Give water to plants if dry amd pla meanwhile music the music vou can define with note length bind and breake also select several instruments for the sound
Diff: main.cpp
- Revision:
- 0:5150b09127e3
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Wed Sep 19 14:16:56 2012 +0000 @@ -0,0 +1,268 @@ +#include "mbed.h" +#include "waves.h" +#include "EthernetNetIf.h" +#include "HTTPServer.h" +#include "DebugTrace.h" + +EthernetNetIf eth (IpAddr(192,168,1,101), IpAddr(255,255,255,0), IpAddr(192,168,1,1), IpAddr(195,50,140,246)); +//EthernetNetIf eth; //for DHCP +HTTPServer svr; + +DigitalOut myled1(LED1); +DigitalOut myled2(LED2); +DigitalOut myled3(LED3); +DigitalOut myled4(LED4); +LocalFileSystem fs("local"); +DebugTrace file(ON, TO_FILE); // i.e. file(ON, TO_FILE, "log.txt", 1024) + +float combind; + +bool Check_earth(); +void Motor_run(); +void Play_music(int track); +void Play_Eine_kleine_Nachtmusik(); +void Play_5th_Symphonie(); +// Play_Note(welche Note, welchen Länge, gebunden, Lautstärke, welches Instrument) +void Play_Note(float note, float lengh, bool combine, float loud, int instrument); +void Play_Pause(float lengh); +void Play_ladder(); +float Check_loud(); +int val = 122; +float fval = 1.414; + + +int main() { + bool too_low; + Base::add_rpc_class<AnalogIn>(); + Base::add_rpc_class<AnalogOut>(); + Base::add_rpc_class<DigitalIn>(); + Base::add_rpc_class<DigitalOut>(); + Base::add_rpc_class<PwmOut>(); + Base::add_rpc_class<Timer>(); + Base::add_rpc_class<SPI>(); + Base::add_rpc_class<BusOut>(); + Base::add_rpc_class<BusIn>(); + + EthernetErr ethErr = eth.setup(); + if (ethErr) { + printf("Error %d in setup.\n", ethErr); + return -1; + } + + FSHandler::mount("/local", "/files"); //Mount /webfs path on /files web path + FSHandler::mount("/local", "/"); //Mount /webfs path on web root path + svr.addHandler<SimpleHandler>("/hello"); + svr.addHandler<RPCHandler>("/rpc"); + svr.addHandler<FSHandler>("/files"); + svr.addHandler<FSHandler>("/"); //Default handler + //Example : Access to mbed.htm : http://a.b.c.d/mbed.htm or http://a.b.c.d/files/mbed.htm + IpAddr(192,168,1,101); + + svr.bind(80); + + while (1) { + Net::poll(); + too_low = Check_earth(); + combind = 0; + if (too_low == true) { + Motor_run(); + myled1 = true; + Play_music(0); + } else { + myled1 = false; + Play_music(1); + + } + myled2 = false; + file.traceOut("Test message\r\n"); + file.traceOut("%x \r\n", val); + file.traceOut("%d \r\n", val); + file.traceOut("%f \r\n", fval); + } +} + +bool Check_earth() { + float TRAY = 0.3; + bool plant = false; + AnalogIn plant_(p20); + //Einlesen = der Messwert + if (plant_ > TRAY | plant_ == 0) { + plant = true; + } + //Sollte ein Messwert <= TRAY sein, Pflanze zu trocken, muss die Pumpe anlaufen + if (plant == false) { + myled3 = true; + return true; + } else { + myled3 = false; + return false; + } +} + +void Motor_run() { + DigitalOut motor(p14); + motor = true; + wait(0.2); + motor = false; +} + +void Play_music(int track) { + if (track == 0) { + Play_Eine_kleine_Nachtmusik(); + } + if (track == 1) { + Play_5th_Symphonie(); + //Play_ladder(); + } +} + +void Play_Note(float note, float lengh, bool combine, float loud, int instrument) { + int point_read; + float lengh_index; + long index; + long index1; + long index2; + char* text; + char* text2; + float add; + AnalogOut aout(p18); + + switch (instrument) { //what instrument, read number of points of Form of Instument, if not set 0 + case 1: + point_read = Instrument1_; + text = "Instrument1_"; + break; + case 2: + point_read = Instrument2_; + text = "Instrument2_"; + break; + case 3: + point_read = Instrument3_; + text = "Instrument3_"; + break; + case 4: + point_read = Instrument4_; + text = "Instrument4_"; + break; + case 5: + point_read = Instrument5_; + text = "Instrument5_"; + break; + case 6: + point_read = Instrument6_; + text = "Instrument6_"; + break; + case 7: + point_read = Instrument7_; + text = "Instrument7_"; + break; + case 8: + point_read = Instrument8_; + text = "Instrument8_"; + break; + case 9: + point_read = Instrument9_; + text = "Instrument9_"; + break; + case 10: + point_read = Instrument10_; + text = "Instrument10_"; + break; + case 11: + point_read = Instrument11_; + text = "Instrument11_"; + break; + case 12: + point_read = Instrument12_; + text = "Instrument12_"; + break; + case 13: + point_read = Instrument13_; + text = "Instrument13_"; + break; + case 14: + point_read = Instrument14_; + text = "Instrument14_"; + break; + case 15: + point_read = Instrument15_; + text = "Instrument15_"; + break; + case 16: + point_read = Instrument16_; + text = "Instrument16_"; + break; + case 17: + point_read = Instrument17_; + text = "Instrument17_"; + break; + default: + point_read = 0; + text = ""; + break; + } //end switch + + lengh_index = (1/(note * point_read))*100; + + for (index = 0; index < lengh; ++index) { //as long the tone up to 1s + add = Check_loud(); + if (combind == 0) { //no combine + myled2 = true; + for (index1 = 0; index1 < point_read;++index1) { //upper wave + text = text + char(index1); + wait(lengh_index); + aout = 0.5 + (*text * (loud - add) * 0.5); + if (*text == 1) { + } + } + for (index2 = 0; index2 < point_read; ++index2) { //lower wave + text = text + char(index2); + wait(lengh_index); + aout = 0.5 - (*text * (loud - add) * 0.5); + if (*text == 1) { + } + } + myled2 = false; + } else { + myled3 = true; + for (index1 = 0; index1 < point_read;++index1) { //upper wave + text = text + char(index1); + text2 = text + char(index1 - 1); + wait(lengh_index); + aout = 0.5 + ((*text + *text2) * 0.5 * (loud - add) * 0.5); + if (*text == 1) { + } + } + for (index2 = 0; index2 < point_read; ++index2) { //lower wave + text = text + char(index2); + text2 = text + char(index1 - 1); + wait(lengh_index); + aout = 0.5 - ((*text + *text2) * 0.5 * (loud - add) * 0.5); + if (*text == 1) { + } + } + myled3 = false; + combind = 0; //combine clear + } + } + if (combine == true) { // next combine set + combind = note; + } +} + +void Play_Pause(float lengh) { + AnalogOut aout(p18); + + myled4 = true; + aout = 0.5; + wait(lengh); + myled4 = false; +} + +float Check_loud() { + DigitalIn up(p5); + DigitalIn down(p6); +/* while (up.read == 0 | index < 10000 */ + + return 0; + } \ No newline at end of file