Alvaro Cassinelli
/
skinGames_forktest
just a test
Fork of scoreLight_Advanced by
Diff: elasticLoop.cpp
- Revision:
- 3:b44ff6de81bd
- Parent:
- 2:34157ebbf56b
- Child:
- 4:f9d364f10335
--- a/elasticLoop.cpp Sat Mar 31 12:50:32 2012 +0000 +++ b/elasticLoop.cpp Mon Apr 02 05:33:44 2012 +0000 @@ -50,8 +50,9 @@ sprintf(spotName,"loop_relax"); //this is an relaxing elastic loop // Color: (use parameter in the future): - setColor(0x07);//0x04+0x02>>i); - + //setColor(0x07);//0x04+0x02>>i); + setColor(0x04); + // default (initial) shape (the scafold belongs to the base class): bluePrint.buildCircularScafold(400, _initPos, vector2D(0,0), 40); //(float _radius, vector2D _pos,vector2D _vel, int _numScafoldPoints); @@ -143,7 +144,8 @@ case CONTRACT_CENTRAL: sprintf(spotName,"contract_central"); - setColor(0x07);//0x04+0x02>>i); + //setColor(0x07);//0x04+0x02>>i); + setColor(0x04); // default (initial) shape: bluePrint.buildCircularScafold(400, _initPos, vector2D(0,0), 40); //(float _radius, vector2D _pos,vector2D _vel, int _numScafoldPoints); @@ -188,7 +190,8 @@ case CONTOUR_FOLLOWING: sprintf(spotName,"following"); //this is a contour-following loop - setColor(0x07);//0x04+0x02>>i); + //setColor(0x07);//0x04+0x02>>i); + setColor(0x04); // default (initial) shape: bluePrint.buildCircularScafold(100, _initPos, vector2D(0,0), 20); //(float _radius, vector2D _pos,vector2D _vel, int _numScafoldPoints); @@ -329,7 +332,7 @@ // !!!!!!!!!!!!!!!!!!!!! :: // The following is not nice here (should be in the classLaserSensingTrajectory, not even on the simpleLaserRenderer), but for the time being let's leave it here - setDelayMirrors(4); // ATTN!!! needs to be called AFTER setting the number of points!!! (note: 5 seemed good) + setDelayMirrors(5); // ATTN!!! needs to be called AFTER setting the number of points!!! (note: 5 seemed good) } void elasticLoop::initSizeBlob(int _numMasses) {