Base class for IP Based Networking Libraries
Dependencies: DnsQuery
Dependents: TempTower BSDInterfaceTests HelloBSDInterface ESP8266InterfaceTests ... more
For a complete getting started guide see the wiki...
Network Socket API
The Network Socket API provides a common interface for using sockets on network devices. The API provides a simple class-based interface that should be familiar to users experienced with other socket APIs. Additionally, the API provides a simple interface for implementing network devices, making it easy to connect hardware agnostic programs to new devices.
Network Interfaces
The NetworkInterface provides an abstract class for network devices that support sockets. Devices should provide a DeviceInterface class that inherits this interface and adds implementation specific methods for using the device. A NetworkInterface must be provided to a Socket constructor to open a socket on the interface. Currently two subclasses are defined for common devices, EthernetInterface
and WiFiInterface.
Sockets
The Socket class is used for managing network sockets. Once opened, the socket provides a pipe through which data can sent and recieved to a specific endpoint. The socket class can be instantiated as either a TCPSocket
or a UDPSocket
which defines the protocol used for the connection.
SocketAddress.h
- Committer:
- Christopher Haster
- Date:
- 2016-04-19
- Revision:
- 94:644df37bb05b
- Parent:
- 89:b1d417383c0d
- Child:
- 104:d28d8b508e7c
File content as of revision 94:644df37bb05b:
/* Socket * Copyright (c) 2015 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SOCKET_ADDRESS_H #define SOCKET_ADDRESS_H #include <stdint.h> /** Maximum size of IP address representation */ #define NSAPI_IP_SIZE NSAPI_IPv6_SIZE /** Maximum number of bytes for IP address */ #define NSAPI_IP_BYTES NSAPI_IPv6_BYTES /** Enum of address families * @enum nsapi_family_t */ enum nsapi_version_t { NSAPI_IPv4, /*!< Address is IPv4 */ NSAPI_IPv6, /*!< Address is IPv6 */ }; /** Size of IPv4 representation */ #define NSAPI_IPv4_SIZE 16 /** Number of bytes in IPv4 address */ #define NSAPI_IPv4_BYTES 4 /** Size of IPv6 representation */ #define NSAPI_IPv6_SIZE 40 /** Number of bytes in IPv6 address */ #define NSAPI_IPv6_BYTES 16 // Predeclared classes class NetworkInterface; /** A general address class composed of the IP address and optional port */ class SocketAddress { public: /** SocketAddress construction using DNS resolution * @param iface NetworkInterface to use for DNS resolution * @param addr Null-terminated hostname that will be resolved * @param port Optional 16-bit port * @note on failure, IP address and port will be set to zero */ SocketAddress(NetworkInterface *iface, const char *addr, uint16_t port = 0); /** SocketAddress construction * @param addr Null-terminated IP address * @param port Optional 16-bit port */ SocketAddress(const char *addr = 0, uint16_t port = 0); /** SocketAddress construction * @param bytes Bytes to assign to address in big-endian order * @param version IP address version, NSAPI_IPv4 or NSAPI_IPv6 * @param port Optional 16-bit port */ SocketAddress(const void *bytes, nsapi_version_t version, uint16_t port = 0); /** SocketAddress construction * @param addr SocketAddress to copy */ SocketAddress(const SocketAddress &addr); /** Set the IP address * @param addr Null-terminated string representing the IP address */ void set_ip_address(const char *addr); /** Set the IP address bytes directly * @param bytes Bytes to assign to address in big-endian order * @param version IP address version, NSAPI_IPv4 or NSAPI_IPv6 */ void set_ip_bytes(const void *bytes, nsapi_version_t version); /** Set the port * @param port 16-bit port */ void set_port(uint16_t port); /** Get the IP address * @return The string representation of the IP Address */ const char *get_ip_address() const; /** Get the IP address bytes directly * @return IP address bytes */ const void *get_ip_bytes() const; /** Get the type of the IP address * @return IP address version, NSAPI_IPv4 or NSAPI_IPv6 */ nsapi_version_t get_ip_version() const; /** Get the port * @return The 16-bit port */ uint16_t get_port() const; /** Determine if address is all zeros * @return True if address is not zero address */ operator bool() const; private: char _ip_address[NSAPI_IP_SIZE]; uint8_t _ip_bytes[NSAPI_IP_BYTES]; nsapi_version_t _ip_version; uint16_t _port; }; #endif