Alvaro Cassinelli
/
skinGames_forktest
just a test
Fork of scoreLight_Advanced by
Diff: elasticLoop.cpp
- Revision:
- 32:52273c3291fe
- Parent:
- 31:5f039cbddee8
- Child:
- 40:ee217eff826c
--- a/elasticLoop.cpp Sun Sep 23 10:11:43 2012 +0000 +++ b/elasticLoop.cpp Mon Oct 29 14:28:47 2012 +0000 @@ -43,7 +43,9 @@ sendingLoopPositions=false; sendingBlobArea=true; sendingKineticEnergy=true; - sendingOnlyWhenTouch=false; // send ALWAYS, regardless of the fact the blob is being touched or not. + sendingBlobMaxMin=true; + // send ALWAYS, regardless of the fact the blob is being touched or not, in case of elastic loops: + sendingOnlyWhenTouch=false; // (3) Initialize secondary variables depending on the blob type and mode: