Basic RenBuggy program - Start here with RenBuggy

Dependencies:   SevenSegmentDisplay mbed

Fork of Renbed_Buggy_Basics by Miskin Project

Revision:
0:23373ebd6d3a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/buggy_functions.h	Thu Apr 21 08:59:08 2016 +0000
@@ -0,0 +1,37 @@
+/*********************************************************
+*buggy_functions.h                                       *
+*Author: Elijah Orr & Dan Argust                         *
+*                                                        *
+*A library of functions that can be used to control the  *
+*RenBuggy.                                               *
+*********************************************************/
+
+/* include guards are used to prevent problems caused by 
+multiple definitions */
+#ifndef BUGGY_FUNCTIONS_H
+#define BUGGY_FUNCTIONS_H
+
+/* mbed.h must be included in this file also */
+#include "mbed.h"
+
+/* #define LeftMotorPin p5 tells the preprocessor to replace
+any mention of LeftMotorPin with p5 etc. */
+#define LeftMotorPin p5
+#define RightMotorPin p6
+
+/* these are function prototypes that declare all the functions
+in the library.*/
+extern void forward(float); //Move the buggy forward for (float) seconds
+extern void left(float); //Turn left for (float) seconds
+extern void right(float); //Turn right for (float) seconds
+extern void hold(float); //Hold the buggy in an idle state for (float) seconds
+extern void stop(); //Stop all motors
+
+extern void readButton(float); //Similar to hold, but scans for button presses while waiting
+extern int rollDice(); //Randomly generate a number a display it on the seven segment display
+
+/* stop() and rollDice() do not need to be giving a float
+to be run unlike the other functions which use a (float)
+to know how long they should run for */
+
+#endif // BUGGY_FUNCTIONS_H
\ No newline at end of file