Demo program for library named SD_PlayerSkeleton of SD card player skeleton. SD カードプレーヤのための骨組みとして使うためのライブラリ SD_PlayerSkeleton の使用例.このプログラムについては,CQ出版社インターフェース誌 2018年7月号で解説している.
Dependencies: F746_GUI F746_SAI_IO SD_PlayerSkeleton
arm_fir_sparse_instance_f32 Struct Reference
Instance structure for the floating-point sparse FIR filter. More...
#include <arm_math.h>
Data Fields | |
uint16_t | numTaps |
number of coefficients in the filter. | |
uint16_t | stateIndex |
state buffer index. | |
float32_t * | pState |
points to the state buffer array. | |
float32_t * | pCoeffs |
points to the coefficient array. | |
uint16_t | maxDelay |
maximum offset specified by the pTapDelay array. | |
int32_t * | pTapDelay |
points to the array of delay values. |
Detailed Description
Instance structure for the floating-point sparse FIR filter.
Definition at line 4707 of file arm_math.h.
Field Documentation
uint16_t maxDelay |
maximum offset specified by the pTapDelay array.
Definition at line 4713 of file arm_math.h.
uint16_t numTaps |
number of coefficients in the filter.
Definition at line 4709 of file arm_math.h.
float32_t* pCoeffs |
points to the coefficient array.
The array is of length numTaps.
Definition at line 4712 of file arm_math.h.
float32_t* pState |
points to the state buffer array.
The array is of length maxDelay+blockSize-1.
Definition at line 4711 of file arm_math.h.
int32_t* pTapDelay |
points to the array of delay values.
The array is of length numTaps.
Definition at line 4714 of file arm_math.h.
uint16_t stateIndex |
state buffer index.
Points to the oldest sample in the state buffer.
Definition at line 4710 of file arm_math.h.
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