Demo program for library named SD_PlayerSkeleton of SD card player skeleton. SD カードプレーヤのための骨組みとして使うためのライブラリ SD_PlayerSkeleton の使用例.このプログラムについては,CQ出版社インターフェース誌 2018年7月号で解説している.

Dependencies:   F746_GUI F746_SAI_IO SD_PlayerSkeleton

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arm_lms_instance_f32 Struct Reference

arm_lms_instance_f32 Struct Reference

Instance structure for the floating-point LMS filter. More...

#include <arm_math.h>

Data Fields

uint16_t numTaps
 number of coefficients in the filter.
float32_t * pState
 points to the state variable array.
float32_t * pCoeffs
 points to the coefficient array.
float32_t mu
 step size that controls filter coefficient updates.

Detailed Description

Instance structure for the floating-point LMS filter.

Definition at line 4216 of file arm_math.h.


Field Documentation

float32_t mu

step size that controls filter coefficient updates.

Definition at line 4221 of file arm_math.h.

uint16_t numTaps

number of coefficients in the filter.

Definition at line 4218 of file arm_math.h.

float32_t* pCoeffs

points to the coefficient array.

The array is of length numTaps.

Definition at line 4220 of file arm_math.h.

float32_t* pState

points to the state variable array.

The array is of length numTaps+blockSize-1.

Definition at line 4219 of file arm_math.h.