Laser Sensing Display for UI interfaces in the real world

Dependencies:   mbed

Fork of skinGames_forktest by Alvaro Cassinelli

Revisions of hardwareIO/lockin.cpp

Revision Date Message Actions
41:74e24a0e6e50 2013-10-16 it compiles, but I cannot send osc packets, and I am looking at a black square File  Diff  Annotate
38:9b522ef2c519 2013-03-13 really, pot value not working, but good version File  Diff  Annotate
37:fa6b1f15819f 2013-03-13 good version, but THE POTENTIOMETER READOUT IS NOT WORKING (using the adc library - not sure how to go from burst mode to normal mode and viscversa). File  Diff  Annotate
34:1244fa3f2559 2012-11-07 added hardware button & potentiometer to select the thresholding mode and parameters. Problems with the ADC conversion though... File  Diff  Annotate
31:5f039cbddee8 2012-09-23 this is quite nice, but I am going to make a deep modification of the bouncing principle: instead of depending on the penetration, it will just be a factor over the speed (perfect elastic bouncing being factorElastic=1, and perfectly absorption=0); File  Diff  Annotate
23:bf666fcc61bc 2012-06-13 - added function to check laser power ; - but there seems to be a problem on the green laser control... at least on bouncing mode. The way the green color is set is wrong too - not per blob color? File  Diff  Annotate
14:0fc33a3a7b4b 2012-04-12 checking old version, need to branch File  Diff  Annotate
10:6f8e48dca1bd 2012-04-11 a tester avec le vrai hardware!! (plein de modif sur l'acquisition de l'intensite... unsigned short instead of float) File  Diff  Annotate
0:345b3bc7a0ea 2012-03-28 This version (using rigid frame, base and child classes, etc) works, but the blob is strangely smaller. Need to check this. File  Diff  Annotate