Alvaro Cassinelli
/
skinGames_forktest
just a test
Fork of scoreLight_Advanced by
Diff: blobConfig.h
- Revision:
- 25:74cb85b85fd2
- Parent:
- 19:228430f1350e
- Child:
- 27:1ce994629ffc
--- a/blobConfig.h Mon Jun 18 08:00:57 2012 +0000 +++ b/blobConfig.h Mon Jun 18 11:37:00 2012 +0000 @@ -26,7 +26,9 @@ void allInvisible(); // blobs are invisible, but they may continue to evolve (call to update) void allVisible(); - + + void allSetColor(unsigned char c); + void update(); // update dynamics void draw(); // draw in the LaserSensingTrajectory object (lsdTrajectory) of each blob, using the openGL laser rendering (not yet done).