Arduino style GUI
Abstracts/Image.h
- Committer:
- jonebuckman
- Date:
- 2019-02-27
- Revision:
- 4:d353b314d244
- Parent:
- 0:90962b684403
File content as of revision 4:d353b314d244:
/* NeatGUI Library * Copyright (c) 2013 Neil Thiessen * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef IMAGE_H #define IMAGE_H #include "mbed.h" /** Image abstract class. * Used as a base class for image objects. */ class Image { public: /** Create an Image object with the specified width and height * * @param w The image width. * @param h The image height. */ Image(int w, int h); /** Get the pixel at the specified coordinates * * @param x The X coordinate. * @param y The Y coordinate. * * @returns The color of the pixel as a 32-bit ARGB value. */ virtual unsigned int pixel(int x, int y) = 0; /** Get the image width * * @returns The image width. */ int width(); /** Get the image height * * @returns The image height. */ int height(); protected: //The image width/height int m_Width, m_Height; }; #endif