Chris Dick
/
Gameduino_Snow_demo
White noise demo for the Gameduino
Diff: main.cpp
- Revision:
- 0:9962f75920b3
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Fri Dec 21 14:07:00 2012 +0000 @@ -0,0 +1,22 @@ +#include "mbed.h" +#include "GD.h" +#include "random.h" +#include "shield.h" + +GDClass GD(ARD_MOSI, ARD_MISO, ARD_SCK, ARD_D9, USBTX, USBRX) ; +int main() +{ + GD.begin(); + int i; + for (i = 0; i < 256; i++) { + GD.wr16(RAM_PAL + (4 * i + 0) * 2, RGB(0,0,0)); + GD.wr16(RAM_PAL + (4 * i + 1) * 2, RGB(0x20,0x20,0x20)); + GD.wr16(RAM_PAL + (4 * i + 2) * 2, RGB(0x40,0x40,0x40)); + GD.wr16(RAM_PAL + (4 * i + 3) * 2, RGB(0xff,0xff,0xff)); + } + GD.microcode(random_code, sizeof(random_code)); +} + +void loop() +{ +} \ No newline at end of file