White noise demo for the Gameduino

Dependencies:   Gameduino mbed

Revision:
0:9962f75920b3
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Fri Dec 21 14:07:00 2012 +0000
@@ -0,0 +1,22 @@
+#include "mbed.h"
+#include "GD.h"
+#include "random.h"
+#include "shield.h"
+
+GDClass GD(ARD_MOSI, ARD_MISO, ARD_SCK, ARD_D9, USBTX, USBRX) ;
+int main()
+{
+  GD.begin();
+  int i;
+  for (i = 0; i < 256; i++) {
+    GD.wr16(RAM_PAL + (4 * i + 0) * 2, RGB(0,0,0));
+    GD.wr16(RAM_PAL + (4 * i + 1) * 2, RGB(0x20,0x20,0x20));
+    GD.wr16(RAM_PAL + (4 * i + 2) * 2, RGB(0x40,0x40,0x40));
+    GD.wr16(RAM_PAL + (4 * i + 3) * 2, RGB(0xff,0xff,0xff));
+  }
+  GD.microcode(random_code, sizeof(random_code));
+}
+
+void loop()
+{
+}
\ No newline at end of file