just a test

Dependencies:   mbed

Fork of scoreLight_Advanced by Alvaro Cassinelli

Revisions of soundSpot.cpp

Revision Date Message Actions
47:2312a8dc9658 2014-04-01 Version with pushbutton to change modes. I added a small capacitor to do elementary debouncing of the interrupt. File  Diff  Annotate
44:46e25fa1669b 2014-03-31 This new version works pretty well, even if the following blob is not as nice as in elasticLoop_OSC. New: fraction rendering / first point wait solved (more regular rendering) / better delay calibration. File  Diff  Annotate
32:52273c3291fe 2012-10-29 code for Tokyo design week (starting with two colored following spots, and NO standby mode) File  Diff  Annotate
31:5f039cbddee8 2012-09-23 this is quite nice, but I am going to make a deep modification of the bouncing principle: instead of depending on the penetration, it will just be a factor over the speed (perfect elastic bouncing being factorElastic=1, and perfectly absorption=0); File  Diff  Annotate
30:d8af03f01cd4 2012-09-21 first commit. Not yet functional. Added ghost and pacman game modes, but the behaviour of these "rigid spots" is not implemented yet File  Diff  Annotate
25:74cb85b85fd2 2012-06-18 corrected some mistakes on color control; File  Diff  Annotate
21:bc9b9383f4b6 2012-05-06 Version working but not optimal for CHI. This is the first day of the setup. File  Diff  Annotate
19:228430f1350e 2012-04-28 relatively stable. Now need to make commands to control speed/stiffness/color and size of spot form the computer File  Diff  Annotate
18:d72935b13858 2012-04-28 this works pretty nicely. I will change some parameters on the elastic loop, as well as compute the KINETIC ENERGY File  Diff  Annotate
12:0de9cd2bced5 2012-04-12 1) template class vector works fine. This way, I have more memory (by defining a rigid scafold using unsigned shorts). I can now make an elastic blob of at least 50 points. ; ; To do: double buffering (this will again take memory, but it may be ok becaus... File  Diff  Annotate
4:f9d364f10335 2012-04-04 - the new optimized laser output buffer has not been tested, but it compiles; - I am commiting here, because I am planning to change the structure of the classes: soundSpot will not contain an object of type classLaserSensingTrajectory, but be a CHILD o... File  Diff  Annotate
0:345b3bc7a0ea 2012-03-28 This version (using rigid frame, base and child classes, etc) works, but the blob is strangely smaller. Need to check this. File  Diff  Annotate