, Backlight control and other features such as control through I2C and SPI port expanders and controllers with native I2C and SPI interfaces. Refactored to fix issue with pins that are default declared as NC.
Dependents: GPSDevice TestTextLCD SD to Flash Data Transfer DrumMachine ... more
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TextLCD_UDC.inc
00001 /* mbed TextLCD Library, for LCDs based on HD44780 controllers 00002 * Copyright (c) 2014, WH 00003 * 2014, v01: WH, Extracted from TextLCD.cpp as of v14 00004 * 2015, v02: WH, Added some UDC definitions and commented out several UDCs 00005 * 2015, v03: WH, Added some UDC definitions 00006 * 00007 * Permission is hereby granted, free of charge, to any person obtaining a copy 00008 * of this software and associated documentation files (the "Software"), to deal 00009 * in the Software without restriction, including without limitation the rights 00010 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00011 * copies of the Software, and to permit persons to whom the Software is 00012 * furnished to do so, subject to the following conditions: 00013 * 00014 * The above copyright notice and this permission notice shall be included in 00015 * all copies or substantial portions of the Software. 00016 * 00017 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00018 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00019 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00020 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00021 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00022 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00023 * THE SOFTWARE. 00024 */ 00025 #include "TextLCD_Config.h" 00026 00027 #if(LCD_UDC == 1) 00028 // User Defined Characters (UDCs) are defined by an 8 byte bitpattern. The P0..P5 form the character pattern. 00029 // P7 P6 P5 P4 P3 P2 P1 P0 00030 // 0 B1 B0 x 0 1 1 1 0 00031 // 1 B1 B0 x 1 0 0 0 1 00032 // . ............. 00033 // 7 B1 B0 x 1 0 0 0 1 00034 // 00035 // Blinking UDCs are enabled when a specific controlbit (BE) is set. 00036 // The blinking pixels in the UDC can be controlled by setting additional bits in the UDC bitpattern. 00037 // Bit 6 and Bit 7 in the pattern will control the blinking mode when Blink is enabled through BE. 00038 // B1 B0 Mode 00039 // 0 0 No Blinking in this row of the UDC 00040 // 0 1 Enabled pixels in P4 will blink 00041 // 1 x Enabled pixels in P0..P4 will blink 00042 00043 /** Some sample User Defined Chars 5x7 dots */ 00044 //const char udc_ae[] = {0x00, 0x00, 0x1B, 0x05, 0x1F, 0x14, 0x1F, 0x00}; //æ 00045 //const char udc_0e[] = {0x00, 0x00, 0x0E, 0x13, 0x15, 0x19, 0x0E, 0x00}; //ø 00046 //const char udc_ao[] = {0x0E, 0x0A, 0x0E, 0x01, 0x0F, 0x11, 0x0F, 0x00}; //å 00047 //const char udc_AE[] = {0x0F, 0x14, 0x14, 0x1F, 0x14, 0x14, 0x17, 0x00}; //Æ 00048 //const char udc_0E[] = {0x0E, 0x13, 0x15, 0x15, 0x15, 0x19, 0x0E, 0x00}; //Ø 00049 //const char udc_Ao[] = {0x0E, 0x0A, 0x0E, 0x11, 0x1F, 0x11, 0x11, 0x00}; //Å 00050 //const char udc_PO[] = {0x04, 0x0A, 0x0A, 0x1F, 0x1B, 0x1B, 0x1F, 0x00}; //Padlock Open 00051 //const char udc_PC[] = {0x1C, 0x10, 0x08, 0x1F, 0x1B, 0x1B, 0x1F, 0x00}; //Padlock Closed 00052 00053 //const char udc_alpha[] = {0x00, 0x00, 0x0D, 0x12, 0x12, 0x12, 0x0D, 0x00}; //alpha 00054 //const char udc_ohm[] = {0x0E, 0x11, 0x11, 0x11, 0x0A, 0x0A, 0x1B, 0x00}; //ohm 00055 //const char udc_sigma[] = {0x1F, 0x08, 0x04, 0x02, 0x04, 0x08, 0x1F, 0x00}; //sigma 00056 //const char udc_pi[] = {0x1F, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x00}; //pi 00057 //const char udc_root[] = {0x07, 0x04, 0x04, 0x04, 0x14, 0x0C, 0x04, 0x00}; //root 00058 00059 const char udc_0[] = {0x18, 0x14, 0x12, 0x11, 0x12, 0x14, 0x18, 0x00}; // |> 00060 const char udc_1[] = {0x03, 0x05, 0x09, 0x11, 0x09, 0x05, 0x03, 0x00}; // <| 00061 const char udc_2[] = {0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00}; // | 00062 const char udc_3[] = {0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x00}; // || 00063 const char udc_4[] = {0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x00}; // ||| 00064 const char udc_5[] = {0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x00}; // = 00065 const char udc_6[] = {0x15, 0x0a, 0x15, 0x0a, 0x15, 0x0a, 0x15, 0x00}; // checkerboard 00066 const char udc_7[] = {0x10, 0x08, 0x04, 0x02, 0x01, 0x00, 0x10, 0x00}; // \ 00067 00068 //const char udc_degr[] = {0x06, 0x09, 0x09, 0x06, 0x00, 0x00, 0x00, 0x00}; // Degree symbol 00069 00070 //const char udc_TM_T[] = {0x1F, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00}; // Trademark T 00071 //const char udc_TM_M[] = {0x11, 0x1B, 0x15, 0x11, 0x00, 0x00, 0x00, 0x00}; // Trademark M 00072 00073 //const char udc_Bat_Hi[] = {0x0E, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x00}; // Battery Full 00074 //const char udc_Bat_Ha[] = {0x0E, 0x11, 0x13, 0x17, 0x1F, 0x1F, 0x1F, 0x00}; // Battery Half 00075 //const char udc_Bat_Lo[] = {0x0E, 0x11, 0x11, 0x11, 0x11, 0x11, 0x1F, 0x00}; // Battery Low 00076 //const char udc_Bat_Hi[] = {0x0E, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x00}; // Battery Full 00077 //const char udc_Bat_Ha[] = {0x0E, 0x11, 0x11, 0x1F, 0x1F, 0x1F, 0x1F, 0x00}; // Battery Half 00078 //const char udc_Bat_Lo[] = {0x0E, 0x11, 0x11, 0x11, 0x11, 0x1F, 0x1F, 0x00}; // Battery Low 00079 const char udc_Bat_Hi[] = {0x8E, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x00}; // Battery Full, Blink 00080 const char udc_Bat_Ha[] = {0x8E, 0x91, 0x91, 0x9F, 0x9F, 0x9F, 0x9F, 0x00}; // Battery Half, Blink 00081 const char udc_Bat_Lo[] = {0x8E, 0x91, 0x91, 0x91, 0x91, 0x9F, 0x9F, 0x00}; // Battery Low, Blink 00082 const char udc_AC[] = {0x0A, 0x0A, 0x1F, 0x11, 0x0E, 0x04, 0x04, 0x00}; // AC Power 00083 00084 //const char udc_smiley[] = {0x00, 0x0A, 0x00, 0x04, 0x11, 0x0E, 0x00, 0x00}; // Smiley 00085 //const char udc_droopy[] = {0x00, 0x0A, 0x00, 0x04, 0x00, 0x0E, 0x11, 0x00}; // Droopey 00086 //const char udc_note[] = {0x01, 0x03, 0x05, 0x09, 0x0B, 0x1B, 0x18, 0x00}; // Note 00087 //const char udc_note[] = {0x06, 0x04, 0x04, 0x04, 0x0C, 0x1C, 0x08, 0x00}; // Note 00088 //const char udc_note_off[] = {0x16, 0x04, 0x04, 0x06, 0x0D, 0x1C, 0x08, 0x00}; // Note Off 00089 00090 //const char udc_bar_1[] = {0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00}; // Bar 1 00091 //const char udc_bar_2[] = {0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00}; // Bar 11 00092 //const char udc_bar_3[] = {0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x00}; // Bar 111 00093 //const char udc_bar_4[] = {0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x00}; // Bar 1111 00094 //const char udc_bar_5[] = {0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x00}; // Bar 11111 00095 00096 //const char udc_ch_1[] = {0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00}; // Hor bars 4 00097 //const char udc_ch_2[] = {0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f, 0x00, 0x1f}; // Hor bars 4 (inverted) 00098 //const char udc_ch_3[] = {0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15}; // Ver bars 3 00099 //const char udc_ch_4[] = {0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a}; // Ver bars 3 (inverted) 00100 //const char udc_ch_yr[] = {0x08, 0x0f, 0x12, 0x0f, 0x0a, 0x1f, 0x02, 0x02}; // Year (kana) 00101 //const char udc_ch_mo[] = {0x0f, 0x09, 0x0f, 0x09, 0x0f, 0x09, 0x09, 0x13}; // Month (kana) 00102 //const char udc_ch_dy[] = {0x1f, 0x11, 0x11, 0x1f, 0x11, 0x11, 0x11, 0x1F}; // Day (kana) 00103 //const char udc_ch_mi[] = {0x0C, 0x0a, 0x11, 0x1f, 0x09, 0x09, 0x09, 0x13}; // minute (kana) 00104 00105 //const char udc_bell[] = {0x04, 0x0E, 0x0E, 0x0E, 0x1F, 0x00, 0x04, 0x00}; 00106 //const char udc_note[] = {0x02, 0x03, 0x02, 0x0E, 0x1E, 0x0C, 0x00, 0x00}; 00107 //const char udc_clock[] = {0x00, 0x0E, 0x15, 0x17, 0x11, 0x0E, 0x00, 0x00}; 00108 //const char udc_heart[] = {0x00, 0x0a, 0x1F, 0x1F, 0x0E, 0x04, 0x00, 0x00}; 00109 //const char udc_duck[] = {0x00, 0x0c, 0x1D, 0x0F, 0x0F, 0x06, 0x00, 0x00}; 00110 //const char udc_check[] = {0x00, 0x01, 0x03, 0x16, 0x1C, 0x08, 0x00, 0x00}; 00111 //const char udc_cross[] = {0x00, 0x1B, 0x0E, 0x04, 0x0E, 0x1B, 0x00, 0x00}; 00112 //const char udc_retarrow[] = {0x01, 0x01, 0x05, 0x09, 0x1f, 0x08, 0x04, 0x00}; 00113 //const char udc_OK[] = {0x08, 0x14, 0x14, 0x08, 0x05, 0x06, 0x05, 0x05}; // OK 00114 //const char udc_1_2[] = {0x11, 0x12, 0x17, 0x09, 0x13, 0x04, 0x07, 0x00}; // 1/2 00115 //const char udc_Euro[] = {0x06, 0x09, 0x08, 0x1E, 0x1E, 0x08, 0x09, 0x06}; // Euro symbol 00116 //const char udc_key[] = {0x07, 0x07, 0x04, 0x04, 0x0E, 0x11, 0x0E, 0x00}; // Key symbol 00117 00118 //const char udc_None[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; 00119 //const char udc_All[] = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; 00120 #endif /* UDC_EXAMPLES */
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