The official mbed C/C SDK provides the software platform and libraries to build your applications.

Dependents:   SeeedTouchLCD

Fork of mbed by mbed official

(01.May.2014) started sales! http://www.switch-science.com/catalog/1717/

(13.March.2014) updated to 0.5.0

This is a pin conversion PCB from mbed 1768/11U24 to arduino UNO.

  • So if you have both mbed and arduino shields, I guess you would be happy with such a conversion board :)

Photos

  • Board photo vvv /media/uploads/k4zuki/mbedshield050.brd.png
  • Schematic photo vvv /media/uploads/k4zuki/mbedshield050.sch.png
  • Functionality photo vvv /media/uploads/k4zuki/mbedshieldfunc.jpg

Latest eagle files

PCB >> /media/uploads/k4zuki/mbedshield050.brd
SCH >> /media/uploads/k4zuki/mbedshield050.sch

BIG changes from previous version

  1. Ethernet RJ45 connector is removed.
    1. http://mbed.org/components/Seeed-Ethernet-Shield-V20/ is the biggest hint to use Ethernet!
  2. Most ALL of components can be bought at Akizuki http://akizukidenshi.com/
    1. But sorry, they do not send parts to abroad
  3. Pinout is changed!
arduino0.4.00.5.0
D4p12p21
D5p11p22
MOSI_nonep11
MISO_nonep12
SCK_nonep13

This design has bug(s)

  1. I2C functional pin differs between 1768 and 11U24.

Fixed bugs here

  1. MiniUSB cable cannot be connected on mbed if you solder high-height electrolytic capacitor on C3.
    1. http://akizukidenshi.com/catalog/g/gP-05002/ is the solution to make this 100% AKIZUKI parts!
  2. the 6-pin ISP port is not inprimented in version 0.4.0
    1. it will be fixed in later version 0.4.1/0.4.2/0.5.0 This has beenfixed

I am doing some porting to use existing arduino shields but it may faster if you do it by yourself...

you can use arduino PinName "A0-A5,D0-D13" plus backside SPI port for easier porting.

To do this you have to edit PinName enum in

  • "mbed/TARGET_LPC1768/PinNames.h" or
  • "mbed/TARGET_LPC11U24/PinNames.h" as per your target mbed.

here is the actual list: This list includes define switch to switch pin assignment

part_of_PinNames.h

        USBTX = P0_2,
        USBRX = P0_3,

//from here mbeDshield mod
        D0=p27,
        D1=p28,
        D2=p14,
        D3=p13,
#ifdef MBEDSHIELD_050
        MOSI_=p11,
        MISO_=p12,
        SCK_=p13,
        D4=p21,
        D5=p22,
#else
        D4=p12,
        D5=p11,
#endif
        D6=p23,
        D7=p24,
        D8=p25,
        D9=p26,
        D10=p8,
        D11=p5,
        D12=p6,
        D13=p7,
        A0=p15,
        A1=p16,
        A2=p17,
        A3=p18,
        A4=p19,
        A5=p20,
        SDA=p9,
        SCL=p10,
//mbeDshield mod ends here
        // Not connected
        NC = (int)0xFFFFFFFF

FileHandle.h

Committer:
rolf.meyer@arm.com
Date:
2009-08-28
Revision:
11:1c1ebd0324fa
Parent:
4:5d1359a283bc
Child:
27:7110ebee3484

File content as of revision 11:1c1ebd0324fa:

/* mbed Microcontroller Library - FileHandler
 * Copyright (c) 2007-2009 ARM Limited. All rights reserved.
 * sford
 */ 
 
#ifndef MBED_FILEHANDLE_H
#define MBED_FILEHANDLE_H

typedef int FILEHANDLE;

#include <stdio.h>
#ifdef __ARMCC_VERSION
typedef int ssize_t;
typedef long off_t;
#else
#include <sys/types.h>
#endif

namespace mbed { 

/* Class FileHandle
 *  An OO equivalent of the internal FILEHANDLE variable
 *  and associated _sys_* functions
 *
 * FileHandle is an abstract class, needing at least sys_write and
 * sys_read to be implmented for a simple interactive device
 *
 * No one ever directly tals to/instanciates a FileHandle - it gets 
 * created by FileSystem, and wrapped up by stdio
 */
class FileHandle {

public:

    /* Function write
     *  Write the contents of a buffer to the file
     *
     * Parameters
     *  buffer - the buffer to write from
     *  length - the number of characters to write
     *
     * Returns
     *  The number of characters written (possibly 0) on success, -1 on error.
     */
    virtual ssize_t write(const void* buffer, size_t length) = 0;

    /* Function close
     *  Close the file
     *
     * Returns
     *  Zero on success, -1 on error.
     */
    virtual int close() = 0;

    /* Function read
     *  Reads the contents of the file into a buffer
     *
     * Parameters
     *  buffer - the buffer to read in to
     *  length - the number of characters to read
     *
     * Returns
     *  The number of characters read (zero at end of file) on success, -1 on error.
     */
    virtual ssize_t read(void* buffer, size_t length) = 0;

    /* Function isatty
     *  Check if the handle is for a interactive terminal device 
     *
     * If so, line buffered behaviour is used by default
     *
     * Returns
     *  1 if it is a terminal, 0 otherwise
     */
    virtual int isatty() = 0 ;

    /* Function lseek
     *  Move the file position to a given offset from a given location.
     *
     * Parameters
     *  offset - The offset from whence to move to
     *  whence - SEEK_SET for the start of the file, SEEK_CUR for the
     *   current file position, or SEEK_END for the end of the file.
     *
     * Returns
     *  New file position on success, -1 on failure or unsupported
     */
    virtual off_t lseek(off_t offset, int whence) = 0;

    /* Function fsync
     *  Flush any buffers associated with the FileHandle, ensuring it
     *  is up to date on disk
     *
     * Returns
     *  0 on success or un-needed, -1 on error
     */
    virtual int fsync() = 0;

    virtual off_t flen() {
        /* remember our current position */
        off_t pos = lseek(0, SEEK_CUR);
        if(pos == -1) return -1;
        /* seek to the end to get the file length */
        off_t res = lseek(0, SEEK_END);
        /* return to our old position */
        lseek(pos, SEEK_SET);
        return res;
    }

};

} // namespace mbed

#endif