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EMG_MetFilter_HP_05HZ
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main.cpp@1:000418a0aedf, 2013-10-31 (annotated)
- Committer:
- DanAuhust
- Date:
- Thu Oct 31 12:15:47 2013 +0000
- Revision:
- 1:000418a0aedf
- Parent:
- 0:8aa426d4db1f
- Child:
- 2:b0b86581ba50
alle ins en outs gedefinieerd
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jorick92 | 0:8aa426d4db1f | 1 | #include "mbed.h" |
jorick92 | 0:8aa426d4db1f | 2 | #include "MODSERIAL.h" |
jorick92 | 0:8aa426d4db1f | 3 | |
jorick92 | 0:8aa426d4db1f | 4 | //Define objects |
jorick92 | 0:8aa426d4db1f | 5 | AnalogIn emg_biceps(PTB0); //Analog input |
jorick92 | 0:8aa426d4db1f | 6 | PwmOut red(LED_RED); //PWM output |
jorick92 | 0:8aa426d4db1f | 7 | Ticker timer; |
jorick92 | 0:8aa426d4db1f | 8 | MODSERIAL pc(USBTX,USBRX,64,1024); |
jorick92 | 0:8aa426d4db1f | 9 | |
jorick92 | 0:8aa426d4db1f | 10 | //high pass filter constantes 15Hz cutoff 4e orde |
jorick92 | 0:8aa426d4db1f | 11 | #define NUM0 0.2754 // constante |
jorick92 | 0:8aa426d4db1f | 12 | #define NUM1 -1.1017 // z^-1 |
jorick92 | 0:8aa426d4db1f | 13 | #define NUM2 1.6525 // z^-2etc. |
jorick92 | 0:8aa426d4db1f | 14 | #define NUM3 -1.1017 |
jorick92 | 0:8aa426d4db1f | 15 | #define NUM4 0.2754 |
jorick92 | 0:8aa426d4db1f | 16 | |
jorick92 | 0:8aa426d4db1f | 17 | #define DEN0 1 // constante |
jorick92 | 0:8aa426d4db1f | 18 | #define DEN1 -1.5704 |
jorick92 | 0:8aa426d4db1f | 19 | #define DEN2 1.2756 |
jorick92 | 0:8aa426d4db1f | 20 | #define DEN3 -0.4844 |
jorick92 | 0:8aa426d4db1f | 21 | #define DEN4 0.0762 |
jorick92 | 0:8aa426d4db1f | 22 | |
jorick92 | 0:8aa426d4db1f | 23 | //lowpass filter constantes 40 Hz 4e orde |
jorick92 | 0:8aa426d4db1f | 24 | #define NUM0_2 0.4328 // constante |
jorick92 | 0:8aa426d4db1f | 25 | #define NUM1_2 1.7314 // z^-1 |
jorick92 | 0:8aa426d4db1f | 26 | #define NUM2_2 2.5971 // z^-2etc. |
jorick92 | 0:8aa426d4db1f | 27 | #define NUM3_2 1.7314 |
jorick92 | 0:8aa426d4db1f | 28 | #define NUM4_2 0.4328 |
jorick92 | 0:8aa426d4db1f | 29 | |
jorick92 | 0:8aa426d4db1f | 30 | |
jorick92 | 0:8aa426d4db1f | 31 | #define DEN0_2 1 // constante |
jorick92 | 0:8aa426d4db1f | 32 | #define DEN1_2 2.3695 |
jorick92 | 0:8aa426d4db1f | 33 | #define DEN2_2 2.3140 |
jorick92 | 0:8aa426d4db1f | 34 | #define DEN3_2 1.0547 |
jorick92 | 0:8aa426d4db1f | 35 | #define DEN4_2 0.1874 |
jorick92 | 0:8aa426d4db1f | 36 | |
jorick92 | 0:8aa426d4db1f | 37 | //lowpass filter constantes 4z 4e orde |
jorick92 | 0:8aa426d4db1f | 38 | #define NUM0_3 0.0002 // constante |
jorick92 | 0:8aa426d4db1f | 39 | #define NUM1_3 0.0007 // z^-1 |
jorick92 | 0:8aa426d4db1f | 40 | #define NUM2_3 0.0011 // z^-2etc. |
jorick92 | 0:8aa426d4db1f | 41 | #define NUM3_3 0.0007 |
jorick92 | 0:8aa426d4db1f | 42 | #define NUM4_3 0.0002 |
jorick92 | 0:8aa426d4db1f | 43 | |
jorick92 | 0:8aa426d4db1f | 44 | |
jorick92 | 0:8aa426d4db1f | 45 | #define DEN0_3 1 // constante |
jorick92 | 0:8aa426d4db1f | 46 | #define DEN1_3 -3.3441 |
jorick92 | 0:8aa426d4db1f | 47 | #define DEN2_3 4.2389 |
jorick92 | 0:8aa426d4db1f | 48 | #define DEN3_3 -2.4093 |
jorick92 | 0:8aa426d4db1f | 49 | #define DEN4_3 0.5175 |
jorick92 | 0:8aa426d4db1f | 50 | |
jorick92 | 0:8aa426d4db1f | 51 | //variabelen definieren |
jorick92 | 0:8aa426d4db1f | 52 | float in0_biceps =0; |
jorick92 | 0:8aa426d4db1f | 53 | static float in1_biceps =0, in2_biceps = 0, in3_biceps = 0, in4_biceps = 0; |
jorick92 | 0:8aa426d4db1f | 54 | static float out0_biceps = 0, out1_biceps = 0 , out2_biceps = 0, out3_biceps = 0, out4_biceps = 0; |
jorick92 | 0:8aa426d4db1f | 55 | |
jorick92 | 0:8aa426d4db1f | 56 | float in0_2_biceps =0; |
jorick92 | 0:8aa426d4db1f | 57 | static float in1_2_biceps =0, in2_2_biceps = 0, in3_2_biceps = 0, in4_2_biceps = 0; |
jorick92 | 0:8aa426d4db1f | 58 | static float out0_2_biceps = 0, out1_2_biceps = 0 , out2_2_biceps = 0, out3_2_biceps = 0, out4_2_biceps = 0; |
jorick92 | 0:8aa426d4db1f | 59 | |
jorick92 | 0:8aa426d4db1f | 60 | float in0_3_biceps =0; |
jorick92 | 0:8aa426d4db1f | 61 | static float in1_3_biceps =0, in2_3_biceps = 0, in3_3_biceps = 0, in4_3_biceps = 0; |
jorick92 | 0:8aa426d4db1f | 62 | static float out0_3_biceps = 0, out1_3_biceps = 0 , out2_3_biceps = 0, out3_3_biceps = 0, out4_3_biceps = 0; |
jorick92 | 0:8aa426d4db1f | 63 | /** Looper function |
jorick92 | 0:8aa426d4db1f | 64 | * functions used for Ticker and Timeout should be of type void <name>(void) |
jorick92 | 0:8aa426d4db1f | 65 | * i.e. no input arguments, no output arguments. |
jorick92 | 0:8aa426d4db1f | 66 | * if you want to change a variable that you use in other places (for example in main) |
jorick92 | 0:8aa426d4db1f | 67 | * you will have to make that variable global in order to be able to reach it both from |
jorick92 | 0:8aa426d4db1f | 68 | * the function called at interrupt time, and in the main function. |
jorick92 | 0:8aa426d4db1f | 69 | * To make a variable global, define it under the includes. |
jorick92 | 0:8aa426d4db1f | 70 | * variables that are changed in the interrupt routine (written to) should be made |
jorick92 | 0:8aa426d4db1f | 71 | * 'volatile' to let the compiler know that those values may change outside the current context. |
jorick92 | 0:8aa426d4db1f | 72 | * i.e.: "volatile float emg_value;" instead of "float emg_value" |
jorick92 | 0:8aa426d4db1f | 73 | * in the example below, the variable is not re-used in the main function, and is thus declared |
jorick92 | 0:8aa426d4db1f | 74 | * local in the looper function only. |
jorick92 | 0:8aa426d4db1f | 75 | **/ |
jorick92 | 0:8aa426d4db1f | 76 | |
jorick92 | 0:8aa426d4db1f | 77 | float filter(float value, int sig_number){ |
DanAuhust | 1:000418a0aedf | 78 | // eerst variabelen definieren |
DanAuhust | 1:000418a0aedf | 79 | float emg_value; //output filters |
DanAuhust | 1:000418a0aedf | 80 | //biceps |
DanAuhust | 1:000418a0aedf | 81 | float in0_biceps =0; |
DanAuhust | 1:000418a0aedf | 82 | static float in1_biceps =0, in2_biceps = 0, in3_biceps = 0, in4_biceps = 0; |
DanAuhust | 1:000418a0aedf | 83 | static float out0_biceps = 0, out1_biceps = 0 , out2_biceps = 0, out3_biceps = 0, out4_biceps = 0; |
DanAuhust | 1:000418a0aedf | 84 | |
DanAuhust | 1:000418a0aedf | 85 | float in0_2_biceps =0; |
DanAuhust | 1:000418a0aedf | 86 | static float in1_2_biceps =0, in2_2_biceps = 0, in3_2_biceps = 0, in4_2_biceps = 0; |
DanAuhust | 1:000418a0aedf | 87 | static float out0_2_biceps = 0, out1_2_biceps = 0 , out2_2_biceps = 0, out3_2_biceps = 0, out4_2_biceps = 0; |
DanAuhust | 1:000418a0aedf | 88 | |
DanAuhust | 1:000418a0aedf | 89 | float in0_3_biceps =0; |
DanAuhust | 1:000418a0aedf | 90 | static float in1_3_biceps =0, in2_3_biceps = 0, in3_3_biceps = 0, in4_3_biceps = 0; |
DanAuhust | 1:000418a0aedf | 91 | static float out0_3_biceps = 0, out1_3_biceps = 0 , out2_3_biceps = 0, out3_3_biceps = 0, out4_3_biceps = 0; |
DanAuhust | 1:000418a0aedf | 92 | //triceps |
DanAuhust | 1:000418a0aedf | 93 | float in0_triceps =0; |
DanAuhust | 1:000418a0aedf | 94 | static float in1_triceps =0, in2_triceps = 0, in3_triceps = 0, in4_triceps = 0; |
DanAuhust | 1:000418a0aedf | 95 | static float out0_triceps = 0, out1_triceps = 0 , out2_triceps = 0, out3_triceps = 0, out4_triceps = 0; |
DanAuhust | 1:000418a0aedf | 96 | |
DanAuhust | 1:000418a0aedf | 97 | float in0_2_triceps =0; |
DanAuhust | 1:000418a0aedf | 98 | static float in1_2_triceps =0, in2_2_triceps = 0, in3_2_triceps = 0, in4_2_triceps = 0; |
DanAuhust | 1:000418a0aedf | 99 | static float out0_2_triceps = 0, out1_2_triceps = 0 , out2_2_triceps = 0, out3_2_triceps = 0, out4_2_triceps = 0; |
DanAuhust | 1:000418a0aedf | 100 | |
DanAuhust | 1:000418a0aedf | 101 | float in0_3_triceps =0; |
DanAuhust | 1:000418a0aedf | 102 | static float in1_3_triceps =0, in2_3_triceps = 0, in3_3_triceps = 0, in4_3_triceps = 0; |
DanAuhust | 1:000418a0aedf | 103 | static float out0_3_triceps = 0, out1_3_triceps = 0 , out2_3_triceps = 0, out3_3_triceps = 0, out4_3_triceps = 0; |
DanAuhust | 1:000418a0aedf | 104 | //flexoren |
DanAuhust | 1:000418a0aedf | 105 | float in0_flexoren =0; |
DanAuhust | 1:000418a0aedf | 106 | static float in1_flexoren =0, in2_flexoren = 0, in3_flexoren = 0, in4_flexoren = 0; |
DanAuhust | 1:000418a0aedf | 107 | static float out0_flexoren = 0, out1_flexoren = 0 , out2_flexoren = 0, out3_flexoren = 0, out4_flexoren = 0; |
DanAuhust | 1:000418a0aedf | 108 | |
DanAuhust | 1:000418a0aedf | 109 | float in0_2_flexoren =0; |
DanAuhust | 1:000418a0aedf | 110 | static float in1_2_flexoren =0, in2_2_flexoren = 0, in3_2_flexoren = 0, in4_2_flexoren = 0; |
DanAuhust | 1:000418a0aedf | 111 | static float out0_2_flexoren = 0, out1_2_flexoren = 0 , out2_2_flexoren = 0, out3_2_flexoren = 0, out4_2_flexoren = 0; |
DanAuhust | 1:000418a0aedf | 112 | |
DanAuhust | 1:000418a0aedf | 113 | float in0_3_flexoren =0; |
DanAuhust | 1:000418a0aedf | 114 | static float in1_3_flexoren =0, in2_3_flexoren = 0, in3_3_flexoren = 0, in4_3_flexoren = 0; |
DanAuhust | 1:000418a0aedf | 115 | static float out0_3_flexoren = 0, out1_3_flexoren = 0 , out2_3_flexoren = 0, out3_3_flexoren = 0, out4_3_flexoren = 0; |
DanAuhust | 1:000418a0aedf | 116 | //extensoren |
DanAuhust | 1:000418a0aedf | 117 | float in0_extensoren =0; |
DanAuhust | 1:000418a0aedf | 118 | static float in1_extensoren =0, in2_extensoren = 0, in3_extensoren = 0, in4_extensoren = 0; |
DanAuhust | 1:000418a0aedf | 119 | static float out0_extensoren = 0, out1_extensoren = 0 , out2_extensoren = 0, out3_extensoren = 0, out4_extensoren = 0; |
DanAuhust | 1:000418a0aedf | 120 | |
DanAuhust | 1:000418a0aedf | 121 | float in0_2_extensoren =0; |
DanAuhust | 1:000418a0aedf | 122 | static float in1_2_extensoren =0, in2_2_extensoren = 0, in3_2_extensoren = 0, in4_2_extensoren = 0; |
DanAuhust | 1:000418a0aedf | 123 | static float out0_2_extensoren = 0, out1_2_extensoren = 0 , out2_2_extensoren = 0, out3_2_extensoren = 0, out4_2_extensoren = 0; |
DanAuhust | 1:000418a0aedf | 124 | |
DanAuhust | 1:000418a0aedf | 125 | float in0_3_extensoren =0; |
DanAuhust | 1:000418a0aedf | 126 | static float in1_3_extensoren =0, in2_3_extensoren = 0, in3_3_extensoren = 0, in4_3_extensoren = 0; |
DanAuhust | 1:000418a0aedf | 127 | static float out0_3_extensoren = 0, out1_3_extensoren = 0 , out2_3_extensoren = 0, out3_3_extensoren = 0, out4_3_extensoren = 0; |
DanAuhust | 1:000418a0aedf | 128 | |
DanAuhust | 1:000418a0aedf | 129 | |
jorick92 | 0:8aa426d4db1f | 130 | switch(sig_number){ |
jorick92 | 0:8aa426d4db1f | 131 | case 1: |
jorick92 | 0:8aa426d4db1f | 132 | break; |
jorick92 | 0:8aa426d4db1f | 133 | case 2: |
jorick92 | 0:8aa426d4db1f | 134 | break; |
jorick92 | 0:8aa426d4db1f | 135 | case 3: |
jorick92 | 0:8aa426d4db1f | 136 | break; |
jorick92 | 0:8aa426d4db1f | 137 | case 4: |
jorick92 | 0:8aa426d4db1f | 138 | break; |
jorick92 | 0:8aa426d4db1f | 139 | } |
jorick92 | 0:8aa426d4db1f | 140 | } |
jorick92 | 0:8aa426d4db1f | 141 | |
jorick92 | 0:8aa426d4db1f | 142 | void looper() |
jorick92 | 0:8aa426d4db1f | 143 | { |
jorick92 | 0:8aa426d4db1f | 144 | |
DanAuhust | 1:000418a0aedf | 145 | |
jorick92 | 0:8aa426d4db1f | 146 | /*put raw emg value both in red and in emg_value*/ |
jorick92 | 0:8aa426d4db1f | 147 | |
jorick92 | 0:8aa426d4db1f | 148 | /*send value to PC. use 6 digits after decimal sign*/ |
jorick92 | 0:8aa426d4db1f | 149 | |
jorick92 | 0:8aa426d4db1f | 150 | // signaal filteren op 15 Hz HIGHPASS |
jorick92 | 0:8aa426d4db1f | 151 | in4_biceps = in3_biceps; in3_biceps = in2_biceps; in2_biceps = in1_biceps; in1_biceps = in0_biceps; |
jorick92 | 0:8aa426d4db1f | 152 | in0_biceps = emg_biceps.read(); |
jorick92 | 0:8aa426d4db1f | 153 | out4_biceps = out3_biceps; out3_biceps = out2_biceps; out2_biceps = out1_biceps; out1_biceps = out0_biceps; |
jorick92 | 0:8aa426d4db1f | 154 | out0_biceps = (NUM0*in0_biceps + NUM1*in1_biceps + NUM2*in2_biceps + NUM3*in3_biceps + NUM4*in4_biceps - DEN1*out1_biceps - DEN2*out2_biceps - DEN3*out3_biceps - DEN4*out4_biceps ) / DEN0; |
jorick92 | 0:8aa426d4db1f | 155 | |
jorick92 | 0:8aa426d4db1f | 156 | //signaal filteren op 40 HZ LOWPASS |
jorick92 | 0:8aa426d4db1f | 157 | in4_2_biceps = in3_2_biceps; in3_2_biceps = in2_2_biceps; in2_2_biceps = in1_2_biceps; in1_2_biceps = in0_2_biceps; |
jorick92 | 0:8aa426d4db1f | 158 | in0_2_biceps = out0_biceps; |
jorick92 | 0:8aa426d4db1f | 159 | out4_2_biceps = out3_2_biceps; out3_2_biceps = out2_2_biceps; out2_2_biceps = out1_2_biceps; out1_2_biceps = out0_2_biceps; |
jorick92 | 0:8aa426d4db1f | 160 | out0_2_biceps = (NUM0_2*in0_2_biceps + NUM1_2*in1_2_biceps + NUM2_2*in2_2_biceps + NUM3_2*in3_2_biceps + NUM4_2*in4_2_biceps - DEN1_2*out1_2_biceps - DEN2_2*out2_2_biceps - DEN3_2*out3_2_biceps - DEN4_2*out4_2_biceps ) / DEN0_2; |
jorick92 | 0:8aa426d4db1f | 161 | |
jorick92 | 0:8aa426d4db1f | 162 | //signaal filteren op 5Hz LOWPASS |
jorick92 | 0:8aa426d4db1f | 163 | in4_3_biceps = in3_3_biceps; in3_3_biceps = in2_3_biceps; in2_3_biceps = in1_3_biceps; in1_3_biceps = in0_3_biceps; |
jorick92 | 0:8aa426d4db1f | 164 | in0_3_biceps = abs(out0_2_biceps); |
jorick92 | 0:8aa426d4db1f | 165 | out4_3_biceps = out3_3_biceps; out3_3_biceps = out2_3_biceps; out2_3_biceps = out1_3_biceps; out1_3_biceps = out0_3_biceps; |
jorick92 | 0:8aa426d4db1f | 166 | out0_3_biceps = (NUM0_3*in0_3_biceps + NUM1_3*in1_3_biceps + NUM2_3*in2_3_biceps + NUM3_3*in3_3_biceps + NUM4_3*in4_3_biceps - DEN1_3*out1_3_biceps - DEN2_3*out2_3_biceps - DEN3_3*out3_3_biceps - DEN4_3*out4_3_biceps ) / DEN0_3; |
jorick92 | 0:8aa426d4db1f | 167 | emg_value = out0_3_biceps; |
jorick92 | 0:8aa426d4db1f | 168 | if(pc.rxBufferGetSize(0)-pc.rxBufferGetCount() > 30) |
jorick92 | 0:8aa426d4db1f | 169 | pc.printf("%.6f\n",emg_value); |
jorick92 | 0:8aa426d4db1f | 170 | /**When not using the LED, the above could also have been done this way: |
jorick92 | 0:8aa426d4db1f | 171 | * pc.printf("%.6\n", emg0.read()); |
jorick92 | 0:8aa426d4db1f | 172 | */ |
jorick92 | 0:8aa426d4db1f | 173 | } |
jorick92 | 0:8aa426d4db1f | 174 | |
jorick92 | 0:8aa426d4db1f | 175 | int main() |
jorick92 | 0:8aa426d4db1f | 176 | { |
jorick92 | 0:8aa426d4db1f | 177 | /*setup baudrate. Choose the same in your program on PC side*/ |
jorick92 | 0:8aa426d4db1f | 178 | pc.baud(115200); |
jorick92 | 0:8aa426d4db1f | 179 | /*set the period for the PWM to the red LED*/ |
jorick92 | 0:8aa426d4db1f | 180 | red.period_ms(2); |
jorick92 | 0:8aa426d4db1f | 181 | /**Here you attach the 'void looper(void)' function to the Ticker object |
jorick92 | 0:8aa426d4db1f | 182 | * The looper() function will be called every 0.001 seconds. |
jorick92 | 0:8aa426d4db1f | 183 | * Please mind that the parentheses after looper are omitted when using attach. |
jorick92 | 0:8aa426d4db1f | 184 | */ |
jorick92 | 0:8aa426d4db1f | 185 | timer.attach(looper, 0.01); |
jorick92 | 0:8aa426d4db1f | 186 | while(1) //Loop |
jorick92 | 0:8aa426d4db1f | 187 | { |
jorick92 | 0:8aa426d4db1f | 188 | /*Empty!*/ |
jorick92 | 0:8aa426d4db1f | 189 | /*Everything is handled by the interrupt routine now!*/ |
jorick92 | 0:8aa426d4db1f | 190 | } |
jorick92 | 0:8aa426d4db1f | 191 | } |