An I/O controller for virtual pinball machines: accelerometer nudge sensing, analog plunger input, button input encoding, LedWiz compatible output controls, and more.

Dependencies:   mbed FastIO FastPWM USBDevice

Fork of Pinscape_Controller by Mike R

/media/uploads/mjr/pinscape_no_background_small_L7Miwr6.jpg

This is Version 2 of the Pinscape Controller, an I/O controller for virtual pinball machines. (You can find the old version 1 software here.) Pinscape is software for the KL25Z that turns the board into a full-featured I/O controller for virtual pinball, with support for accelerometer-based nudging, a mechanical plunger, button inputs, and feedback device control.

In case you haven't heard of the idea before, a "virtual pinball machine" is basically a video pinball simulator that's built into a real pinball machine body. A TV monitor goes in place of the pinball playfield, and a second TV goes in the backbox to show the backglass artwork. Some cabs also include a third monitor to simulate the DMD (Dot Matrix Display) used for scoring on 1990s machines, or even an original plasma DMD. A computer (usually a Windows PC) is hidden inside the cabinet, running pinball emulation software that displays a life-sized playfield on the main TV. The cabinet has all of the usual buttons, too, so it not only looks like the real thing, but plays like it too. That's a picture of my own machine to the right. On the outside, it's built exactly like a real arcade pinball machine, with the same overall dimensions and all of the standard pinball cabinet trim hardware.

It's possible to buy a pre-built virtual pinball machine, but it also makes a great DIY project. If you have some basic wood-working skills and know your way around PCs, you can build one from scratch. The computer part is just an ordinary Windows PC, and all of the pinball emulation can be built out of free, open-source software. In that spirit, the Pinscape Controller is an open-source software/hardware project that offers a no-compromises, all-in-one control center for all of the unique input/output needs of a virtual pinball cabinet. If you've been thinking about building one of these, but you're not sure how to connect a plunger, flipper buttons, lights, nudge sensor, and whatever else you can think of, this project might be just what you're looking for.

You can find much more information about DIY Pin Cab building in general in the Virtual Cabinet Forum on vpforums.org. Also visit my Pinscape Resources page for more about this project and other virtual pinball projects I'm working on.

Downloads

  • Pinscape Release Builds: This page has download links for all of the Pinscape software. To get started, install and run the Pinscape Config Tool on your Windows computer. It will lead you through the steps for installing the Pinscape firmware on the KL25Z.
  • Config Tool Source Code. The complete C# source code for the config tool. You don't need this to run the tool, but it's available if you want to customize anything or see how it works inside.

Documentation

The new Version 2 Build Guide is now complete! This new version aims to be a complete guide to building a virtual pinball machine, including not only the Pinscape elements but all of the basics, from sourcing parts to building all of the hardware.

You can also refer to the original Hardware Build Guide (PDF), but that's out of date now, since it refers to the old version 1 software, which was rather different (especially when it comes to configuration).

System Requirements

The new Config Tool requires a fairly up-to-date Microsoft .NET installation. If you use Windows Update to keep your system current, you should be fine. A modern version of Internet Explorer (IE) is required, even if you don't use it as your main browser, because the Config Tool uses some system components that Microsoft packages into the IE install set. I test with IE11, so that's known to work. IE8 doesn't work. IE9 and 10 are unknown at this point.

The Windows requirements are only for the config tool. The firmware doesn't care about anything on the Windows side, so if you can make do without the config tool, you can use almost any Windows setup.

Main Features

Plunger: The Pinscape Controller started out as a "mechanical plunger" controller: a device for attaching a real pinball plunger to the video game software so that you could launch the ball the natural way. This is still, of course, a central feature of the project. The software supports several types of sensors: a high-resolution optical sensor (which works by essentially taking pictures of the plunger as it moves); a slide potentiometer (which determines the position via the changing electrical resistance in the pot); a quadrature sensor (which counts bars printed on a special guide rail that it moves along); and an IR distance sensor (which determines the position by sending pulses of light at the plunger and measuring the round-trip travel time). The Build Guide explains how to set up each type of sensor.

Nudging: The KL25Z (the little microcontroller that the software runs on) has a built-in accelerometer. The Pinscape software uses it to sense when you nudge the cabinet, and feeds the acceleration data to the pinball software on the PC. This turns physical nudges into virtual English on the ball. The accelerometer is quite sensitive and accurate, so we can measure the difference between little bumps and hard shoves, and everything in between. The result is natural and immersive.

Buttons: You can wire real pinball buttons to the KL25Z, and the software will translate the buttons into PC input. You have the option to map each button to a keyboard key or joystick button. You can wire up your flipper buttons, Magna Save buttons, Start button, coin slots, operator buttons, and whatever else you need.

Feedback devices: You can also attach "feedback devices" to the KL25Z. Feedback devices are things that create tactile, sound, and lighting effects in sync with the game action. The most popular PC pinball emulators know how to address a wide variety of these devices, and know how to match them to on-screen action in each virtual table. You just need an I/O controller that translates commands from the PC into electrical signals that turn the devices on and off. The Pinscape Controller can do that for you.

Expansion Boards

There are two main ways to run the Pinscape Controller: standalone, or using the "expansion boards".

In the basic standalone setup, you just need the KL25Z, plus whatever buttons, sensors, and feedback devices you want to attach to it. This mode lets you take advantage of everything the software can do, but for some features, you'll have to build some ad hoc external circuitry to interface external devices with the KL25Z. The Build Guide has detailed plans for exactly what you need to build.

The other option is the Pinscape Expansion Boards. The expansion boards are a companion project, which is also totally free and open-source, that provides Printed Circuit Board (PCB) layouts that are designed specifically to work with the Pinscape software. The PCB designs are in the widely used EAGLE format, which many PCB manufacturers can turn directly into physical boards for you. The expansion boards organize all of the external connections more neatly than on the standalone KL25Z, and they add all of the interface circuitry needed for all of the advanced software functions. The big thing they bring to the table is lots of high-power outputs. The boards provide a modular system that lets you add boards to add more outputs. If you opt for the basic core setup, you'll have enough outputs for all of the toys in a really well-equipped cabinet. If your ambitions go beyond merely well-equipped and run to the ridiculously extravagant, just add an extra board or two. The modular design also means that you can add to the system over time.

Expansion Board project page

Update notes

If you have a Pinscape V1 setup already installed, you should be able to switch to the new version pretty seamlessly. There are just a couple of things to be aware of.

First, the "configuration" procedure is completely different in the new version. Way better and way easier, but it's not what you're used to from V1. In V1, you had to edit the project source code and compile your own custom version of the program. No more! With V2, you simply install the standard, pre-compiled .bin file, and select options using the Pinscape Config Tool on Windows.

Second, if you're using the TSL1410R optical sensor for your plunger, there's a chance you'll need to boost your light source's brightness a little bit. The "shutter speed" is faster in this version, which means that it doesn't spend as much time collecting light per frame as before. The software actually does "auto exposure" adaptation on every frame, so the increased shutter speed really shouldn't bother it, but it does require a certain minimum level of contrast, which requires a certain minimal level of lighting. Check the plunger viewer in the setup tool if you have any problems; if the image looks totally dark, try increasing the light level to see if that helps.

New Features

V2 has numerous new features. Here are some of the highlights...

Dynamic configuration: as explained above, configuration is now handled through the Config Tool on Windows. It's no longer necessary to edit the source code or compile your own modified binary.

Improved plunger sensing: the software now reads the TSL1410R optical sensor about 15x faster than it did before. This allows reading the sensor at full resolution (400dpi), about 400 times per second. The faster frame rate makes a big difference in how accurately we can read the plunger position during the fast motion of a release, which allows for more precise position sensing and faster response. The differences aren't dramatic, since the sensing was already pretty good even with the slower V1 scan rate, but you might notice a little better precision in tricky skill shots.

Keyboard keys: button inputs can now be mapped to keyboard keys. The joystick button option is still available as well, of course. Keyboard keys have the advantage of being closer to universal for PC pinball software: some pinball software can be set up to take joystick input, but nearly all PC pinball emulators can take keyboard input, and nearly all of them use the same key mappings.

Local shift button: one physical button can be designed as the local shift button. This works like a Shift button on a keyboard, but with cabinet buttons. It allows each physical button on the cabinet to have two PC keys assigned, one normal and one shifted. Hold down the local shift button, then press another key, and the other key's shifted key mapping is sent to the PC. The shift button can have a regular key mapping of its own as well, so it can do double duty. The shift feature lets you access more functions without cluttering your cabinet with extra buttons. It's especially nice for less frequently used functions like adjusting the volume or activating night mode.

Night mode: the output controller has a new "night mode" option, which lets you turn off all of your noisy devices with a single button, switch, or PC command. You can designate individual ports as noisy or not. Night mode only disables the noisemakers, so you still get the benefit of your flashers, button lights, and other quiet devices. This lets you play late into the night without disturbing your housemates or neighbors.

Gamma correction: you can designate individual output ports for gamma correction. This adjusts the intensity level of an output to make it match the way the human eye perceives brightness, so that fades and color mixes look more natural in lighting devices. You can apply this to individual ports, so that it only affects ports that actually have lights of some kind attached.

IR Remote Control: the controller software can transmit and/or receive IR remote control commands if you attach appropriate parts (an IR LED to send, an IR sensor chip to receive). This can be used to turn on your TV(s) when the system powers on, if they don't turn on automatically, and for any other functions you can think of requiring IR send/receive capabilities. You can assign IR commands to cabinet buttons, so that pressing a button on your cabinet sends a remote control command from the attached IR LED, and you can have the controller generate virtual key presses on your PC in response to received IR commands. If you have the IR sensor attached, the system can use it to learn commands from your existing remotes.

Yet more USB fixes: I've been gradually finding and fixing USB bugs in the mbed library for months now. This version has all of the fixes of the last couple of releases, of course, plus some new ones. It also has a new "last resort" feature, since there always seems to be "just one more" USB bug. The last resort is that you can tell the device to automatically reboot itself if it loses the USB connection and can't restore it within a given time limit.

More Downloads

  • Custom VP builds: I created modified versions of Visual Pinball 9.9 and Physmod5 that you might want to use in combination with this controller. The modified versions have special handling for plunger calibration specific to the Pinscape Controller, as well as some enhancements to the nudge physics. If you're not using the plunger, you might still want it for the nudge improvements. The modified version also works with any other input controller, so you can get the enhanced nudging effects even if you're using a different plunger/nudge kit. The big change in the modified versions is a "filter" for accelerometer input that's designed to make the response to cabinet nudges more realistic. It also makes the response more subdued than in the standard VP, so it's not to everyone's taste. The downloads include both the updated executables and the source code changes, in case you want to merge the changes into your own custom version(s).

    Note! These features are now standard in the official VP releases, so you don't need my custom builds if you're using 9.9.1 or later and/or VP 10. I don't think there's any reason to use my versions instead of the latest official ones, and in fact I'd encourage you to use the official releases since they're more up to date, but I'm leaving my builds available just in case. In the official versions, look for the checkbox "Enable Nudge Filter" in the Keys preferences dialog. My custom versions don't include that checkbox; they just enable the filter unconditionally.
  • Output circuit shopping list: This is a saved shopping cart at mouser.com with the parts needed to build one copy of the high-power output circuit for the LedWiz emulator feature, for use with the standalone KL25Z (that is, without the expansion boards). The quantities in the cart are for one output channel, so if you want N outputs, simply multiply the quantities by the N, with one exception: you only need one ULN2803 transistor array chip for each eight output circuits. If you're using the expansion boards, you won't need any of this, since the boards provide their own high-power outputs.
  • Cary Owens' optical sensor housing: A 3D-printable design for a housing/mounting bracket for the optical plunger sensor, designed by Cary Owens. This makes it easy to mount the sensor.
  • Lemming77's potentiometer mounting bracket and shooter rod connecter: Sketchup designs for 3D-printable parts for mounting a slide potentiometer as the plunger sensor. These were designed for a particular slide potentiometer that used to be available from an Aliexpress.com seller but is no longer listed. You can probably use this design as a starting point for other similar devices; just check the dimensions before committing the design to plastic.

Copyright and License

The Pinscape firmware is copyright 2014, 2021 by Michael J Roberts. It's released under an MIT open-source license. See License.

Warning to VirtuaPin Kit Owners

This software isn't designed as a replacement for the VirtuaPin plunger kit's firmware. If you bought the VirtuaPin kit, I recommend that you don't install this software. The KL25Z can only run one firmware program at a time, so if you install the Pinscape firmware on your KL25Z, it will replace and erase your existing VirtuaPin proprietary firmware. If you do this, the only way to restore your VirtuaPin firmware is to physically ship the KL25Z back to VirtuaPin and ask them to re-flash it. They don't allow you to do this at home, and they don't even allow you to back up your firmware, since they want to protect their proprietary software from copying. For all of these reasons, if you want to run the Pinscape software, I strongly recommend that you buy a "blank" retail KL25Z to use with Pinscape. They only cost about $15 and are available at several online retailers, including Amazon, Mouser, and eBay. The blank retail boards don't come with any proprietary firmware pre-installed, so installing Pinscape won't delete anything that you paid extra for.

With those warnings in mind, if you're absolutely sure that you don't mind permanently erasing your VirtuaPin firmware, it is at least possible to use Pinscape as a replacement for the VirtuaPin firmware. Pinscape uses the same button wiring conventions as the VirtuaPin setup, so you can keep your buttons (although you'll have to update the GPIO pin mappings in the Config Tool to match your physical wiring). As of the June, 2021 firmware, the Vishay VCNL4010 plunger sensor that comes with the VirtuaPin v3 plunger kit is supported, so you can also keep your plunger, if you have that chip. (You should check to be sure that's the sensor chip you have before committing to this route, if keeping the plunger sensor is important to you. The older VirtuaPin plunger kits came with different IR sensors that the Pinscape software doesn't handle.)

Committer:
mjr
Date:
Wed Dec 22 21:48:24 2021 +0000
Revision:
116:80ebb41bad94
Parent:
115:39d2eb4b1830
Add Arnoz RigMaster and KLShield boards

Who changed what in which revision?

UserRevisionLine numberNew contents of line
mjr 17:ab3cec0c8bf4 1 // Pinscape Controller Configuration
mjr 17:ab3cec0c8bf4 2 //
mjr 87:8d35c74403af 3 // !!! ATTENTION !!!
mjr 87:8d35c74403af 4 // If you've come here on advice in a forum to change a GPIO setting or
mjr 87:8d35c74403af 5 // to #define a macro to enable the expansion boards, >>>STOP NOW<<<. The
mjr 87:8d35c74403af 6 // advice you found is out of date and no longer applies. You don't need
mjr 87:8d35c74403af 7 // to edit this file or recompile the firmware, and you shouldn't. Instead,
mjr 87:8d35c74403af 8 // use the standard firmware, and set options using the Pinscape Config Tool
mjr 87:8d35c74403af 9 // on your Windows PC. All options that were formerly configurable by
mjr 87:8d35c74403af 10 // editing this file can be selected with the Config Tool. That's much
mjr 87:8d35c74403af 11 // cleaner and easier than editing the source code, and it eliminates the
mjr 87:8d35c74403af 12 // problem of re-synchronizing a private copy of the source code with future
mjr 87:8d35c74403af 13 // updates. With the config tool, you only need the standard firmware build,
mjr 87:8d35c74403af 14 // so future updates are a simple matter of downloading the latest version.
mjr 35:e959ffba78fd 15 //
mjr 35:e959ffba78fd 16 //
mjr 87:8d35c74403af 17 // IN THE PAST (but NOT NOW - see above), configuration was handled mostly
mjr 87:8d35c74403af 18 // with #defines and #ifdefs. To customize the setup, you had to create a
mjr 87:8d35c74403af 19 // private forked copy of the source code, edit the constants defined in
mjr 87:8d35c74403af 20 // config.h, and compile a custom binary. That's no longer necessary because
mjr 87:8d35c74403af 21 // the config tool lets you set all configurable options dynamically. Of
mjr 87:8d35c74403af 22 // course, you're still free to create a custom version if you want to add
mjr 87:8d35c74403af 23 // entirely new features or make changes that go beyond the configurable
mjr 87:8d35c74403af 24 // options.
mjr 35:e959ffba78fd 25 //
mjr 87:8d35c74403af 26 #ifndef CONFIG_H
mjr 87:8d35c74403af 27 #define CONFIG_H
mjr 35:e959ffba78fd 28
mjr 90:aa4e571da8e8 29 #include "USBJoystick.h"
mjr 90:aa4e571da8e8 30
mjr 87:8d35c74403af 31
mjr 87:8d35c74403af 32 // TEST SETTINGS - FOR DEBUGGING PURPOSES ONLY. The macros below select
mjr 87:8d35c74403af 33 // special option combinations for debugging purposes.
mjr 55:4db125cd11a0 34 //
mjr 87:8d35c74403af 35 // IMPORTANT! If you're trying to create a custom configuration because
mjr 87:8d35c74403af 36 // you have a pin conflict or because you're using the expansion boards,
mjr 87:8d35c74403af 37 // DON'T modify this file, DON'T use these macros, and DON'T recompile
mjr 87:8d35c74403af 38 // the firmware. Use the Config Tool on your Windows PC instead.
mjr 55:4db125cd11a0 39 #define STANDARD_CONFIG 1 // standard settings, based on v1 base settings
mjr 55:4db125cd11a0 40 #define TEST_CONFIG_EXPAN 0 // configuration for the expansion boards
mjr 80:94dc2946871b 41 #define TEST_KEEP_PRINTF 0 // for debugging purposes, keep printf() enabled
mjr 55:4db125cd11a0 42 // by leaving the SDA UART GPIO pins unallocated
mjr 48:058ace2aed1d 43
mjr 35:e959ffba78fd 44 // Plunger type codes
mjr 35:e959ffba78fd 45 // NOTE! These values are part of the external USB interface. New
mjr 35:e959ffba78fd 46 // values can be added, but the meaning of an existing assigned number
mjr 35:e959ffba78fd 47 // should remain fixed to keep the PC-side config tool compatible across
mjr 35:e959ffba78fd 48 // versions.
mjr 35:e959ffba78fd 49 const int PlungerType_None = 0; // no plunger
mjr 82:4f6209cb5c33 50 const int PlungerType_TSL1410R = 1; // TSL1410R linear image sensor (1280x1 pixels, 400dpi), serial mode, edge detection
mjr 82:4f6209cb5c33 51 const int PlungerType_TSL1412S = 3; // TSL1412S linear image sensor (1536x1 pixels, 400dpi), serial mode, edge detection
mjr 35:e959ffba78fd 52 const int PlungerType_Pot = 5; // potentionmeter
mjr 35:e959ffba78fd 53 const int PlungerType_OptQuad = 6; // AEDR8300 optical quadrature sensor
mjr 35:e959ffba78fd 54 const int PlungerType_MagQuad = 7; // AS5304 magnetic quadrature sensor
mjr 100:1ff35c07217c 55 const int PlungerType_TSL1401CL = 8; // TSL1401CL linear image sensor (128x1 pixels, 400dpi), bar code reader
mjr 82:4f6209cb5c33 56 const int PlungerType_VL6180X = 9; // VL6180X time-of-flight distance sensor
mjr 100:1ff35c07217c 57 const int PlungerType_AEAT6012 = 10; // AEAT-6012-A06 magnetic rotary encoder; absolute angle sensing, 12-bit precision
mjr 100:1ff35c07217c 58 const int PlungerType_TCD1103 = 11; // Toshiba TCD1103GFG linear image sensor (1500x1 pixels, ~4600dpi), edge detection
mjr 111:42dc75fbe623 59 const int PlungerType_VCNL4010 = 12; // VCNL4010 IR proximity sensor
mjr 82:4f6209cb5c33 60
mjr 82:4f6209cb5c33 61 // Plunger auto-zero flags
mjr 82:4f6209cb5c33 62 const int PlungerAutoZeroEnabled = 0x01; // auto-zeroing enabled
mjr 21:5048e16cc9ef 63
mjr 35:e959ffba78fd 64 // Accelerometer orientation codes
mjr 35:e959ffba78fd 65 // These values are part of the external USB interface
mjr 35:e959ffba78fd 66 const int OrientationFront = 0; // USB ports pointed toward front of cabinet
mjr 35:e959ffba78fd 67 const int OrientationLeft = 1; // ports pointed toward left side of cabinet
mjr 35:e959ffba78fd 68 const int OrientationRight = 2; // ports pointed toward right side of cabinet
mjr 35:e959ffba78fd 69 const int OrientationRear = 3; // ports pointed toward back of cabinet
mjr 25:e22b88bd783a 70
mjr 77:0b96f6867312 71 // Accelerometer dynamic range codes
mjr 77:0b96f6867312 72 const int AccelRange1G = 0; // +/-1G
mjr 77:0b96f6867312 73 const int AccelRange2G = 1; // +/-2G
mjr 77:0b96f6867312 74 const int AccelRange4G = 2; // +/-4G
mjr 77:0b96f6867312 75 const int AccelRange8G = 3; // +/-8G
mjr 77:0b96f6867312 76
mjr 35:e959ffba78fd 77 // input button types
mjr 53:9b2611964afc 78 const int BtnTypeNone = 0; // unused
mjr 35:e959ffba78fd 79 const int BtnTypeJoystick = 1; // joystick button
mjr 53:9b2611964afc 80 const int BtnTypeKey = 2; // keyboard key
mjr 67:c39e66c4e000 81 const int BtnTypeMedia = 3; // media control key
mjr 38:091e511ce8a0 82
mjr 38:091e511ce8a0 83 // input button flags
mjr 38:091e511ce8a0 84 const uint8_t BtnFlagPulse = 0x01; // pulse mode - reports each change in the physical switch state
mjr 38:091e511ce8a0 85 // as a brief press of the logical button/keyboard key
mjr 40:cc0d9814522b 86
mjr 40:cc0d9814522b 87 // button setup structure
mjr 40:cc0d9814522b 88 struct ButtonCfg
mjr 40:cc0d9814522b 89 {
mjr 66:2e3583fbd2f4 90 // physical GPIO pin - a Wire-to-PinName mapping index
mjr 66:2e3583fbd2f4 91 uint8_t pin;
mjr 66:2e3583fbd2f4 92
mjr 66:2e3583fbd2f4 93 // Key type and value reported to the PC
mjr 40:cc0d9814522b 94 uint8_t typ; // key type reported to PC - a BtnTypeXxx value
mjr 53:9b2611964afc 95 uint8_t val; // key value reported - meaning depends on 'typ' value:
mjr 53:9b2611964afc 96 // none -> no PC input reports (val is unused)
mjr 53:9b2611964afc 97 // joystick -> val is joystick button number (1..32)
mjr 53:9b2611964afc 98 // keyboard -> val is USB scan code
mjr 77:0b96f6867312 99 uint8_t IRCommand; // IR command to send when the button is pressed, as
mjr 77:0b96f6867312 100 // an IR command slot number: 1..MAX_IR_CODES, or 0
mjr 77:0b96f6867312 101 // if no IR command is to be sent
mjr 66:2e3583fbd2f4 102
mjr 66:2e3583fbd2f4 103 // Shifted key type and value. These used when the button is pressed
mjr 66:2e3583fbd2f4 104 // while the Local Shift Button is being held down. We send the key
mjr 66:2e3583fbd2f4 105 // code given here instead of the regular typ/val code in this case.
mjr 66:2e3583fbd2f4 106 // If typ2 is BtnTypeNone, we use the regular typ/val code whether or
mjr 66:2e3583fbd2f4 107 // not the shift button is being held.
mjr 66:2e3583fbd2f4 108 uint8_t typ2; // shifted key type
mjr 66:2e3583fbd2f4 109 uint8_t val2; // shifted key value
mjr 77:0b96f6867312 110 uint8_t IRCommand2; // IR command to send when shifted button is pressed
mjr 66:2e3583fbd2f4 111
mjr 66:2e3583fbd2f4 112 // key flags - a bitwise combination of BtnFlagXxx values
mjr 66:2e3583fbd2f4 113 uint8_t flags;
mjr 40:cc0d9814522b 114
mjr 40:cc0d9814522b 115 void set(uint8_t pin, uint8_t typ, uint8_t val, uint8_t flags = 0)
mjr 40:cc0d9814522b 116 {
mjr 40:cc0d9814522b 117 this->pin = pin;
mjr 40:cc0d9814522b 118 this->typ = typ;
mjr 40:cc0d9814522b 119 this->val = val;
mjr 77:0b96f6867312 120 this->IRCommand = 0;
mjr 40:cc0d9814522b 121 this->flags = flags;
mjr 77:0b96f6867312 122 this->typ2 = 0;
mjr 77:0b96f6867312 123 this->val2 = 0;
mjr 77:0b96f6867312 124 this->IRCommand2 = 0;
mjr 40:cc0d9814522b 125 }
mjr 40:cc0d9814522b 126
mjr 40:cc0d9814522b 127 } __attribute__((packed));
mjr 40:cc0d9814522b 128
mjr 33:d832bcab089e 129
mjr 65:739875521aae 130 // maximum number of input button mappings in configuration
mjr 65:739875521aae 131 const int MAX_BUTTONS = 48;
mjr 65:739875521aae 132
mjr 65:739875521aae 133 // extra slots for virtual buttons (ZB Launch Ball)
mjr 89:c43cd923401c 134 const int VIRTUAL_BUTTONS = 1; // total number of buttons
mjr 89:c43cd923401c 135 const int ZBL_BUTTON_CFG = MAX_BUTTONS; // index of ZB Launch Ball slot
mjr 33:d832bcab089e 136
mjr 35:e959ffba78fd 137 // LedWiz output port type codes
mjr 35:e959ffba78fd 138 // These values are part of the external USB interface
mjr 89:c43cd923401c 139 const int PortTypeDisabled = 0; // port is disabled - not visible to LedWiz/DOF host
mjr 89:c43cd923401c 140 const int PortTypeGPIOPWM = 1; // GPIO port, PWM enabled
mjr 89:c43cd923401c 141 const int PortTypeGPIODig = 2; // GPIO port, digital out
mjr 89:c43cd923401c 142 const int PortTypeTLC5940 = 3; // TLC5940 port
mjr 89:c43cd923401c 143 const int PortType74HC595 = 4; // 74HC595 port
mjr 89:c43cd923401c 144 const int PortTypeVirtual = 5; // Virtual port - visible to host software, but not connected
mjr 89:c43cd923401c 145 // to a physical output
mjr 89:c43cd923401c 146 const int PortTypeTLC59116 = 6; // TLC59116 port
mjr 17:ab3cec0c8bf4 147
mjr 35:e959ffba78fd 148 // LedWiz output port flag bits
mjr 89:c43cd923401c 149 const uint8_t PortFlagActiveLow = 0x01; // physical output is active-low
mjr 89:c43cd923401c 150 const uint8_t PortFlagNoisemaker = 0x02; // noisemaker device - disable when night mode is engaged
mjr 89:c43cd923401c 151 const uint8_t PortFlagGamma = 0x04; // apply gamma correction to this output
mjr 89:c43cd923401c 152 const uint8_t PortFlagFlipperLogic = 0x08; // enable Flipper Logic on the port (timed power limitation)
mjr 99:8139b0c274f4 153 const uint8_t PortFlagChimeLogic = 0x10; // enable Chime Logic on this port (min/max time limits)
mjr 35:e959ffba78fd 154
mjr 35:e959ffba78fd 155 // maximum number of output ports
mjr 48:058ace2aed1d 156 const int MAX_OUT_PORTS = 128;
mjr 33:d832bcab089e 157
mjr 38:091e511ce8a0 158 // port configuration data
mjr 38:091e511ce8a0 159 struct LedWizPortCfg
mjr 38:091e511ce8a0 160 {
mjr 89:c43cd923401c 161 // port type: a PortTypeXxx value
mjr 89:c43cd923401c 162 uint8_t typ;
mjr 40:cc0d9814522b 163
mjr 89:c43cd923401c 164 // physical output pin:
mjr 89:c43cd923401c 165 //
mjr 89:c43cd923401c 166 // - for a GPIO port, this is an index in the
mjr 89:c43cd923401c 167 // USB-to-PinName mapping list
mjr 89:c43cd923401c 168 //
mjr 89:c43cd923401c 169 // - for a TLC5940 or 74HC595 port, it's the output
mjr 89:c43cd923401c 170 // number in the overall daisy chain, starting
mjr 89:c43cd923401c 171 // from 0 for OUT0 on the first chip in the chain
mjr 89:c43cd923401c 172 //
mjr 89:c43cd923401c 173 // - for a TLC59116, the high 4 bits are the chip
mjr 89:c43cd923401c 174 // address (the low 4 bits of the address only),
mjr 89:c43cd923401c 175 // and the low 4 bits are the output number on
mjr 89:c43cd923401c 176 // the chip
mjr 89:c43cd923401c 177 //
mjr 89:c43cd923401c 178 // - for inactive and virtual ports, this is unused
mjr 89:c43cd923401c 179 //
mjr 89:c43cd923401c 180 uint8_t pin;
mjr 89:c43cd923401c 181
mjr 89:c43cd923401c 182 // flags: a combination of PortFlagXxx values
mjr 89:c43cd923401c 183 uint8_t flags;
mjr 89:c43cd923401c 184
mjr 89:c43cd923401c 185 // flipper logic properties:
mjr 89:c43cd923401c 186 //
mjr 98:4df3c0f7e707 187 // - high 4 bits (0xF0) give full-power time
mjr 89:c43cd923401c 188 //
mjr 89:c43cd923401c 189 // - low 4 bits (0x0F) give reduced power level (used
mjr 89:c43cd923401c 190 // after full-power time expires), in 6.66% units
mjr 89:c43cd923401c 191 //
mjr 89:c43cd923401c 192 uint8_t flipperLogic;
mjr 89:c43cd923401c 193
mjr 99:8139b0c274f4 194 void set(uint8_t typ, uint8_t pin, uint8_t flags = 0, uint8_t flipperLogic = 0)
mjr 40:cc0d9814522b 195 {
mjr 40:cc0d9814522b 196 this->typ = typ;
mjr 40:cc0d9814522b 197 this->pin = pin;
mjr 40:cc0d9814522b 198 this->flags = flags;
mjr 89:c43cd923401c 199 this->flipperLogic = flipperLogic;
mjr 40:cc0d9814522b 200 }
mjr 40:cc0d9814522b 201
mjr 77:0b96f6867312 202 } __attribute__ ((packed));
mjr 77:0b96f6867312 203
mjr 77:0b96f6867312 204 // IR command configuration flags
mjr 77:0b96f6867312 205 const uint8_t IRFlagTVON = 0x01; // send command at TV ON time
mjr 77:0b96f6867312 206 const uint8_t IRFlagDittos = 0x02; // use "ditto" codes on send
mjr 77:0b96f6867312 207
mjr 77:0b96f6867312 208 // IR command configuration data
mjr 77:0b96f6867312 209 struct IRCommandCfg
mjr 77:0b96f6867312 210 {
mjr 77:0b96f6867312 211 uint8_t flags; // flags: a combination of IRFlagXxx values
mjr 77:0b96f6867312 212 uint8_t keytype; // key type to send when IR command is received
mjr 77:0b96f6867312 213 uint8_t keycode; // key code to send when IR command is received
mjr 77:0b96f6867312 214 uint8_t protocol; // IR protocol ID (see IRRemote/IRProtocolID.h)
mjr 77:0b96f6867312 215 struct
mjr 77:0b96f6867312 216 {
mjr 77:0b96f6867312 217 uint32_t lo; // low 32 bits of code
mjr 77:0b96f6867312 218 uint32_t hi; // high 32 bits of code
mjr 77:0b96f6867312 219 } code; // 64-bit command code (protocol-specific; see IRProtocols.h)
mjr 77:0b96f6867312 220 } __attribute__ ((packed));
mjr 77:0b96f6867312 221
mjr 77:0b96f6867312 222 // Maximum number of IR commands
mjr 77:0b96f6867312 223 const int MAX_IR_CODES = 16;
mjr 38:091e511ce8a0 224
mjr 38:091e511ce8a0 225
mjr 53:9b2611964afc 226 // Convert a physical pin name to a wire pin name
mjr 53:9b2611964afc 227 #define PINNAME_TO_WIRE(p) \
mjr 53:9b2611964afc 228 uint8_t((p) == NC ? 0xFF : \
mjr 53:9b2611964afc 229 (((p) & 0xF000 ) >> (PORT_SHIFT - 5)) | (((p) & 0xFF) >> 2))
mjr 53:9b2611964afc 230
mjr 35:e959ffba78fd 231 struct Config
mjr 35:e959ffba78fd 232 {
mjr 35:e959ffba78fd 233 // set all values to factory defaults
mjr 35:e959ffba78fd 234 void setFactoryDefaults()
mjr 35:e959ffba78fd 235 {
mjr 35:e959ffba78fd 236 // By default, pretend to be LedWiz unit #8. This can be from 1 to 16. Real
mjr 35:e959ffba78fd 237 // LedWiz units have their unit number set at the factory, and the vast majority
mjr 35:e959ffba78fd 238 // are set up as unit #1, since that's the default for anyone who doesn't ask
mjr 35:e959ffba78fd 239 // for a different setting. It seems rare for anyone to use more than one unit
mjr 35:e959ffba78fd 240 // in a pin cab, but for the few who do, the others will probably be numbered
mjr 35:e959ffba78fd 241 // sequentially as #2, #3, etc. It seems safe to assume that no one out there
mjr 48:058ace2aed1d 242 // has a unit #8, so we'll use that as our default. This can be changed from
mjr 48:058ace2aed1d 243 // the config tool, but for the sake of convenience, it's better to pick a
mjr 48:058ace2aed1d 244 // default that most people won't have to change.
mjr 54:fd77a6b2f76c 245 usbVendorID = 0xFAFA; // LedWiz vendor code
mjr 48:058ace2aed1d 246 usbProductID = 0x00F7; // LedWiz product code for unit #8
mjr 61:3c7e6e9ec355 247
mjr 55:4db125cd11a0 248 // Set the default Pinscape unit number to #1. This is a separate identifier
mjr 55:4db125cd11a0 249 // from the LedWiz ID, so you don't have to worry about making this different
mjr 55:4db125cd11a0 250 // from your LedWiz units. Each Pinscape unit should have a unique value for
mjr 55:4db125cd11a0 251 // this ID, though.
mjr 55:4db125cd11a0 252 //
mjr 55:4db125cd11a0 253 // Note that Pinscape unit #1 corresponds to DOF Pinscape #51, PS 2 -> DOF 52,
mjr 55:4db125cd11a0 254 // and so on - just add 50 to get the DOF ID.
mjr 55:4db125cd11a0 255 psUnitNo = 1;
mjr 35:e959ffba78fd 256
mjr 51:57eb311faafa 257 // set a disconnect reboot timeout of 10 seconds by default
mjr 55:4db125cd11a0 258 disconnectRebootTimeout = 10;
mjr 51:57eb311faafa 259
mjr 35:e959ffba78fd 260 // enable joystick reports
mjr 35:e959ffba78fd 261 joystickEnabled = true;
mjr 35:e959ffba78fd 262
mjr 90:aa4e571da8e8 263 // use the XYZ axis format
mjr 90:aa4e571da8e8 264 joystickAxisFormat = USBJoystick::AXIS_FORMAT_XYZ;
mjr 90:aa4e571da8e8 265
mjr 92:f264fbaa1be5 266 // send reports every 8.33ms by default (120 Hz, 2X the typical video
mjr 92:f264fbaa1be5 267 // refresh rate)
mjr 92:f264fbaa1be5 268 jsReportInterval_us = 8333;
mjr 92:f264fbaa1be5 269
mjr 35:e959ffba78fd 270 // assume standard orientation, with USB ports toward front of cabinet
mjr 78:1e00b3fa11af 271 accel.orientation = OrientationFront;
mjr 78:1e00b3fa11af 272
mjr 78:1e00b3fa11af 273 // default dynamic range +/-1G
mjr 78:1e00b3fa11af 274 accel.range = AccelRange1G;
mjr 78:1e00b3fa11af 275
mjr 78:1e00b3fa11af 276 // default auto-centering time
mjr 78:1e00b3fa11af 277 accel.autoCenterTime = 0;
mjr 92:f264fbaa1be5 278
mjr 92:f264fbaa1be5 279 // take a new accelerometer reading on every other joystick report
mjr 92:f264fbaa1be5 280 accel.stutter = 2;
mjr 25:e22b88bd783a 281
mjr 52:8298b2a73eb2 282 // assume a basic setup with no expansion boards
mjr 53:9b2611964afc 283 expan.typ = 0;
mjr 53:9b2611964afc 284 expan.vsn = 0;
mjr 53:9b2611964afc 285 memset(expan.ext, 0, sizeof(expan.ext));
mjr 52:8298b2a73eb2 286
mjr 35:e959ffba78fd 287 // assume no plunger is attached
mjr 77:0b96f6867312 288 plunger.enabled = 0x00;
mjr 35:e959ffba78fd 289 plunger.sensorType = PlungerType_None;
mjr 35:e959ffba78fd 290
mjr 91:ae9be42652bf 291 // no jitter filter
mjr 91:ae9be42652bf 292 plunger.jitterWindow = 0;
mjr 91:ae9be42652bf 293
mjr 91:ae9be42652bf 294 // normal orientation
mjr 91:ae9be42652bf 295 plunger.reverseOrientation = false;
mjr 91:ae9be42652bf 296
mjr 55:4db125cd11a0 297 #if TEST_CONFIG_EXPAN || STANDARD_CONFIG
mjr 77:0b96f6867312 298 plunger.enabled = 0x01;
mjr 82:4f6209cb5c33 299 plunger.sensorType = PlungerType_TSL1410R;
mjr 53:9b2611964afc 300 plunger.sensorPin[0] = PINNAME_TO_WIRE(PTE20); // SI
mjr 53:9b2611964afc 301 plunger.sensorPin[1] = PINNAME_TO_WIRE(PTE21); // SCLK
mjr 53:9b2611964afc 302 plunger.sensorPin[2] = PINNAME_TO_WIRE(PTB0); // AO1 = PTB0 = ADC0_SE8
mjr 53:9b2611964afc 303 plunger.sensorPin[3] = PINNAME_TO_WIRE(PTE22); // AO2 (parallel mode) = PTE22 = ADC0_SE3
mjr 43:7a6364d82a41 304 #endif
mjr 43:7a6364d82a41 305
mjr 48:058ace2aed1d 306 // default plunger calibration button settings
mjr 55:4db125cd11a0 307 plunger.cal.features = 0x03; // 0x01 = enable button, 0x02 = enable indicator lamp
mjr 55:4db125cd11a0 308 plunger.cal.btn = PINNAME_TO_WIRE(PTE29); // button input (DigitalIn port)
mjr 55:4db125cd11a0 309 plunger.cal.led = PINNAME_TO_WIRE(PTE23); // button output (DigitalOut port)
mjr 35:e959ffba78fd 310
mjr 44:b5ac89b9cd5d 311 // set the default plunger calibration
mjr 44:b5ac89b9cd5d 312 plunger.cal.setDefaults();
mjr 35:e959ffba78fd 313
mjr 35:e959ffba78fd 314 // disable the ZB Launch Ball by default
mjr 53:9b2611964afc 315 plunger.zbLaunchBall.port = 0; // 0 = disabled
mjr 65:739875521aae 316 plunger.zbLaunchBall.keytype = BtnTypeKey; // keyboard key
mjr 61:3c7e6e9ec355 317 plunger.zbLaunchBall.keycode = 0x28; // USB keyboard scan code for Enter key
mjr 61:3c7e6e9ec355 318 plunger.zbLaunchBall.pushDistance = 63; // 63/1000 in == .063" == about 1/16"
mjr 35:e959ffba78fd 319
mjr 35:e959ffba78fd 320 // assume no TV ON switch
mjr 53:9b2611964afc 321 TVON.statusPin = PINNAME_TO_WIRE(NC);
mjr 53:9b2611964afc 322 TVON.latchPin = PINNAME_TO_WIRE(NC);
mjr 53:9b2611964afc 323 TVON.relayPin = PINNAME_TO_WIRE(NC);
mjr 53:9b2611964afc 324 TVON.delayTime = 700; // 7 seconds
mjr 55:4db125cd11a0 325
mjr 55:4db125cd11a0 326 #if TEST_CONFIG_EXPAN
mjr 55:4db125cd11a0 327 // expansion board TV ON wiring
mjr 53:9b2611964afc 328 TVON.statusPin = PINNAME_TO_WIRE(PTD2);
mjr 53:9b2611964afc 329 TVON.latchPin = PINNAME_TO_WIRE(PTE0);
mjr 53:9b2611964afc 330 TVON.relayPin = PINNAME_TO_WIRE(PTD3);
mjr 53:9b2611964afc 331 TVON.delayTime = 700; // 7 seconds
mjr 38:091e511ce8a0 332 #endif
mjr 53:9b2611964afc 333
mjr 53:9b2611964afc 334 // assume no night mode switch or indicator lamp
mjr 53:9b2611964afc 335 nightMode.btn = 0;
mjr 53:9b2611964afc 336 nightMode.flags = 0;
mjr 53:9b2611964afc 337 nightMode.port = 0;
mjr 35:e959ffba78fd 338
mjr 35:e959ffba78fd 339 // assume no TLC5940 chips
mjr 35:e959ffba78fd 340 tlc5940.nchips = 0;
mjr 55:4db125cd11a0 341
mjr 55:4db125cd11a0 342 #if TEST_CONFIG_EXPAN
mjr 55:4db125cd11a0 343 // for expansion board testing purposes, assume the common setup
mjr 55:4db125cd11a0 344 // with one main board and one power board
mjr 48:058ace2aed1d 345 tlc5940.nchips = 4;
mjr 38:091e511ce8a0 346 #endif
mjr 38:091e511ce8a0 347
mjr 55:4db125cd11a0 348 // Default TLC5940 pin assignments. Note that it's harmless to set
mjr 55:4db125cd11a0 349 // these to valid pins even if no TLC5940 chips are actually present,
mjr 55:4db125cd11a0 350 // since the main program won't allocate the connections if 'nchips'
mjr 55:4db125cd11a0 351 // is zero. This means that the pins are free to be used for other
mjr 55:4db125cd11a0 352 // purposes (such as output ports) if not using TLC5940 chips.
mjr 53:9b2611964afc 353 tlc5940.sin = PINNAME_TO_WIRE(PTC6);
mjr 53:9b2611964afc 354 tlc5940.sclk = PINNAME_TO_WIRE(PTC5);
mjr 53:9b2611964afc 355 tlc5940.xlat = PINNAME_TO_WIRE(PTC10);
mjr 59:94eb9265b6d7 356 tlc5940.blank = PINNAME_TO_WIRE(PTC7);
mjr 59:94eb9265b6d7 357 #if TEST_KEEP_PRINTF
mjr 59:94eb9265b6d7 358 tlc5940.gsclk = PINNAME_TO_WIRE(PTA13); // PTA1 is reserved for SDA printf()
mjr 59:94eb9265b6d7 359 #else
mjr 53:9b2611964afc 360 tlc5940.gsclk = PINNAME_TO_WIRE(PTA1);
mjr 59:94eb9265b6d7 361 #endif
mjr 35:e959ffba78fd 362
mjr 35:e959ffba78fd 363 // assume no 74HC595 chips
mjr 35:e959ffba78fd 364 hc595.nchips = 0;
mjr 55:4db125cd11a0 365
mjr 55:4db125cd11a0 366 #if TEST_CONFIG_EXPAN
mjr 55:4db125cd11a0 367 // for expansion board testing purposes, assume one chime board
mjr 48:058ace2aed1d 368 hc595.nchips = 1;
mjr 40:cc0d9814522b 369 #endif
mjr 40:cc0d9814522b 370
mjr 55:4db125cd11a0 371 // Default 74HC595 pin assignments. As with the TLC5940 pins, it's
mjr 55:4db125cd11a0 372 // harmless to assign pins here even if no 74HC595 chips are used,
mjr 55:4db125cd11a0 373 // since the main program won't actually allocate the pins if 'nchips'
mjr 55:4db125cd11a0 374 // is zero.
mjr 53:9b2611964afc 375 hc595.sin = PINNAME_TO_WIRE(PTA5);
mjr 53:9b2611964afc 376 hc595.sclk = PINNAME_TO_WIRE(PTA4);
mjr 53:9b2611964afc 377 hc595.latch = PINNAME_TO_WIRE(PTA12);
mjr 53:9b2611964afc 378 hc595.ena = PINNAME_TO_WIRE(PTD4);
mjr 38:091e511ce8a0 379
mjr 87:8d35c74403af 380 // disable all TLC59116 chips by default
mjr 87:8d35c74403af 381 tlc59116.chipMask = 0;
mjr 87:8d35c74403af 382
mjr 87:8d35c74403af 383 // Default TLC59116 pin assignments
mjr 87:8d35c74403af 384 tlc59116.sda = PINNAME_TO_WIRE(PTC6);
mjr 87:8d35c74403af 385 tlc59116.scl = PINNAME_TO_WIRE(PTC5);
mjr 87:8d35c74403af 386 tlc59116.reset = PINNAME_TO_WIRE(PTC10);
mjr 77:0b96f6867312 387
mjr 77:0b96f6867312 388 // Default IR hardware pin assignments. On the expansion boards,
mjr 77:0b96f6867312 389 // the sensor is connected to PTA13, and the emitter LED is on PTC9.
mjr 77:0b96f6867312 390 #if TEST_CONFIG_EXPAN
mjr 77:0b96f6867312 391 IR.sensor = PINNAME_TO_WIRE(PTA13);
mjr 77:0b96f6867312 392 IR.emitter = PINNAME_TO_WIRE(PTC9);
mjr 77:0b96f6867312 393 #else
mjr 77:0b96f6867312 394 IR.sensor = PINNAME_TO_WIRE(NC);
mjr 77:0b96f6867312 395 IR.emitter = PINNAME_TO_WIRE(NC);
mjr 77:0b96f6867312 396 #endif
mjr 77:0b96f6867312 397
mjr 77:0b96f6867312 398 // clear out all IR slots
mjr 77:0b96f6867312 399 memset(IRCommand, 0, sizeof(IRCommand));
mjr 77:0b96f6867312 400 for (int i = 0 ; i < MAX_IR_CODES ; ++i)
mjr 77:0b96f6867312 401 {
mjr 77:0b96f6867312 402 IRCommand[i].protocol = 0;
mjr 77:0b96f6867312 403 IRCommand[i].keytype = BtnTypeNone;
mjr 77:0b96f6867312 404 }
mjr 77:0b96f6867312 405
mjr 35:e959ffba78fd 406 // initially configure with no LedWiz output ports
mjr 35:e959ffba78fd 407 outPort[0].typ = PortTypeDisabled;
mjr 66:2e3583fbd2f4 408
mjr 66:2e3583fbd2f4 409 // initially configure with no shift key
mjr 78:1e00b3fa11af 410 shiftButton.idx = 0;
mjr 78:1e00b3fa11af 411 shiftButton.mode = 0;
mjr 53:9b2611964afc 412
mjr 35:e959ffba78fd 413 // initially configure with no input buttons
mjr 35:e959ffba78fd 414 for (int i = 0 ; i < MAX_BUTTONS ; ++i)
mjr 53:9b2611964afc 415 button[i].set(PINNAME_TO_WIRE(NC), BtnTypeNone, 0);
mjr 38:091e511ce8a0 416
mjr 55:4db125cd11a0 417 #if STANDARD_CONFIG | TEST_CONFIG_EXPAN
mjr 55:4db125cd11a0 418 // For the standard configuration, assign 24 input ports to
mjr 55:4db125cd11a0 419 // joystick buttons 1-24. Assign the same GPIO pins used
mjr 55:4db125cd11a0 420 // in the original v1 default configuration. For expansion
mjr 55:4db125cd11a0 421 // board testing purposes, also assign the input ports, with
mjr 55:4db125cd11a0 422 // the noted differences.
mjr 38:091e511ce8a0 423 for (int i = 0 ; i < 24 ; ++i) {
mjr 55:4db125cd11a0 424 static const int bp[] = {
mjr 53:9b2611964afc 425 PINNAME_TO_WIRE(PTC2), // 1
mjr 53:9b2611964afc 426 PINNAME_TO_WIRE(PTB3), // 2
mjr 53:9b2611964afc 427 PINNAME_TO_WIRE(PTB2), // 3
mjr 53:9b2611964afc 428 PINNAME_TO_WIRE(PTB1), // 4
mjr 53:9b2611964afc 429 PINNAME_TO_WIRE(PTE30), // 5
mjr 48:058ace2aed1d 430 #if TEST_CONFIG_EXPAN
mjr 55:4db125cd11a0 431 PINNAME_TO_WIRE(PTC11), // 6 - expansion boards use PTC11 for this, since PTE22
mjr 55:4db125cd11a0 432 // is reserved for a plunger connection
mjr 55:4db125cd11a0 433 #elif STANDARD_CONFIG
mjr 55:4db125cd11a0 434 PINNAME_TO_WIRE(PTE22), // 6 - original standalone setup uses PTE22
mjr 48:058ace2aed1d 435 #endif
mjr 53:9b2611964afc 436 PINNAME_TO_WIRE(PTE5), // 7
mjr 53:9b2611964afc 437 PINNAME_TO_WIRE(PTE4), // 8
mjr 53:9b2611964afc 438 PINNAME_TO_WIRE(PTE3), // 9
mjr 53:9b2611964afc 439 PINNAME_TO_WIRE(PTE2), // 10
mjr 53:9b2611964afc 440 PINNAME_TO_WIRE(PTB11), // 11
mjr 53:9b2611964afc 441 PINNAME_TO_WIRE(PTB10), // 12
mjr 53:9b2611964afc 442 PINNAME_TO_WIRE(PTB9), // 13
mjr 53:9b2611964afc 443 PINNAME_TO_WIRE(PTB8), // 14
mjr 53:9b2611964afc 444 PINNAME_TO_WIRE(PTC12), // 15
mjr 53:9b2611964afc 445 PINNAME_TO_WIRE(PTC13), // 16
mjr 53:9b2611964afc 446 PINNAME_TO_WIRE(PTC16), // 17
mjr 53:9b2611964afc 447 PINNAME_TO_WIRE(PTC17), // 18
mjr 53:9b2611964afc 448 PINNAME_TO_WIRE(PTA16), // 19
mjr 53:9b2611964afc 449 PINNAME_TO_WIRE(PTA17), // 20
mjr 53:9b2611964afc 450 PINNAME_TO_WIRE(PTE31), // 21
mjr 53:9b2611964afc 451 PINNAME_TO_WIRE(PTD6), // 22
mjr 53:9b2611964afc 452 PINNAME_TO_WIRE(PTD7), // 23
mjr 53:9b2611964afc 453 PINNAME_TO_WIRE(PTE1) // 24
mjr 40:cc0d9814522b 454 };
mjr 48:058ace2aed1d 455 button[i].set(bp[i],
mjr 48:058ace2aed1d 456 #if TEST_CONFIG_EXPAN
mjr 116:80ebb41bad94 457 // For expansion board testing only, assign the button inputs
mjr 116:80ebb41bad94 458 // to the alphabetic keys A, B, etc. This isn't intended for
mjr 116:80ebb41bad94 459 // actual deployment - for that, you'll usually want to map
mjr 116:80ebb41bad94 460 // the buttons to the keyboard subset that the pinball
mjr 116:80ebb41bad94 461 // simulators all use (shift keys for flippers, "1" for
mjr 116:80ebb41bad94 462 // Start, 3/5 for Coin In, etc). This A-B-C... mapping is
mjr 116:80ebb41bad94 463 // purely for testing purposes; it makes it easy to remember
mjr 116:80ebb41bad94 464 // which input is supposed to map to which key without
mjr 116:80ebb41bad94 465 // having to consult a lookup table. The USB HID key code
mjr 116:80ebb41bad94 466 // for "A" is 4, "B" is 5, and so on sequentially through
mjr 116:80ebb41bad94 467 // the alphabet. The default configuration has 24 buttons,
mjr 116:80ebb41bad94 468 // so we don't quite exhaust the alphabet with this setup.
mjr 55:4db125cd11a0 469 BtnTypeKey, i+4);
mjr 55:4db125cd11a0 470 #elif STANDARD_CONFIG
mjr 55:4db125cd11a0 471 // For the standard configuration, assign the input to
mjr 55:4db125cd11a0 472 // joystick buttons 1-24, as in the original v1 default
mjr 55:4db125cd11a0 473 // configuration.
mjr 55:4db125cd11a0 474 BtnTypeJoystick, i+1);
mjr 48:058ace2aed1d 475 #endif
mjr 48:058ace2aed1d 476
mjr 38:091e511ce8a0 477 }
mjr 38:091e511ce8a0 478 #endif
mjr 38:091e511ce8a0 479
mjr 55:4db125cd11a0 480 #if TEST_CONFIG_EXPAN
mjr 55:4db125cd11a0 481 // For testing purposes, configure the basic complement of
mjr 55:4db125cd11a0 482 // expansion board ports. AS MENTIONED ABOVE, THIS IS PURELY FOR
mjr 55:4db125cd11a0 483 // TESTING. DON'T USE THIS METHOD TO CONFIGURE YOUR EXPANSION
mjr 55:4db125cd11a0 484 // BOARDS FOR ACTUAL DEPLOYMENT. It's much easier and cleaner
mjr 55:4db125cd11a0 485 // to use the unmodified standard build, and customize your
mjr 55:4db125cd11a0 486 // installation with the Pinscape Config Tool on Windows.
mjr 40:cc0d9814522b 487 //
mjr 55:4db125cd11a0 488 // For this testing setup, we'll configure one main board, one
mjr 55:4db125cd11a0 489 // power board, and one chime board. The *physical* ports on
mjr 55:4db125cd11a0 490 // the board are shown below. The logical (LedWiz/DOF) numbering
mjr 55:4db125cd11a0 491 // ISN'T sequential through the physical ports, because we want
mjr 55:4db125cd11a0 492 // to arrange the DOF ports so that the most important and most
mjr 55:4db125cd11a0 493 // common toys are assigned to ports 1-32. Those ports are
mjr 55:4db125cd11a0 494 // special because they're accessible to ALL software on the PC,
mjr 55:4db125cd11a0 495 // including older LedWiz-only software such as Future Pinball.
mjr 55:4db125cd11a0 496 // Ports above 32 are accessible only to modern DOF software,
mjr 55:4db125cd11a0 497 // like Visual Pinball and PinballX.
mjr 40:cc0d9814522b 498 //
mjr 40:cc0d9814522b 499 // Main board
mjr 40:cc0d9814522b 500 // TLC ports 0-15 -> flashers
mjr 40:cc0d9814522b 501 // TLC ports 16 -> strobe
mjr 40:cc0d9814522b 502 // TLC ports 17-31 -> flippers
mjr 40:cc0d9814522b 503 // Dig GPIO PTC8 -> knocker (timer-protected outputs)
mjr 40:cc0d9814522b 504 //
mjr 40:cc0d9814522b 505 // Power board:
mjr 40:cc0d9814522b 506 // TLC ports 32-63 -> general purpose outputs
mjr 40:cc0d9814522b 507 //
mjr 40:cc0d9814522b 508 // Chime board:
mjr 40:cc0d9814522b 509 // HC595 ports 0-7 -> timer-protected outputs
mjr 40:cc0d9814522b 510 //
mjr 38:091e511ce8a0 511 {
mjr 38:091e511ce8a0 512 int n = 0;
mjr 40:cc0d9814522b 513
mjr 40:cc0d9814522b 514 // 1-15 = flashers (TLC ports 0-15)
mjr 40:cc0d9814522b 515 // 16 = strobe (TLC port 15)
mjr 40:cc0d9814522b 516 for (int i = 0 ; i < 16 ; ++i)
mjr 40:cc0d9814522b 517 outPort[n++].set(PortTypeTLC5940, i, PortFlagGamma);
mjr 40:cc0d9814522b 518
mjr 53:9b2611964afc 519 // 17 = knocker (PTC8)
mjr 53:9b2611964afc 520 outPort[n++].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTC8));
mjr 35:e959ffba78fd 521
mjr 40:cc0d9814522b 522 // 18-49 = power board outputs 1-32 (TLC ports 32-63)
mjr 40:cc0d9814522b 523 for (int i = 0 ; i < 32 ; ++i)
mjr 40:cc0d9814522b 524 outPort[n++].set(PortTypeTLC5940, i+32);
mjr 40:cc0d9814522b 525
mjr 40:cc0d9814522b 526 // 50-65 = flipper RGB (TLC ports 16-31)
mjr 40:cc0d9814522b 527 for (int i = 0 ; i < 16 ; ++i)
mjr 40:cc0d9814522b 528 outPort[n++].set(PortTypeTLC5940, i+16, PortFlagGamma);
mjr 59:94eb9265b6d7 529
mjr 40:cc0d9814522b 530 // 66-73 = chime board ports 1-8 (74HC595 ports 0-7)
mjr 40:cc0d9814522b 531 for (int i = 0 ; i < 8 ; ++i)
mjr 40:cc0d9814522b 532 outPort[n++].set(PortType74HC595, i);
mjr 59:94eb9265b6d7 533
mjr 40:cc0d9814522b 534 // set Disabled to signify end of configured outputs
mjr 38:091e511ce8a0 535 outPort[n].typ = PortTypeDisabled;
mjr 38:091e511ce8a0 536 }
mjr 38:091e511ce8a0 537 #endif
mjr 48:058ace2aed1d 538
mjr 55:4db125cd11a0 539 #if STANDARD_CONFIG
mjr 55:4db125cd11a0 540 //
mjr 55:4db125cd11a0 541 // For the standard build, set up the original complement
mjr 55:4db125cd11a0 542 // of 22 ports from the v1 default onfiguration.
mjr 55:4db125cd11a0 543 //
mjr 55:4db125cd11a0 544 // IMPORTANT! As mentioned above, don't edit this file to
mjr 55:4db125cd11a0 545 // customize this for your machine. Instead, use the unmodified
mjr 55:4db125cd11a0 546 // standard build, and customize your installation using the
mjr 55:4db125cd11a0 547 // Pinscape Config Tool on Windows.
mjr 55:4db125cd11a0 548 //
mjr 48:058ace2aed1d 549 #if TEST_KEEP_PRINTF
mjr 55:4db125cd11a0 550 outPort[ 0].set(PortTypeVirtual, PINNAME_TO_WIRE(NC)); // port 1 = NC to keep debug printf (PTA1 is SDA UART)
mjr 55:4db125cd11a0 551 outPort[ 1].set(PortTypeVirtual, PINNAME_TO_WIRE(NC)); // port 2 = NC to keep debug printf (PTA2 is SDA UART)
mjr 48:058ace2aed1d 552 #else
mjr 53:9b2611964afc 553 outPort[ 0].set(PortTypeGPIOPWM, PINNAME_TO_WIRE(PTA1)); // port 1 = PTA1
mjr 53:9b2611964afc 554 outPort[ 1].set(PortTypeGPIOPWM, PINNAME_TO_WIRE(PTA2)); // port 2 = PTA2
mjr 48:058ace2aed1d 555 #endif
mjr 53:9b2611964afc 556 outPort[ 2].set(PortTypeGPIOPWM, PINNAME_TO_WIRE(PTD4)); // port 3 = PTD4
mjr 53:9b2611964afc 557 outPort[ 3].set(PortTypeGPIOPWM, PINNAME_TO_WIRE(PTA12)); // port 4 = PTA12
mjr 53:9b2611964afc 558 outPort[ 4].set(PortTypeGPIOPWM, PINNAME_TO_WIRE(PTA4)); // port 5 = PTA4
mjr 53:9b2611964afc 559 outPort[ 5].set(PortTypeGPIOPWM, PINNAME_TO_WIRE(PTA5)); // port 6 = PTA5
mjr 53:9b2611964afc 560 outPort[ 6].set(PortTypeGPIOPWM, PINNAME_TO_WIRE(PTA13)); // port 7 = PTA13
mjr 53:9b2611964afc 561 outPort[ 7].set(PortTypeGPIOPWM, PINNAME_TO_WIRE(PTD5)); // port 8 = PTD5
mjr 53:9b2611964afc 562 outPort[ 8].set(PortTypeGPIOPWM, PINNAME_TO_WIRE(PTD0)); // port 9 = PTD0
mjr 53:9b2611964afc 563 outPort[ 9].set(PortTypeGPIOPWM, PINNAME_TO_WIRE(PTD3)); // port 10 = PTD3
mjr 53:9b2611964afc 564 outPort[10].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTD2)); // port 11 = PTD2
mjr 53:9b2611964afc 565 outPort[11].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTC8)); // port 12 = PTC8
mjr 53:9b2611964afc 566 outPort[12].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTC9)); // port 13 = PTC9
mjr 53:9b2611964afc 567 outPort[13].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTC7)); // port 14 = PTC7
mjr 53:9b2611964afc 568 outPort[14].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTC0)); // port 15 = PTC0
mjr 53:9b2611964afc 569 outPort[15].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTC3)); // port 16 = PTC3
mjr 53:9b2611964afc 570 outPort[16].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTC4)); // port 17 = PTC4
mjr 53:9b2611964afc 571 outPort[17].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTC5)); // port 18 = PTC5
mjr 53:9b2611964afc 572 outPort[18].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTC6)); // port 19 = PTC6
mjr 53:9b2611964afc 573 outPort[19].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTC10)); // port 20 = PTC10
mjr 53:9b2611964afc 574 outPort[20].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTC11)); // port 21 = PTC11
mjr 53:9b2611964afc 575 outPort[21].set(PortTypeGPIODig, PINNAME_TO_WIRE(PTE0)); // port 22 = PTE0
mjr 48:058ace2aed1d 576 #endif
mjr 35:e959ffba78fd 577 }
mjr 35:e959ffba78fd 578
mjr 35:e959ffba78fd 579 // --- USB DEVICE CONFIGURATION ---
mjr 35:e959ffba78fd 580
mjr 35:e959ffba78fd 581 // USB device identification - vendor ID and product ID. For LedLWiz
mjr 35:e959ffba78fd 582 // emulation, use vendor ID 0xFAFA and product ID 0x00EF + unit#, where
mjr 35:e959ffba78fd 583 // unit# is the nominal LedWiz unit number from 1 to 16. Alternatively,
mjr 35:e959ffba78fd 584 // if LedWiz emulation isn't desired or causes any driver conflicts on
mjr 35:e959ffba78fd 585 // the host, we have a private Pinscape assignment as vendor ID 0x1209
mjr 35:e959ffba78fd 586 // and product ID 0xEAEA (registered with http://pid.codes, a registry
mjr 35:e959ffba78fd 587 // for open-source USB projects).
mjr 35:e959ffba78fd 588 uint16_t usbVendorID;
mjr 35:e959ffba78fd 589 uint16_t usbProductID;
mjr 35:e959ffba78fd 590
mjr 35:e959ffba78fd 591 // Pinscape Controller unit number. This is the nominal unit number,
mjr 35:e959ffba78fd 592 // from 1 to 16. We report this in the status query; DOF uses it to
mjr 53:9b2611964afc 593 // distinguish among Pinscape units. Note that this doesn't affect
mjr 35:e959ffba78fd 594 // the LedWiz unit numbering, which is implied by the USB Product ID.
mjr 35:e959ffba78fd 595 uint8_t psUnitNo;
mjr 35:e959ffba78fd 596
mjr 35:e959ffba78fd 597 // Are joystick reports enabled? Joystick reports can be turned off, to
mjr 35:e959ffba78fd 598 // use the device as purely an output controller.
mjr 77:0b96f6867312 599 uint8_t joystickEnabled;
mjr 35:e959ffba78fd 600
mjr 90:aa4e571da8e8 601 // Joystick axis report format, as a USBJoystick::AXIS_FORMAT_xxx value.
mjr 90:aa4e571da8e8 602 uint8_t joystickAxisFormat;
mjr 90:aa4e571da8e8 603
mjr 92:f264fbaa1be5 604 // Joystick report timing. This is the minimum time between joystick
mjr 92:f264fbaa1be5 605 // reports, in microseconds.
mjr 92:f264fbaa1be5 606 uint32_t jsReportInterval_us;
mjr 92:f264fbaa1be5 607
mjr 51:57eb311faafa 608 // Timeout for rebooting the KL25Z when the connection is lost. On some
mjr 51:57eb311faafa 609 // hosts, the mbed USB stack has problems reconnecting after an initial
mjr 51:57eb311faafa 610 // connection is dropped. As a workaround, we can automatically reboot
mjr 51:57eb311faafa 611 // the KL25Z when it detects that it's no longer connected, after the
mjr 51:57eb311faafa 612 // interval set here expires. The timeout is in seconds; setting this
mjr 51:57eb311faafa 613 // to 0 disables the automatic reboot.
mjr 51:57eb311faafa 614 uint8_t disconnectRebootTimeout;
mjr 35:e959ffba78fd 615
mjr 35:e959ffba78fd 616 // --- ACCELEROMETER ---
mjr 78:1e00b3fa11af 617 struct
mjr 78:1e00b3fa11af 618 {
mjr 78:1e00b3fa11af 619 // accelerometer orientation (OrientationXxx value)
mjr 78:1e00b3fa11af 620 uint8_t orientation;
mjr 35:e959ffba78fd 621
mjr 78:1e00b3fa11af 622 // dynamic range (AccelRangeXxx value)
mjr 78:1e00b3fa11af 623 uint8_t range;
mjr 77:0b96f6867312 624
mjr 78:1e00b3fa11af 625 // Auto-centering mode:
mjr 78:1e00b3fa11af 626 // 0 = auto-centering on, 5-second timer
mjr 78:1e00b3fa11af 627 // 1-60 = auto-centering on with the given timer in seconds
mjr 78:1e00b3fa11af 628 // 255 = auto-centering off
mjr 78:1e00b3fa11af 629 uint8_t autoCenterTime;
mjr 92:f264fbaa1be5 630
mjr 92:f264fbaa1be5 631 // Accelerometer report "stuttering". This is the number of times
mjr 92:f264fbaa1be5 632 // that each accelerometer reading is repeated in the joystick
mjr 92:f264fbaa1be5 633 // reports. If this is set to 1 (or 0), a new accelerometer reading
mjr 92:f264fbaa1be5 634 // is taken on every joystick report. If set to 2, a new reading
mjr 92:f264fbaa1be5 635 // is taken on every other report, and the previous reading is
mjr 92:f264fbaa1be5 636 // repeated on the alternating reports. If set to 3, we take a
mjr 92:f264fbaa1be5 637 // new reading on each third report, and so on. The purpose is
mjr 92:f264fbaa1be5 638 // to slow down accelerometer readings for the benefit of Visual
mjr 92:f264fbaa1be5 639 // Pinball, which will miss readings if taken faster than the
mjr 92:f264fbaa1be5 640 // video refresh rate, while sending joystick reports at a
mjr 92:f264fbaa1be5 641 // faster rate for lower button input latency.
mjr 92:f264fbaa1be5 642 uint8_t stutter;
mjr 78:1e00b3fa11af 643
mjr 78:1e00b3fa11af 644 } accel;
mjr 35:e959ffba78fd 645
mjr 35:e959ffba78fd 646
mjr 52:8298b2a73eb2 647 // --- EXPANSION BOARDS ---
mjr 52:8298b2a73eb2 648 struct
mjr 52:8298b2a73eb2 649 {
mjr 53:9b2611964afc 650 uint8_t typ; // expansion board set type:
mjr 115:39d2eb4b1830 651 // 0 -> Standalone KL25Z
mjr 105:6a25bbfae1e4 652 // 1 -> Pinscape Expansion Boards
mjr 116:80ebb41bad94 653 // 2 -> Oak Micros Pinscape All-In-One (AIO)
mjr 116:80ebb41bad94 654 // 3 -> Oak Micros Pinscape Lite
mjr 116:80ebb41bad94 655 // 4 -> Arnoz RigMaster
mjr 116:80ebb41bad94 656 // 5 -> Arnoz KLShield
mjr 53:9b2611964afc 657 uint8_t vsn; // board set interface version
mjr 115:39d2eb4b1830 658 uint8_t ext[4]; // extended data - varies by board set type
mjr 52:8298b2a73eb2 659
mjr 52:8298b2a73eb2 660 } expan;
mjr 52:8298b2a73eb2 661
mjr 52:8298b2a73eb2 662
mjr 35:e959ffba78fd 663 // --- PLUNGER CONFIGURATION ---
mjr 35:e959ffba78fd 664 struct
mjr 35:e959ffba78fd 665 {
mjr 77:0b96f6867312 666 // Plunger enabled/disabled. Note that we use the status flag
mjr 77:0b96f6867312 667 // bit 0x01 if enabled, 0x00 if disabled. This conveniently
mjr 77:0b96f6867312 668 // can be tested as though it's a bool, but should always be
mjr 77:0b96f6867312 669 // stored as 0x01 or 0x00 so that it can be OR'ed into the
mjr 77:0b96f6867312 670 // status report flag bits.
mjr 77:0b96f6867312 671 uint8_t enabled;
mjr 33:d832bcab089e 672
mjr 35:e959ffba78fd 673 // plunger sensor type
mjr 77:0b96f6867312 674 uint8_t sensorType;
mjr 113:7330439f2ffc 675
mjr 113:7330439f2ffc 676 // Miscellaneous parameters; meanings defined per sensor:
mjr 113:7330439f2ffc 677 //
mjr 113:7330439f2ffc 678 // Sensor Param1
mjr 113:7330439f2ffc 679 // VCNL4010 IRED current
mjr 113:7330439f2ffc 680 //
mjr 113:7330439f2ffc 681 uint8_t param1;
mjr 35:e959ffba78fd 682
mjr 35:e959ffba78fd 683 // Plunger sensor pins. To accommodate a wide range of sensor types,
mjr 35:e959ffba78fd 684 // we keep a generic list of 4 pin assignments. The use of each pin
mjr 111:42dc75fbe623 685 // varies by sensor. The lists below are in order of the entries in
mjr 111:42dc75fbe623 686 // the sensorPin[] array, which is also the order of the pin numbers
mjr 111:42dc75fbe623 687 // passed in the USB configuration commands. "NC" means that the pin
mjr 111:42dc75fbe623 688 // isn't used by the sensor, so the slot is ignored. Each pin's GPIO
mjr 111:42dc75fbe623 689 // usage is also listed, because usages like AnalogIn and PWM mean
mjr 111:42dc75fbe623 690 // that you have to use a GPIO pin that can multiplexed to the
mjr 111:42dc75fbe623 691 // specified peripheral function. If the usage is listed as simply
mjr 111:42dc75fbe623 692 // "GPIO", it means that no special peripheral function is needed for
mjr 111:42dc75fbe623 693 // that connection, so any GPIO pin can be used.
mjr 35:e959ffba78fd 694 //
mjr 111:42dc75fbe623 695 // TSL1410R/1412S/1401CL: SI (GPIO), CLK (GPIO), AO (AnalogIn), NC
mjr 111:42dc75fbe623 696 // Potentiometer: AO (AnalogIn), NC, NC, NC
mjr 111:42dc75fbe623 697 // AEDR8300: A (InterruptIn), B (InterruptIn), NC, NC
mjr 111:42dc75fbe623 698 // AS5304: A (InterruptIn), B (InterruptIn), NC, NC
mjr 111:42dc75fbe623 699 // VL6180X: SDA (GPIO), SCL (GPIO), GPIO0/CE (GPIO), NC
mjr 111:42dc75fbe623 700 // AEAT-6012-A06: CS (GPIO), CLK (GPIO), DO (GPIO), NC
mjr 111:42dc75fbe623 701 // TCD1103GFG: fM (PWM), OS (AnalogIn), ICG (GPIO), SH (GPIO)
mjr 111:42dc75fbe623 702 // VCNL4010: SDA (GPIO), SCL (GPIO), NC, NC
mjr 53:9b2611964afc 703 //
mjr 53:9b2611964afc 704 // Note! These are stored in uint8_t WIRE format, not PinName format.
mjr 111:42dc75fbe623 705 // In other words, the values here are the byte values passed in the
mjr 111:42dc75fbe623 706 // USB protocol to represent pin numbers. You can translate these
mjr 111:42dc75fbe623 707 // byte values to PinName values using wirePinName(uint8_t).
mjr 111:42dc75fbe623 708 //
mjr 53:9b2611964afc 709 uint8_t sensorPin[4];
mjr 35:e959ffba78fd 710
mjr 82:4f6209cb5c33 711 // Automatic zeroing. If enabled, we'll reset the plunger position to
mjr 82:4f6209cb5c33 712 // the park position after a period of inactivity. This only applies
mjr 82:4f6209cb5c33 713 // to certain sensor types; sensors that don't use it simply ignore it.
mjr 82:4f6209cb5c33 714 struct
mjr 82:4f6209cb5c33 715 {
mjr 82:4f6209cb5c33 716 uint8_t flags; // flags bits - combination of PlungerAutoZeroXxx flags
mjr 82:4f6209cb5c33 717 uint8_t t; // inactivity time in seconds
mjr 82:4f6209cb5c33 718 } autoZero;
mjr 82:4f6209cb5c33 719
mjr 85:3c28aee81cde 720 // Jitter filter. This is the size of the hysteresis window, in joystick
mjr 85:3c28aee81cde 721 // units (-4095..+4095). One joystick unit is approximately 1/10000" of
mjr 85:3c28aee81cde 722 // physical travel. Zero disables the jitter filter.
mjr 85:3c28aee81cde 723 uint16_t jitterWindow;
mjr 85:3c28aee81cde 724
mjr 91:ae9be42652bf 725 // Plunger sensor reverse orientation flags. This is a bit mask:
mjr 91:ae9be42652bf 726 //
mjr 91:ae9be42652bf 727 // 0x01 = Reverse orientation enabled. We invert the plunger sensor
mjr 91:ae9be42652bf 728 // readings, as though the sensor were physically flipped
mjr 91:ae9be42652bf 729 // around. This can be used to correct for installing the
mjr 91:ae9be42652bf 730 // sensor backwards without having to change the hardware.
mjr 91:ae9be42652bf 731 //
mjr 91:ae9be42652bf 732 // 0x80 = READ-ONLY feature flag. This always reads as set if the
mjr 91:ae9be42652bf 733 // feature is enabled. Note that the USB data exchanger always
mjr 91:ae9be42652bf 734 // sets the bit on read, so it's not necessary to actually
mjr 91:ae9be42652bf 735 // store it.
mjr 91:ae9be42652bf 736 //
mjr 91:ae9be42652bf 737 uint8_t reverseOrientation;
mjr 91:ae9be42652bf 738
mjr 87:8d35c74403af 739 // bar code sensor parameters
mjr 87:8d35c74403af 740 struct
mjr 87:8d35c74403af 741 {
mjr 87:8d35c74403af 742 uint16_t startPix; // starting pixel offset
mjr 87:8d35c74403af 743 } barCode;
mjr 87:8d35c74403af 744
mjr 53:9b2611964afc 745 // ZB LAUNCH BALL button setup.
mjr 35:e959ffba78fd 746 //
mjr 35:e959ffba78fd 747 // This configures the "ZB Launch Ball" feature in DOF, based on Zeb's (of
mjr 35:e959ffba78fd 748 // zebsboards.com) scheme for using a mechanical plunger as a Launch button.
mjr 35:e959ffba78fd 749 // Set the port to 0 to disable the feature.
mjr 35:e959ffba78fd 750 //
mjr 35:e959ffba78fd 751 // The port number is an LedWiz port number that we monitor for activation.
mjr 53:9b2611964afc 752 // This port isn't meant to be connected to a physical device, although it
mjr 53:9b2611964afc 753 // can be if desired. It's primarily to let the host tell the controller
mjr 53:9b2611964afc 754 // when the ZB Launch feature is active. The port numbering starts at 1;
mjr 53:9b2611964afc 755 // set this to zero to disable the feature.
mjr 35:e959ffba78fd 756 //
mjr 53:9b2611964afc 757 // The key type and code has the same meaning as for a button mapping. This
mjr 53:9b2611964afc 758 // sets the key input sent to the PC when the plunger triggers a launch when
mjr 53:9b2611964afc 759 // the mode is active. For example, set keytype=2 and keycode=0x28 to send
mjr 53:9b2611964afc 760 // the Enter key (which is the key almost all PC pinball software uses for
mjr 53:9b2611964afc 761 // plunger and Launch button input).
mjr 35:e959ffba78fd 762 //
mjr 40:cc0d9814522b 763 // The "push distance" is the distance, in 1/1000 inch units, for registering a
mjr 40:cc0d9814522b 764 // push on the plunger as a button push. If the player pushes the plunger
mjr 40:cc0d9814522b 765 // forward of the rest position by this amount, we'll treat it as pushing the
mjr 40:cc0d9814522b 766 // button, even if the player didn't pull back the plunger first. This lets
mjr 40:cc0d9814522b 767 // the player treat the plunger knob as a button for games where it's meaningful
mjr 35:e959ffba78fd 768 // to hold down the Launch button for specific intervals (e.g., "Championship
mjr 35:e959ffba78fd 769 // Pub").
mjr 35:e959ffba78fd 770 struct
mjr 35:e959ffba78fd 771 {
mjr 53:9b2611964afc 772 uint8_t port;
mjr 53:9b2611964afc 773 uint8_t keytype;
mjr 53:9b2611964afc 774 uint8_t keycode;
mjr 53:9b2611964afc 775 uint16_t pushDistance;
mjr 35:e959ffba78fd 776
mjr 35:e959ffba78fd 777 } zbLaunchBall;
mjr 35:e959ffba78fd 778
mjr 35:e959ffba78fd 779 // --- PLUNGER CALIBRATION ---
mjr 35:e959ffba78fd 780 struct
mjr 35:e959ffba78fd 781 {
mjr 35:e959ffba78fd 782 // has the plunger been calibrated?
mjr 53:9b2611964afc 783 bool calibrated;
mjr 55:4db125cd11a0 784
mjr 55:4db125cd11a0 785 // Feature enable mask:
mjr 55:4db125cd11a0 786 //
mjr 55:4db125cd11a0 787 // 0x01 = calibration button enabled
mjr 55:4db125cd11a0 788 // 0x02 = indicator light enabled
mjr 55:4db125cd11a0 789 uint8_t features;
mjr 35:e959ffba78fd 790
mjr 35:e959ffba78fd 791 // calibration button switch pin
mjr 53:9b2611964afc 792 uint8_t btn;
mjr 35:e959ffba78fd 793
mjr 35:e959ffba78fd 794 // calibration button indicator light pin
mjr 53:9b2611964afc 795 uint8_t led;
mjr 35:e959ffba78fd 796
mjr 48:058ace2aed1d 797 // Plunger calibration min, zero, and max. These are in terms of the
mjr 48:058ace2aed1d 798 // unsigned 16-bit scale (0x0000..0xffff) that we use for the raw sensor
mjr 48:058ace2aed1d 799 // readings.
mjr 48:058ace2aed1d 800 //
mjr 48:058ace2aed1d 801 // The zero point is the rest position (aka park position), where the
mjr 48:058ace2aed1d 802 // plunger is in equilibrium between the main spring and the barrel
mjr 48:058ace2aed1d 803 // spring. In the standard setup, the plunger can travel a small
mjr 48:058ace2aed1d 804 // distance forward of the rest position, because the barrel spring
mjr 48:058ace2aed1d 805 // can be compressed a bit. The minimum is the maximum forward point
mjr 48:058ace2aed1d 806 // where the barrel spring can't be compressed any further.
mjr 48:058ace2aed1d 807 uint16_t min;
mjr 48:058ace2aed1d 808 uint16_t zero;
mjr 48:058ace2aed1d 809 uint16_t max;
mjr 52:8298b2a73eb2 810
mjr 100:1ff35c07217c 811 // Raw calibration data. Some sensors need to keep track of raw
mjr 100:1ff35c07217c 812 // sensor data for calibration, in addition to the processed
mjr 100:1ff35c07217c 813 // range information that the generic code maintains. We
mjr 100:1ff35c07217c 814 // provide three uint16 slots for the specific sensor subclass's
mjr 100:1ff35c07217c 815 // use, with the meanings defined by the subclass.
mjr 100:1ff35c07217c 816 uint16_t raw0;
mjr 100:1ff35c07217c 817 uint16_t raw1;
mjr 100:1ff35c07217c 818 uint16_t raw2;
mjr 100:1ff35c07217c 819
mjr 52:8298b2a73eb2 820 // Measured release time, in milliseconds.
mjr 52:8298b2a73eb2 821 uint8_t tRelease;
mjr 35:e959ffba78fd 822
mjr 44:b5ac89b9cd5d 823 // Reset the plunger calibration
mjr 44:b5ac89b9cd5d 824 void setDefaults()
mjr 35:e959ffba78fd 825 {
mjr 44:b5ac89b9cd5d 826 calibrated = false; // not calibrated
mjr 48:058ace2aed1d 827 min = 0; // assume we can go all the way forward...
mjr 48:058ace2aed1d 828 max = 0xffff; // ...and all the way back
mjr 48:058ace2aed1d 829 zero = max/6; // the rest position is usually around 1/2" back = 1/6 of total travel
mjr 52:8298b2a73eb2 830 tRelease = 65; // standard 65ms release time
mjr 100:1ff35c07217c 831 raw0 = raw1 = raw2 = 0; // clear the raw sensor data items
mjr 44:b5ac89b9cd5d 832 }
mjr 44:b5ac89b9cd5d 833
mjr 44:b5ac89b9cd5d 834 // Begin calibration. This sets each limit to the worst
mjr 44:b5ac89b9cd5d 835 // case point - for example, we set the retracted position
mjr 44:b5ac89b9cd5d 836 // to all the way forward. Each actual reading that comes
mjr 44:b5ac89b9cd5d 837 // in is then checked against the current limit, and if it's
mjr 44:b5ac89b9cd5d 838 // outside of the limit, we reset the limit to the new reading.
mjr 44:b5ac89b9cd5d 839 void begin()
mjr 44:b5ac89b9cd5d 840 {
mjr 48:058ace2aed1d 841 min = 0; // we don't calibrate the maximum forward position, so keep this at zero
mjr 48:058ace2aed1d 842 zero = 0xffff; // set the zero position all the way back
mjr 48:058ace2aed1d 843 max = 0; // set the retracted position all the way forward
mjr 52:8298b2a73eb2 844 tRelease = 65; // revert to a default release time
mjr 35:e959ffba78fd 845 }
mjr 17:ab3cec0c8bf4 846
mjr 35:e959ffba78fd 847 } cal;
mjr 18:5e890ebd0023 848
mjr 35:e959ffba78fd 849 } plunger;
mjr 29:582472d0bc57 850
mjr 35:e959ffba78fd 851
mjr 35:e959ffba78fd 852 // --- TV ON SWITCH ---
mjr 35:e959ffba78fd 853 //
mjr 35:e959ffba78fd 854 // To use the TV ON switch feature, the special power sensing circuitry
mjr 35:e959ffba78fd 855 // implemented on the Expansion Board must be attached (or an equivalent
mjr 35:e959ffba78fd 856 // circuit, as described in the Build Guide). The circuitry lets us
mjr 35:e959ffba78fd 857 // detect power state changes on the secondary power supply.
mjr 35:e959ffba78fd 858 struct
mjr 35:e959ffba78fd 859 {
mjr 35:e959ffba78fd 860 // PSU2 power status sense (DigitalIn pin). This pin goes LOW when the
mjr 35:e959ffba78fd 861 // secondary power supply is turned off, and remains LOW until the LATCH
mjr 35:e959ffba78fd 862 // pin is raised high AND the secondary PSU is turned on. Once HIGH,
mjr 35:e959ffba78fd 863 // it remains HIGH as long as the secondary PSU is on.
mjr 53:9b2611964afc 864 uint8_t statusPin;
mjr 35:e959ffba78fd 865
mjr 35:e959ffba78fd 866 // PSU2 power status latch (DigitalOut pin)
mjr 53:9b2611964afc 867 uint8_t latchPin;
mjr 35:e959ffba78fd 868
mjr 35:e959ffba78fd 869 // TV ON relay pin (DigitalOut pin). This pin controls the TV switch
mjr 35:e959ffba78fd 870 // relay. Raising the pin HIGH turns the relay ON (energizes the coil).
mjr 53:9b2611964afc 871 uint8_t relayPin;
mjr 35:e959ffba78fd 872
mjr 40:cc0d9814522b 873 // TV ON delay time, in 1/100 second units. This is the interval between
mjr 40:cc0d9814522b 874 // sensing that the secondary power supply has turned on and pulsing the
mjr 40:cc0d9814522b 875 // TV ON switch relay.
mjr 40:cc0d9814522b 876 int delayTime;
mjr 35:e959ffba78fd 877
mjr 35:e959ffba78fd 878 } TVON;
mjr 35:e959ffba78fd 879
mjr 53:9b2611964afc 880 // --- Night Mode ---
mjr 53:9b2611964afc 881 struct
mjr 53:9b2611964afc 882 {
mjr 55:4db125cd11a0 883 uint8_t btn; // night mode button number (1..MAX_BUTTONS, 0 = no button)
mjr 53:9b2611964afc 884 uint8_t flags; // flags:
mjr 53:9b2611964afc 885 // 0x01 = on/off switch (if not set, it's a momentary button)
mjr 55:4db125cd11a0 886 uint8_t port; // indicator output port number (1..MAX_OUT_PORTS, 0 = no indicator)
mjr 53:9b2611964afc 887 } nightMode;
mjr 53:9b2611964afc 888
mjr 29:582472d0bc57 889
mjr 35:e959ffba78fd 890 // --- TLC5940NT PWM Controller Chip Setup ---
mjr 35:e959ffba78fd 891 struct
mjr 35:e959ffba78fd 892 {
mjr 35:e959ffba78fd 893 // number of TLC5940NT chips connected in daisy chain
mjr 87:8d35c74403af 894 uint8_t nchips;
mjr 35:e959ffba78fd 895
mjr 53:9b2611964afc 896 // pin connections (wire pin IDs)
mjr 53:9b2611964afc 897 uint8_t sin; // Serial data - must connect to SPIO MOSI -> PTC6 or PTD2
mjr 53:9b2611964afc 898 uint8_t sclk; // Serial clock - must connect to SPIO SCLK -> PTC5 or PTD1
mjr 35:e959ffba78fd 899 // (but don't use PTD1, since it's hard-wired to the on-board blue LED)
mjr 53:9b2611964afc 900 uint8_t xlat; // XLAT (latch) signal - connect to any GPIO pin
mjr 53:9b2611964afc 901 uint8_t blank; // BLANK signal - connect to any GPIO pin
mjr 53:9b2611964afc 902 uint8_t gsclk; // Grayscale clock - must connect to a PWM-out capable pin
mjr 29:582472d0bc57 903
mjr 35:e959ffba78fd 904 } tlc5940;
mjr 35:e959ffba78fd 905
mjr 35:e959ffba78fd 906
mjr 35:e959ffba78fd 907 // --- 74HC595 Shift Register Setup ---
mjr 35:e959ffba78fd 908 struct
mjr 35:e959ffba78fd 909 {
mjr 35:e959ffba78fd 910 // number of 74HC595 chips attached in daisy chain
mjr 87:8d35c74403af 911 uint8_t nchips;
mjr 35:e959ffba78fd 912
mjr 35:e959ffba78fd 913 // pin connections
mjr 53:9b2611964afc 914 uint8_t sin; // Serial data - use any GPIO pin
mjr 53:9b2611964afc 915 uint8_t sclk; // Serial clock - use any GPIO pin
mjr 53:9b2611964afc 916 uint8_t latch; // Latch - use any GPIO pin
mjr 53:9b2611964afc 917 uint8_t ena; // Enable signal - use any GPIO pin
mjr 35:e959ffba78fd 918
mjr 35:e959ffba78fd 919 } hc595;
mjr 77:0b96f6867312 920
mjr 87:8d35c74403af 921 // --- TLC59116 PWM Controller Chip Setup --
mjr 87:8d35c74403af 922 struct
mjr 87:8d35c74403af 923 {
mjr 87:8d35c74403af 924 // Chip mask. Each bit represents an enabled chip at the
mjr 87:8d35c74403af 925 // corresponding 4-bit address (i.e., bit 1<<addr represents
mjr 87:8d35c74403af 926 // the chip at 'addr').
mjr 87:8d35c74403af 927 uint16_t chipMask;
mjr 87:8d35c74403af 928
mjr 87:8d35c74403af 929 // pin connections
mjr 87:8d35c74403af 930 uint8_t sda; // I2C SDA
mjr 87:8d35c74403af 931 uint8_t scl; // I2C SCL
mjr 87:8d35c74403af 932 uint8_t reset; // !RESET (hardware reset line, active low)
mjr 87:8d35c74403af 933
mjr 87:8d35c74403af 934 } tlc59116;
mjr 87:8d35c74403af 935
mjr 77:0b96f6867312 936
mjr 77:0b96f6867312 937 // --- IR Remote Control Hardware Setup ---
mjr 77:0b96f6867312 938 struct
mjr 77:0b96f6867312 939 {
mjr 77:0b96f6867312 940 // sensor (receiver) GPIO input pin; must be interrupt-capable
mjr 77:0b96f6867312 941 uint8_t sensor;
mjr 77:0b96f6867312 942
mjr 77:0b96f6867312 943 // IR emitter LED GPIO output pin; must be PWM-capable
mjr 77:0b96f6867312 944 uint8_t emitter;
mjr 77:0b96f6867312 945 } IR;
mjr 77:0b96f6867312 946
mjr 77:0b96f6867312 947
mjr 35:e959ffba78fd 948 // --- Button Input Setup ---
mjr 65:739875521aae 949 ButtonCfg button[MAX_BUTTONS + VIRTUAL_BUTTONS] __attribute__((packed));
mjr 66:2e3583fbd2f4 950
mjr 78:1e00b3fa11af 951 // Shift button. This can be used to give each physical button a
mjr 78:1e00b3fa11af 952 // second meaning.
mjr 78:1e00b3fa11af 953 struct
mjr 78:1e00b3fa11af 954 {
mjr 78:1e00b3fa11af 955 // Shift button index, 1..MAX_BUTTONS. If this is zero, there's
mjr 78:1e00b3fa11af 956 // no shift button.
mjr 78:1e00b3fa11af 957 uint8_t idx;
mjr 78:1e00b3fa11af 958
mjr 78:1e00b3fa11af 959 // Shift button mode. If the shift button has a key mapping or
mjr 78:1e00b3fa11af 960 // IR command assigned, this determines what happens when the
mjr 78:1e00b3fa11af 961 // shift button is pressed in combination with another key.
mjr 78:1e00b3fa11af 962 //
mjr 78:1e00b3fa11af 963 // 0 = Shift OR Key mode. In this mode, when you initially press
mjr 78:1e00b3fa11af 964 // the shift button, nothing happens. Instead, we wait to see if
mjr 78:1e00b3fa11af 965 // any other buttons are pressed. If so, we use the shifted meaning
mjr 78:1e00b3fa11af 966 // of the other button, and we DON'T send the shift button's key or
mjr 78:1e00b3fa11af 967 // IR command at all.
mjr 78:1e00b3fa11af 968 //
mjr 78:1e00b3fa11af 969 // 1 = Shift AND Key mode. In this mode, the shift button acts like
mjr 78:1e00b3fa11af 970 // any other button: its assigned key is sent to the PC as soon as
mjr 78:1e00b3fa11af 971 // you press it. If you also press another button while the shift
mjr 78:1e00b3fa11af 972 // button is down, the shifted meaning of the other button is used.
mjr 78:1e00b3fa11af 973 //
mjr 78:1e00b3fa11af 974 // Mode 0, the "OR" mode, is the default. This allows a button with
mjr 78:1e00b3fa11af 975 // a key assignment to do double duty as the shift button without
mjr 78:1e00b3fa11af 976 // creating any confusing situations where the shift button's own
mjr 78:1e00b3fa11af 977 // key is also sent to the PC during shift usage.
mjr 78:1e00b3fa11af 978 uint8_t mode;
mjr 78:1e00b3fa11af 979
mjr 78:1e00b3fa11af 980 } shiftButton;
mjr 17:ab3cec0c8bf4 981
mjr 35:e959ffba78fd 982 // --- LedWiz Output Port Setup ---
mjr 77:0b96f6867312 983 LedWizPortCfg outPort[MAX_OUT_PORTS] __attribute__ ((packed)); // LedWiz & extended output ports
mjr 48:058ace2aed1d 984
mjr 77:0b96f6867312 985 // --- IR Command Slots ---
mjr 77:0b96f6867312 986 IRCommandCfg IRCommand[MAX_IR_CODES] __attribute__ ((packed));
mjr 17:ab3cec0c8bf4 987 };
mjr 17:ab3cec0c8bf4 988
mjr 35:e959ffba78fd 989 #endif