Conversions for the LCD display in FRDM-KL46Z

Dependents:   eem202a_display eem202a_resolutedreamer_1

Revision:
1:cf83568dc17a
Parent:
0:ca69bce3284f
Child:
2:9467805cb02b
--- a/convert.cpp	Sat Apr 19 08:20:12 2014 +0000
+++ b/convert.cpp	Sat Apr 19 17:42:24 2014 +0000
@@ -1,13 +1,13 @@
 #include "convert.h"
 
-convert::convert()
+Convert::Convert()
 {
     this->prepare();
    
     return;
 }
 
-void convert::prepare(void)
+void Convert::prepare(void)
 {
     this->blink(-1); 
     this->clear();
@@ -20,7 +20,7 @@
     return;
 }
 
-bool convert::display_digits(unsigned int number, bool negate)
+bool Convert::display_digits(unsigned int number, bool negate)
 {
     register unsigned short int c1 = ((unsigned int) number / 1000);
     register unsigned short int c2 = ((unsigned int) number / 100) - (c1 * 10);
@@ -40,7 +40,7 @@
     return false;
 }
 
-bool convert::display(unsigned int number)
+bool Convert::display(unsigned int number)
 {
     if (number > 9999)
     {
@@ -59,7 +59,7 @@
     return false;
 }
 
-bool convert::display(int number)
+bool Convert::display(int number)
 {
     bool negate = (number < 0);
     if (negate)
@@ -85,7 +85,7 @@
     }
 }
 
-bool convert::display(double number)
+bool Convert::display(double number)
 {
 // >=10000   OVL
 // >=1000   1234
@@ -94,7 +94,7 @@
         this->DP1(false);
         this->DP2(false);
         this->DP3(false);
-        this->display((unsigned int) (number));
+        return this->display((unsigned int) (number));
     }
 // >=100    123.4
     else if (number >= 100.)
@@ -102,7 +102,7 @@
         this->DP1(false);
         this->DP2(false);
         this->DP3(true);
-        this->display((unsigned int) (number*10.));
+        return this->display((unsigned int) (number*10.));
     }
 // >=10     12.34
     else if (number >= 10.)
@@ -110,7 +110,7 @@
         this->DP1(false);
         this->DP2(true);
         this->DP3(false);
-        this->display((unsigned int) (number*100.));
+        return this->display((unsigned int) (number*100.));
     }
 // >=0      1.234
     else if (number >= 0.)
@@ -118,7 +118,7 @@
         this->DP1(true);
         this->DP2(false);
         this->DP3(false);
-        this->display((int) (number*1000.));
+        return this->display((int) (number*1000.));
     }
 // <0
 // <=-1     -1.23
@@ -128,7 +128,7 @@
         this->DP1(false);
         this->DP2(true);
         this->DP3(false);
-        this->display((int) (number*100.));
+        return this->display((int) (number*100.));
     }
 // <=-100   -123
     else if (number >= -100.)
@@ -136,21 +136,33 @@
         this->DP1(false);
         this->DP2(false);
         this->DP3(true);
-        this->display((int) (number*10.));
+        return this->display((int) (number*10.));
     }
     else
     {
         this->DP1(false);
         this->DP2(false);
         this->DP3(false);
-        this->display((int) (number*1.));
+        return this->display((int) (number*1.));
     };
 // <=-1000  -OVL
        
     return true;
 }
 
-bool convert::display(float number)
+bool Convert::display(float number)
 {
     return display((double) number);
 }
+
+bool Convert::display(char text[4])
+{
+    this->DP1(false);
+    this->DP2(false);
+    this->DP3(false);
+    this->putc(text[0]);
+    this->putc(text[1]);
+    this->putc(text[2]);
+    this->putc(text[3]);
+    return false;
+}