The official mbed C/C SDK provides the software platform and libraries to build your applications.

Dependents:   SeeedTouchLCD

Fork of mbed by mbed official

(01.May.2014) started sales! http://www.switch-science.com/catalog/1717/

(13.March.2014) updated to 0.5.0

This is a pin conversion PCB from mbed 1768/11U24 to arduino UNO.

  • So if you have both mbed and arduino shields, I guess you would be happy with such a conversion board :)

Photos

  • Board photo vvv /media/uploads/k4zuki/mbedshield050.brd.png
  • Schematic photo vvv /media/uploads/k4zuki/mbedshield050.sch.png
  • Functionality photo vvv /media/uploads/k4zuki/mbedshieldfunc.jpg

Latest eagle files

PCB >> /media/uploads/k4zuki/mbedshield050.brd
SCH >> /media/uploads/k4zuki/mbedshield050.sch

BIG changes from previous version

  1. Ethernet RJ45 connector is removed.
    1. http://mbed.org/components/Seeed-Ethernet-Shield-V20/ is the biggest hint to use Ethernet!
  2. Most ALL of components can be bought at Akizuki http://akizukidenshi.com/
    1. But sorry, they do not send parts to abroad
  3. Pinout is changed!
arduino0.4.00.5.0
D4p12p21
D5p11p22
MOSI_nonep11
MISO_nonep12
SCK_nonep13

This design has bug(s)

  1. I2C functional pin differs between 1768 and 11U24.

Fixed bugs here

  1. MiniUSB cable cannot be connected on mbed if you solder high-height electrolytic capacitor on C3.
    1. http://akizukidenshi.com/catalog/g/gP-05002/ is the solution to make this 100% AKIZUKI parts!
  2. the 6-pin ISP port is not inprimented in version 0.4.0
    1. it will be fixed in later version 0.4.1/0.4.2/0.5.0 This has beenfixed

I am doing some porting to use existing arduino shields but it may faster if you do it by yourself...

you can use arduino PinName "A0-A5,D0-D13" plus backside SPI port for easier porting.

To do this you have to edit PinName enum in

  • "mbed/TARGET_LPC1768/PinNames.h" or
  • "mbed/TARGET_LPC11U24/PinNames.h" as per your target mbed.

here is the actual list: This list includes define switch to switch pin assignment

part_of_PinNames.h

        USBTX = P0_2,
        USBRX = P0_3,

//from here mbeDshield mod
        D0=p27,
        D1=p28,
        D2=p14,
        D3=p13,
#ifdef MBEDSHIELD_050
        MOSI_=p11,
        MISO_=p12,
        SCK_=p13,
        D4=p21,
        D5=p22,
#else
        D4=p12,
        D5=p11,
#endif
        D6=p23,
        D7=p24,
        D8=p25,
        D9=p26,
        D10=p8,
        D11=p5,
        D12=p6,
        D13=p7,
        A0=p15,
        A1=p16,
        A2=p17,
        A3=p18,
        A4=p19,
        A5=p20,
        SDA=p9,
        SCL=p10,
//mbeDshield mod ends here
        // Not connected
        NC = (int)0xFFFFFFFF
Revision:
11:1c1ebd0324fa
Parent:
9:cf0d45ce28a6
Child:
27:7110ebee3484
--- a/Timeout.h	Thu May 14 14:44:00 2009 +0000
+++ b/Timeout.h	Fri Aug 28 12:10:11 2009 +0000
@@ -1,7 +1,8 @@
 /* mbed Microcontroller Library - Timeout
- * Copyright (c) 2007-2008, sford
- */
-
+ * Copyright (c) 2007-2009 ARM Limited. All rights reserved.
+ * sford
+ */ 
+ 
 #ifndef MBED_TIMEOUT_H
 #define MBED_TIMEOUT_H
 
@@ -13,6 +14,28 @@
  *  A Timeout is used to call a function at a point in the future
  *
  * You can use as many seperate Timeout objects as you require. 
+ *
+ * Example:
+ * > // Blink until timeout.
+ * >
+ * > #include "mbed.h"
+ * > 
+ * > Timeout timeout;
+ * > DigitalOut led(LED1);
+ * > 
+ * > int on = 1;
+ * > 
+ * > void attimeout() {
+ * >     on = 0;
+ * > }
+ * > 
+ * > int main() {
+ * >     timeout.attach(&attimeout, 5);
+ * >     while(on) {
+ * >         led = !led;
+ * >         wait(0.2);
+ * >     }
+ * > }
  */
 class Timeout : public Ticker {
 
@@ -77,10 +100,10 @@
     
 protected:
 
-	virtual void handler();
-	
-};	
+    virtual void handler();
 
-}
+};
+
+} // namespace mbed
 
 #endif