vote controller implementatie van Jonas De Rynck
Fork of PGO6_VoteController_template by
debounce_button.h
- Committer:
- jonasdr
- Date:
- 2017-10-30
- Revision:
- 2:5f2104244c27
- Parent:
- 0:fd29cd85e75e
File content as of revision 2:5f2104244c27:
#include "mbed.h" /** Due to the imperfect design of the buttons, a press on the button is registered multple times. The debouncer module makes sure that these false positives of the button are going to be ignored. Also, this module provides a multiclick service which allows the user to press the button multiple times within a certain time frame. Therefore, multiple actions can be mapped to a single button. */ //extern volatile bool button1_pressed = false; // Used in the main loop extern volatile bool button1_enabled; // Used for debouncing extern volatile int multiclick_state; // Counts how many clicks occured in the time slot, used in main loop extern volatile bool button1_busy ; // Informs the mainloop that the user is clicking the button extern volatile int multiclick_state_mem; // remembers how many times the button was pressed after the state reset to 0. extern volatile bool isready; void button1_multiclick_reset_cb(void); // Resets the amount of clicks, but stores this value for the usage in the main loop void button1_enabled_cb(void); // Enables the button again after a timeout, used for debouncing the button void button1_onpressed_cb(void); // Callback which is called when the user presses the button void testing(void); //function that uses LEDS for testing (couldn't use printf's because my computer couldn't find the right COM port).