The official mbed C/C SDK provides the software platform and libraries to build your applications.

Dependents:   SeeedTouchLCD

Fork of mbed by mbed official

(01.May.2014) started sales! http://www.switch-science.com/catalog/1717/

(13.March.2014) updated to 0.5.0

This is a pin conversion PCB from mbed 1768/11U24 to arduino UNO.

  • So if you have both mbed and arduino shields, I guess you would be happy with such a conversion board :)

Photos

  • Board photo vvv /media/uploads/k4zuki/mbedshield050.brd.png
  • Schematic photo vvv /media/uploads/k4zuki/mbedshield050.sch.png
  • Functionality photo vvv /media/uploads/k4zuki/mbedshieldfunc.jpg

Latest eagle files

PCB >> /media/uploads/k4zuki/mbedshield050.brd
SCH >> /media/uploads/k4zuki/mbedshield050.sch

BIG changes from previous version

  1. Ethernet RJ45 connector is removed.
    1. http://mbed.org/components/Seeed-Ethernet-Shield-V20/ is the biggest hint to use Ethernet!
  2. Most ALL of components can be bought at Akizuki http://akizukidenshi.com/
    1. But sorry, they do not send parts to abroad
  3. Pinout is changed!
arduino0.4.00.5.0
D4p12p21
D5p11p22
MOSI_nonep11
MISO_nonep12
SCK_nonep13

This design has bug(s)

  1. I2C functional pin differs between 1768 and 11U24.

Fixed bugs here

  1. MiniUSB cable cannot be connected on mbed if you solder high-height electrolytic capacitor on C3.
    1. http://akizukidenshi.com/catalog/g/gP-05002/ is the solution to make this 100% AKIZUKI parts!
  2. the 6-pin ISP port is not inprimented in version 0.4.0
    1. it will be fixed in later version 0.4.1/0.4.2/0.5.0 This has beenfixed

I am doing some porting to use existing arduino shields but it may faster if you do it by yourself...

you can use arduino PinName "A0-A5,D0-D13" plus backside SPI port for easier porting.

To do this you have to edit PinName enum in

  • "mbed/TARGET_LPC1768/PinNames.h" or
  • "mbed/TARGET_LPC11U24/PinNames.h" as per your target mbed.

here is the actual list: This list includes define switch to switch pin assignment

part_of_PinNames.h

        USBTX = P0_2,
        USBRX = P0_3,

//from here mbeDshield mod
        D0=p27,
        D1=p28,
        D2=p14,
        D3=p13,
#ifdef MBEDSHIELD_050
        MOSI_=p11,
        MISO_=p12,
        SCK_=p13,
        D4=p21,
        D5=p22,
#else
        D4=p12,
        D5=p11,
#endif
        D6=p23,
        D7=p24,
        D8=p25,
        D9=p26,
        D10=p8,
        D11=p5,
        D12=p6,
        D13=p7,
        A0=p15,
        A1=p16,
        A2=p17,
        A3=p18,
        A4=p19,
        A5=p20,
        SDA=p9,
        SCL=p10,
//mbeDshield mod ends here
        // Not connected
        NC = (int)0xFFFFFFFF

InterruptManager.h

Committer:
k4zuki
Date:
2014-05-06
Revision:
72:e0dca162df14
Parent:
66:9c8f0e3462fb

File content as of revision 72:e0dca162df14:

#ifndef MBED_INTERRUPTMANAGER_H
#define MBED_INTERRUPTMANAGER_H

#include "cmsis.h"
#include "CallChain.h"
#include <string.h>

namespace mbed {

/** Use this singleton if you need to chain interrupt handlers.
 *
 * Example (for LPC1768):
 * @code
 * #include "InterruptManager.h"
 * #include "mbed.h"
 * 
 * Ticker flipper;
 * DigitalOut led1(LED1);
 * DigitalOut led2(LED2);
 * 
 * void flip(void) {
 *     led1 = !led1;
 * }
 * 
 * void handler(void) {
 *     led2 = !led1;
 * }
 * 
 * int main() {
 *     led1 = led2 = 0;
 *     flipper.attach(&flip, 1.0);
 *     InterruptManager::get()->add_handler(handler, TIMER3_IRQn);
 * }
 * @endcode
 */
class InterruptManager {
public:
    /** Return the only instance of this class
     */
    static InterruptManager* get();

    /** Destroy the current instance of the interrupt manager
     */
    static void destroy();
    
    /** Add a handler for an interrupt at the end of the handler list
     *
     *  @param function the handler to add
     *  @param irq interrupt number
     *
     *  @returns
     *  The function object created for 'function'
     */
    pFunctionPointer_t add_handler(void (*function)(void), IRQn_Type irq) {
        return add_common(function, irq);
    }

    /** Add a handler for an interrupt at the beginning of the handler list
     *
     *  @param function the handler to add
     *  @param irq interrupt number
     *
     *  @returns
     *  The function object created for 'function'
     */
    pFunctionPointer_t add_handler_front(void (*function)(void), IRQn_Type irq) {
        return add_common(function, irq, true);
    }

    /** Add a handler for an interrupt at the end of the handler list
     *
     *  @param tptr pointer to the object that has the handler function
     *  @param mptr pointer to the actual handler function
     *  @param irq interrupt number
     *
     *  @returns
     *  The function object created for 'tptr' and 'mptr'
     */
    template<typename T>
    pFunctionPointer_t add_handler(T* tptr, void (T::*mptr)(void), IRQn_Type irq) {
        return add_common(tptr, mptr, irq);
    }

    /** Add a handler for an interrupt at the beginning of the handler list
     *
     *  @param tptr pointer to the object that has the handler function
     *  @param mptr pointer to the actual handler function
     *  @param irq interrupt number
     *
     *  @returns
     *  The function object created for 'tptr' and 'mptr'
     */
    template<typename T>
    pFunctionPointer_t add_handler_front(T* tptr, void (T::*mptr)(void), IRQn_Type irq) {
        return add_common(tptr, mptr, irq, true);
    }

    /** Remove a handler from an interrupt
     *
     *  @param handler the function object for the handler to remove
     *  @param irq the interrupt number
     *
     *  @returns
     *  true if the handler was found and removed, false otherwise
     */
    bool remove_handler(pFunctionPointer_t handler, IRQn_Type irq);

private:
    InterruptManager();
    ~InterruptManager();

    // We declare the copy contructor and the assignment operator, but we don't
    // implement them. This way, if someone tries to copy/assign our instance,
    // he will get an error at compile time.
    InterruptManager(const InterruptManager&);
    InterruptManager& operator =(const InterruptManager&);

    template<typename T>
    pFunctionPointer_t add_common(T *tptr, void (T::*mptr)(void), IRQn_Type irq, bool front=false) {
        int irq_pos = get_irq_index(irq);
        bool change = must_replace_vector(irq);

        pFunctionPointer_t pf = front ? _chains[irq_pos]->add_front(tptr, mptr) : _chains[irq_pos]->add(tptr, mptr);
        if (change)
            NVIC_SetVector(irq, (uint32_t)&InterruptManager::static_irq_helper);
        return pf;
    }

    pFunctionPointer_t add_common(void (*function)(void), IRQn_Type irq, bool front=false);
    bool must_replace_vector(IRQn_Type irq);
    int get_irq_index(IRQn_Type irq);
    void irq_helper();
    void add_helper(void (*function)(void), IRQn_Type irq, bool front=false);
    static void static_irq_helper();

    CallChain* _chains[NVIC_NUM_VECTORS];
    static InterruptManager* _instance;
};

} // namespace mbed

#endif