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Arrays Class Reference

Wrapper for OpenGL Client-Side Vertex arrays. More...

#include <opengl.hpp>

Public Member Functions

 Arrays ()
 Default constructor.
void setVertexArray (InputArray vertex)
 Sets an array of vertex coordinates.
void resetVertexArray ()
 Resets vertex coordinates.
void setColorArray (InputArray color)
 Sets an array of vertex colors.
void resetColorArray ()
 Resets vertex colors.
void setNormalArray (InputArray normal)
 Sets an array of vertex normals.
void resetNormalArray ()
 Resets vertex normals.
void setTexCoordArray (InputArray texCoord)
 Sets an array of vertex texture coordinates.
void resetTexCoordArray ()
 Resets vertex texture coordinates.
void release ()
 Releases all inner buffers.
void setAutoRelease (bool flag)
 Sets auto release mode all inner buffers.
void bind () const
 Binds all vertex arrays.
int size () const
 Returns the vertex count.

Detailed Description

Wrapper for OpenGL Client-Side Vertex arrays.

ogl::Arrays stores vertex data in ogl::Buffer objects.

Definition at line 406 of file opengl.hpp.


Constructor & Destructor Documentation

Arrays (  )

Default constructor.