Revision:
4:545e25d4c3d8
Parent:
0:601fd83c75e0
--- a/xfont_8.h	Wed Jan 05 22:35:52 2011 +0000
+++ b/xfont_8.h	Sat Jan 08 16:27:12 2011 +0000
@@ -4,38 +4,38 @@
 const XGlyph xfont_8[] = {
     {  0, 5, 8, 0, 0, 0, 0, (const char[]){ 0xFF, 0x81, 0x81, 0x81, 0xFF } },
     { 32, 2, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x00 } },
-    { 33, 1, 8, 0, 0, 0, 0, (const char[]){ 0x2F } }, //  !
-    { 34, 4, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x03, 0x00, 0x03 } }, //  
-    { 35, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x3E, 0x14, 0x3E, 0x14 } }, //  
-    { 36, 5, 8, 0, 0, 0, 0, (const char[]){ 0x24, 0x6A, 0x3E, 0x2B, 0x12 } }, //  
-    { 37, 5, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x10, 0x08, 0x04, 0x22 } }, //  
-    { 38, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x2A, 0x2A, 0x14, 0x20 } }, //  
-    { 39, 3, 8, 2, 0, 0, 1, (const char[]){ 0x00, 0x00, 0x03 } }, //  
-    { 40, 3, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x1E, 0x21 } }, //  
-    { 41, 4, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x00, 0x21, 0x1E } }, //  
-    { 42, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x08, 0x3E, 0x08, 0x14 } }, //  
-    { 43, 5, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x3E, 0x08, 0x08 } }, //  
-    { 44, 4, 8, 2, 0, 1, 0, (const char[]){ 0x00, 0x80, 0x70, 0x30 } }, //  
-    { 45, 6, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x08, 0x08, 0x08, 0x08 } }, //  
-    { 46, 4, 8, 2, 0, 0, 0, (const char[]){ 0x00, 0x00, 0x30, 0x30 } }, //  
-    { 47, 5, 8, 0, 0, 0, 0, (const char[]){ 0x20, 0x10, 0x08, 0x04, 0x02 } }, //  
-    { 48, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x31, 0x2D, 0x23, 0x1E } }, //  
-    { 49, 3, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x02, 0x3F } }, //  
-    { 50, 5, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x31, 0x29, 0x25, 0x22 } }, //  
-    { 51, 5, 8, 0, 0, 0, 0, (const char[]){ 0x12, 0x21, 0x25, 0x25, 0x1A } }, //  
-    { 52, 5, 8, 0, 0, 0, 0, (const char[]){ 0x18, 0x14, 0x12, 0x3F, 0x10 } }, //  
-    { 53, 5, 8, 0, 0, 0, 0, (const char[]){ 0x17, 0x25, 0x25, 0x25, 0x19 } }, //  
-    { 54, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x25, 0x25, 0x25, 0x18 } }, //  
-    { 55, 5, 8, 0, 0, 0, 0, (const char[]){ 0x01, 0x01, 0x39, 0x05, 0x03 } }, //  
-    { 56, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1A, 0x25, 0x25, 0x25, 0x1A } }, //  
-    { 57, 5, 8, 0, 0, 0, 0, (const char[]){ 0x06, 0x29, 0x29, 0x29, 0x1E } }, //  
-    { 58, 4, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x36, 0x36 } }, //  
-    { 59, 4, 8, 2, 0, 1, 0, (const char[]){ 0x00, 0x80, 0x76, 0x36 } }, //  
-    { 60, 6, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x14, 0x14, 0x22, 0x22 } }, //  
-    { 61, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x14, 0x14, 0x14, 0x14 } }, //  
-    { 62, 6, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x22, 0x14, 0x14, 0x08, 0x08 } }, //  
-    { 63, 5, 8, 0, 0, 0, 0, (const char[]){ 0x02, 0x01, 0x29, 0x05, 0x02 } }, //  
-    { 64, 6, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x41, 0x5D, 0x55, 0x5E, 0x20 } }, //  
+    { 33, 1, 8, 0, 0, 0, 0, (const char[]){ 0x2F } },                         //  !
+    { 34, 3, 8, 0, 0, 1, 1, (const char[]){ 0x03, 0x00, 0x03 } },             //  "
+    { 35, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x3E, 0x14, 0x3E, 0x14 } }, //  #
+    { 36, 5, 8, 0, 0, 0, 0, (const char[]){ 0x24, 0x6A, 0x3E, 0x2B, 0x12 } }, //  $
+    { 37, 5, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x10, 0x08, 0x04, 0x22 } }, //  %
+    { 38, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x2A, 0x2A, 0x14, 0x20 } }, //  &
+    { 39, 1, 8, 0, 0, 1, 1, (const char[]){ 0x03 } },                         //  '
+    { 40, 2, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21 } },                   //  (
+    { 41, 2, 8, 0, 0, 0, 0, (const char[]){ 0x21, 0x1E } },                   //  )
+    { 42, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x08, 0x3E, 0x08, 0x14 } }, //  *
+    { 43, 5, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x3E, 0x08, 0x08 } }, //  +
+    { 44, 4, 8, 2, 0, 1, 0, (const char[]){ 0x00, 0x80, 0x70, 0x30 } },       //  ,
+    { 45, 5, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x08, 0x08, 0x08 } }, //  -
+    { 46, 5, 8, 2, 0, 0, 0, (const char[]){ 0x00, 0x00, 0x30, 0x30, 0x00 } }, //  .
+    { 47, 5, 8, 0, 0, 0, 0, (const char[]){ 0x20, 0x10, 0x08, 0x04, 0x02 } }, //  /
+    { 48, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x31, 0x2D, 0x23, 0x1E } }, //  0
+    { 49, 5, 8, 0, 0, 0, 0, (const char[]){ 0x00, 0x00, 0x02, 0x3F, 0x00 } }, //  1
+    { 50, 5, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x31, 0x29, 0x25, 0x22 } }, //  2
+    { 51, 5, 8, 0, 0, 0, 0, (const char[]){ 0x12, 0x21, 0x25, 0x25, 0x1A } }, //  3
+    { 52, 5, 8, 0, 0, 0, 0, (const char[]){ 0x18, 0x14, 0x12, 0x3F, 0x10 } }, //  4
+    { 53, 5, 8, 0, 0, 0, 0, (const char[]){ 0x17, 0x25, 0x25, 0x25, 0x19 } }, //  5
+    { 54, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x25, 0x25, 0x25, 0x18 } }, //  6
+    { 55, 5, 8, 0, 0, 0, 0, (const char[]){ 0x01, 0x01, 0x39, 0x05, 0x03 } }, //  7
+    { 56, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1A, 0x25, 0x25, 0x25, 0x1A } }, //  8
+    { 57, 5, 8, 0, 0, 0, 0, (const char[]){ 0x06, 0x29, 0x29, 0x29, 0x1E } }, //  9
+    { 58, 4, 8, 2, 0, 2, 0, (const char[]){ 0x00, 0x00, 0x36, 0x36 } },       //  :
+    { 59, 4, 8, 2, 0, 1, 0, (const char[]){ 0x00, 0x80, 0x76, 0x36 } },       //  ;
+    { 60, 6, 8, 0, 0, 0, 0, (const char[]){ 0x08, 0x08, 0x14, 0x14, 0x22, 0x22 } }, //  <
+    { 61, 5, 8, 0, 0, 0, 0, (const char[]){ 0x14, 0x14, 0x14, 0x14, 0x14 } }, //  =
+    { 62, 6, 8, 0, 0, 0, 0, (const char[]){ 0x22, 0x22, 0x14, 0x14, 0x08, 0x08 } }, //  >
+    { 63, 5, 8, 0, 0, 0, 0, (const char[]){ 0x02, 0x01, 0x29, 0x05, 0x02 } }, //  ?
+    { 64, 6, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x41, 0x5D, 0x55, 0x5E, 0x20 } }, //  @
     { 65, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3E, 0x09, 0x09, 0x09, 0x3E } }, //  
     { 66, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x25, 0x25, 0x25, 0x1A } }, //  
     { 67, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x21, 0x21, 0x12 } }, //  
@@ -44,7 +44,7 @@
     { 70, 5, 8, 0, 0, 0, 2, (const char[]){ 0x3F, 0x05, 0x05, 0x05, 0x01 } }, //  
     { 71, 5, 8, 0, 0, 0, 0, (const char[]){ 0x1E, 0x21, 0x21, 0x29, 0x1A } }, //  
     { 72, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x04, 0x04, 0x04, 0x3F } }, //  
-    { 73, 4, 8, 1, 0, 1, 0, (const char[]){ 0x00, 0x21, 0x3F, 0x21 } }, //  
+    { 73, 3, 8, 0, 0, 0, 0, (const char[]){ 0x21, 0x3F, 0x21 } },             //  I
     { 74, 5, 8, 1, 0, 0, 0, (const char[]){ 0x18, 0x20, 0x21, 0x1F, 0x01 } }, //  
     { 75, 5, 8, 0, 0, 0, 0, (const char[]){ 0x3F, 0x04, 0x04, 0x0A, 0x31 } }, //  
     { 76, 5, 8, 0, 1, 0, 0, (const char[]){ 0x3F, 0x20, 0x20, 0x20, 0x20 } }, //