This program plays QuickTime movies on GR-Peach

Dependencies:   AsciiFont GR-PEACH_video GraphicsFramework LCD_shield_config R_BSP TLV320_RBSP mbed-rtos mbed

Requirements

  • GR-Peach
  • GR-Peach Audio Camera Shield or I²S compatible audio DAC
  • GR-Peach LCD Shield
  • USB memory stick

How to play movie files

  • Encode movie files

encode movies with ffmpeg

$ ffmpeg -i <input -ar 44100 -acodec pcm_s16le -s 480x270 -vcodec mjpeg -q:v 3 -movflags faststart -threads 4 -vf fps=30 <output>.mov
  • Copy movies to the root directory of USB memory
  • Build and upload this program
  • Run it
Revision:
0:d0f130e27d32
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Fri Mar 10 11:30:02 2017 +0000
@@ -0,0 +1,290 @@
+#include "mbed.h"
+#include "USBHostMSD.h"
+#include "usb_host_setting.h"
+#include "LCD.hpp"
+#include "MovFile.hpp"
+#include "TLV320_RBSP.h"
+#include "MovPlayer.hpp"
+#include "AsciiFont.h"
+#include "BinaryImage_RZ_A1H.h"
+#include "CppStandardHelper.hpp"
+
+#define USE_TLV320
+
+static constexpr int FRAME_BUFFER_BYTE_PER_PIXEL = 2;
+static constexpr int FRAME_BUFFER_STRIDE = ((LCD_PIXEL_WIDTH * FRAME_BUFFER_BYTE_PER_PIXEL) + 31u) & ~31u;
+static uint8_t MBED_ALIGN(32) user_frame_buffer[FRAME_BUFFER_STRIDE * LCD_PIXEL_HEIGHT];
+
+static constexpr int FileNameBufferNum = 16;
+static constexpr int FileNameBufferLength = 32;
+static char filenameBuffer[FileNameBufferNum][FileNameBufferLength];
+
+static rtos::Semaphore touchSemaphore(0);
+
+#ifdef ONLINE_COMPILER
+namespace TouchAction {
+#endif
+ENUM TouchAction {
+    None,
+    Play0,
+    Play1,
+    Play2,
+    ScrollUp,
+    ScrollDown
+};
+#ifdef ONLINE_COMPILER
+}
+#endif
+
+namespace Menu {
+    const graphics_image_t *top   = menu;
+    const graphics_image_t *one   = menu1;
+    const graphics_image_t *two   = menu2;
+    const graphics_image_t *three = menu3;
+    const graphics_image_t *down  = menud;
+    const graphics_image_t *up    = menuu;
+    const graphics_image_t *upx   = menuux;
+    const graphics_image_t *downx = menudx;
+}
+
+static void dcache_clean(void * p_buf, uint32_t size) {
+    uint32_t start_addr = (uint32_t)p_buf & 0xFFFFFFE0;
+    uint32_t end_addr   = (uint32_t)p_buf + size;
+    uint32_t addr;
+    
+    /* Data cache clean */
+    for (addr = start_addr; addr < end_addr; addr += 0x20) {
+        __v7_clean_dcache_mva((void *)addr);
+    }
+}
+
+static void touchCallback()
+{
+    touchSemaphore.release();
+}
+
+#ifdef ONLINE_COMPILER
+static TouchAction::TouchAction readTouch(LCD *lcd, TouckKey_LCD_shield *touch, const graphics_image_t *currentImage)
+#else
+static TouchAction readTouch(LCD *lcd, TouckKey_LCD_shield *touch, const graphics_image_t *currentImage)
+#endif
+{
+    TouchKey::touch_pos_t touchPos;
+    printf("waiting for touch\n");
+    touchSemaphore.wait();
+    printf("touch detected\n");
+    touch->GetCoordinates(1, &touchPos);
+#ifdef ONLINE_COMPILER
+    TouchAction::TouchAction ret = TouchAction::None;
+#else
+    TouchAction ret = TouchAction::None;
+#endif
+    const graphics_image_t *image = nullptr;
+    int touchNum = 1;
+    if (40 <= touchPos.x && touchPos.x <= 360) {
+        if (35 <= touchPos.y && touchPos.y <= 70) {
+            ret = TouchAction::Play0;
+            image = Menu::one;
+        } else if (115 <= touchPos.y && touchPos.y <= 155) {
+            ret = TouchAction::Play1;
+            image = Menu::two;
+        } else if (195 <= touchPos.y && touchPos.y <= 235) {
+            ret = TouchAction::Play2;
+            image = Menu::three;
+        }
+    } else if (409 <= touchPos.x && touchPos.x <= 460) {
+        if (22 <= touchPos.y && touchPos.y <= 68) {
+            ret = TouchAction::ScrollUp;
+            image = Menu::up;
+        } else if (202 <= touchPos.y && touchPos.y <= 248) {
+            ret = TouchAction::ScrollDown;
+            image = Menu::down;
+        }
+    }
+    if (lcd && image) {
+        lcd->drawImage(image);
+    }
+    while (touchNum) {
+        touchSemaphore.wait();
+        touchNum = touch->GetCoordinates(1, &touchPos);
+    }
+    if (lcd) {
+        lcd->drawImage(currentImage);
+    }
+    return ret;
+}
+
+int main(int MBED_UNUSED argc, const char MBED_UNUSED * argv[])
+{
+    DigitalOut usb1en(P3_8);
+    USBHostMSD msd("usb");
+    usb1en = 1;
+    rtos::Thread::wait(5);
+    usb1en = 0;
+    
+    DigitalOut led(LED1);
+    while (! msd.connect()) {
+        printf("not connected\n");
+        rtos::Thread::wait(500);
+        led = ! led;
+    }
+    led = 0;
+    
+    LCD *lcd = LCD::singleton();
+    lcd->start();
+    
+#ifdef USE_TLV320
+    TLV320_RBSP audio(P10_13, I2C_SDA, I2C_SCL, P4_4, P4_5, P4_7, P4_6,
+                      0x80, MovPlayer::BufferLength - 1, 0);
+    audio.power(0x02);
+    audio.format(16);
+    audio.frequency(44100);
+    MovPlayer::AudioCallback callback(&audio, &TLV320_RBSP::write);
+#else
+    R_BSP_Ssif audio(P2_4, P2_5, P2_7, P2_6, 0x80, MovPlayer::BufferLength - 1, 0);
+    ssif_channel_cfg_t ssif_cfg;
+    ssif_cfg.enabled                = true;
+    ssif_cfg.int_level              = 0x78;
+    ssif_cfg.slave_mode             = false;
+    ssif_cfg.sample_freq            = 44100u;
+    ssif_cfg.clk_select             = SSIF_CFG_CKS_AUDIO_X1;
+    ssif_cfg.multi_ch               = SSIF_CFG_MULTI_CH_1;
+    ssif_cfg.data_word              = SSIF_CFG_DATA_WORD_16;
+    ssif_cfg.system_word            = SSIF_CFG_SYSTEM_WORD_16;
+    ssif_cfg.bclk_pol               = SSIF_CFG_FALLING;
+    ssif_cfg.ws_pol                 = SSIF_CFG_WS_HIGH;
+    ssif_cfg.padding_pol            = SSIF_CFG_PADDING_LOW;
+    ssif_cfg.serial_alignment       = SSIF_CFG_DATA_FIRST;
+    ssif_cfg.parallel_alignment     = SSIF_CFG_LEFT;
+    ssif_cfg.ws_delay               = SSIF_CFG_NO_DELAY;
+    ssif_cfg.noise_cancel           = SSIF_CFG_ENABLE_NOISE_CANCEL;
+    ssif_cfg.tdm_mode               = SSIF_CFG_DISABLE_TDM;
+    ssif_cfg.romdec_direct.mode     = SSIF_CFG_DISABLE_ROMDEC_DIRECT;
+    ssif_cfg.romdec_direct.p_cbfunc = NULL;
+    audio.ConfigChannel(&ssif_cfg);
+    MovPlayer::AudioCallback callback(&audio, &R_BSP_Ssif::write);
+#endif
+    
+    DisplayBase Display;
+    memset(user_frame_buffer, 0, sizeof(user_frame_buffer));
+    dcache_clean(user_frame_buffer, sizeof(user_frame_buffer));
+    DisplayBase::rect_t rect;
+    rect.vs = 0;
+    rect.vw = LCD_PIXEL_HEIGHT;
+    rect.hs = 0;
+    rect.hw = LCD_PIXEL_WIDTH;
+    Display.Graphics_Read_Setting(DisplayBase::GRAPHICS_LAYER_1, (void *)user_frame_buffer,
+                                  FRAME_BUFFER_STRIDE, DisplayBase::GRAPHICS_FORMAT_ARGB4444,
+                                  DisplayBase::WR_RD_WRSWA_32_16BIT, &rect);
+    Display.Graphics_Start(DisplayBase::GRAPHICS_LAYER_1);
+    
+    AsciiFont ascii(user_frame_buffer, LCD_PIXEL_WIDTH, LCD_PIXEL_HEIGHT,
+                    FRAME_BUFFER_STRIDE, FRAME_BUFFER_BYTE_PER_PIXEL);
+    
+    TouckKey_LCD_shield touch(P4_0, P2_13, I2C_SDA, I2C_SCL);
+    touch.SetCallback(touchCallback);
+    touch.Reset();
+    
+    MovFile *mov = MovFile::sharedFile();
+    MovPlayer *player = MovPlayer::defaultPlayer();
+    
+    memset(filenameBuffer, 0, FileNameBufferNum * FileNameBufferLength);
+    DIR *directory = opendir("/usb/");
+    struct dirent *file = NULL;
+    int numOfMovies = 0;
+    while (numOfMovies < FileNameBufferNum && (file = readdir(directory))) {
+        size_t length = strlen(file->d_name);
+        if (file->d_name[0] == '.') {
+            continue;
+        }
+        if (memcmp(&file->d_name[length - 4], ".mov", 4)) {
+            continue;
+        }
+        strcpy(filenameBuffer[numOfMovies], "/usb/");
+        strcat(filenameBuffer[numOfMovies], file->d_name);
+        ++numOfMovies;
+    }
+    closedir(directory);
+    
+    int fileIndex = 0;
+    const graphics_image_t *currentImage = Menu::upx;
+    lcd->drawImage(Menu::upx);
+    constexpr uint32_t black = 0x000000f0;
+    
+    while (1) {
+        ascii.DrawStr(&filenameBuffer[fileIndex][5],     0, 30,  black, 2);
+        ascii.DrawStr(&filenameBuffer[fileIndex + 1][5], 0, 110, black, 2);
+        ascii.DrawStr(&filenameBuffer[fileIndex + 2][5], 0, 190, black, 2);
+        dcache_clean(user_frame_buffer, sizeof(user_frame_buffer));
+#ifdef ONLINE_COMPILER
+        TouchAction::TouchAction action = readTouch(lcd, &touch, currentImage);
+#else
+        TouchAction action = readTouch(lcd, &touch, currentImage);
+#endif
+        char *path = nullptr;
+        switch (action) {
+            case TouchAction::Play0:
+                path = filenameBuffer[fileIndex];
+                break;
+                
+            case TouchAction::Play1:
+                path = filenameBuffer[fileIndex + 1];
+                break;
+                
+            case TouchAction::Play2:
+                path = filenameBuffer[fileIndex + 2];
+                break;
+                
+            case TouchAction::ScrollUp:
+                fileIndex -= 3;
+                if (fileIndex <= 0) {
+                    fileIndex = 0;
+                    currentImage = Menu::upx;
+                } else {
+                    currentImage = Menu::top;
+                }
+                lcd->drawImage(currentImage);
+                ascii.Erase();
+                dcache_clean(user_frame_buffer, sizeof(user_frame_buffer));
+                break;
+                
+            case TouchAction::ScrollDown:
+                fileIndex += 3;
+                if (fileIndex + 3 >= numOfMovies) {
+                    fileIndex = numOfMovies - 3;
+                    if (fileIndex < 0) {
+                        fileIndex = 0;
+                    }
+                    currentImage = Menu::downx;
+                } else {
+                    currentImage = Menu::top;
+                }
+                lcd->drawImage(currentImage);
+                ascii.Erase();
+                dcache_clean(user_frame_buffer, sizeof(user_frame_buffer));
+                break;
+                
+            default:
+                break;
+        }
+        if (path && *path) {
+            ascii.Erase();
+            dcache_clean(user_frame_buffer, sizeof(user_frame_buffer));
+            FILE *file = fopen(path, "r");
+            printf("start playing %s\n", path);
+            mov->start(file);
+            player->play(mov, lcd, callback);
+            fclose(file);
+            printf("finished playing\n");
+        } else {
+            continue;
+        }
+        touch.Reset();
+        while (touchSemaphore.wait(0) > 0) ;
+        readTouch(nullptr, &touch, nullptr);
+        lcd->drawImage(currentImage);
+    }
+
+    return 0;
+}
+