Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Game.h@18:70190f956a24, 2013-06-17 (annotated)
- Committer:
- RichardE
- Date:
- Mon Jun 17 15:10:43 2013 +0000
- Revision:
- 18:70190f956a24
- Parent:
- 0:5fa232ee5fdf
Improved response to button 1 when entering high scores (HighScoreEntry.cpp).
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
RichardE | 0:5fa232ee5fdf | 1 | /* |
RichardE | 0:5fa232ee5fdf | 2 | * SOURCE FILE : Game.h |
RichardE | 0:5fa232ee5fdf | 3 | * |
RichardE | 0:5fa232ee5fdf | 4 | * Abstract base class for all games. |
RichardE | 0:5fa232ee5fdf | 5 | * |
RichardE | 0:5fa232ee5fdf | 6 | */ |
RichardE | 0:5fa232ee5fdf | 7 | |
RichardE | 0:5fa232ee5fdf | 8 | #ifndef GameIncluded |
RichardE | 0:5fa232ee5fdf | 9 | |
RichardE | 0:5fa232ee5fdf | 10 | #define GameIncluded |
RichardE | 0:5fa232ee5fdf | 11 | |
RichardE | 0:5fa232ee5fdf | 12 | class Game { |
RichardE | 0:5fa232ee5fdf | 13 | |
RichardE | 0:5fa232ee5fdf | 14 | public : |
RichardE | 0:5fa232ee5fdf | 15 | |
RichardE | 0:5fa232ee5fdf | 16 | /*****************/ |
RichardE | 0:5fa232ee5fdf | 17 | /* PLAY THE GAME */ |
RichardE | 0:5fa232ee5fdf | 18 | /*****************/ |
RichardE | 0:5fa232ee5fdf | 19 | // This NEVER exits. |
RichardE | 0:5fa232ee5fdf | 20 | void Play( void ); |
RichardE | 0:5fa232ee5fdf | 21 | |
RichardE | 0:5fa232ee5fdf | 22 | }; |
RichardE | 0:5fa232ee5fdf | 23 | |
RichardE | 0:5fa232ee5fdf | 24 | #endif |
RichardE | 0:5fa232ee5fdf | 25 | |
RichardE | 0:5fa232ee5fdf | 26 | /* END of Game.h */ |
RichardE | 0:5fa232ee5fdf | 27 |