code ax12 petit robot 12/05/2017

Fork of command_AX12_petit_robot_V3 by CRAC Team

main.cpp

Committer:
SquirrelGod
Date:
2017-04-19
Revision:
3:6cbd7d2c78f4
Parent:
2:99b1cb0d9f5e
Child:
4:888b32bc5b63

File content as of revision 3:6cbd7d2c78f4:

#include "mbed.h"
#include "AX12.h"
#include "cmsis.h"
#include "ident_crac.h"

#define SIZE_FIFO 14
#define TIME 0.8
        
                             /*  DECLARATION VARIABLES */
CAN can1(p30,p29);
CANMessage msgRxBuffer[SIZE_FIFO];
unsigned char FIFO_ecriture=0; //Position du fifo pour la reception CAN
unsigned char FIFO_lecture=0;//Position du fifo de lecture des messages CAN

extern "C" void mbed_reset();//Pour pouvoir reset la carte

unsigned char action = 0, choix = 0;
short vitesse=700;
float angle=0.0;
float test_socle=0.0,test_bas=0.0,test_milieu=0.0,test_haut=0.0,test_ventouse=0.0, test_calcul=0.0, valeur_test=0.0;  
AX12 *deux_myAX12, *trois_myAX12, *quatre_myAX12, *sept_myAX12, *huit_myAX12, *quinze_myAX12, *treize_myAX12, *quatorze_myAX12, *dixhuit_myAX12, *multiple_myAX12, *multiple2_myAX12; 
                                 
                                 
                    /*       PROTOTYPES DE FONCTIONS ET POINTEURS       */
                    
                   
                    
/****************************************************************************************/
/* FUNCTION NAME: canProcessRx                                                          */
/* DESCRIPTION  : Fonction de traitement des messages CAN                               */
/****************************************************************************************/
void canProcessRx(void);

/****************************************************************************************/
/* FUNCTION NAME: canRx_ISR                                                             */
/* DESCRIPTION  : Interruption en réception sur le CAN                                  */
/****************************************************************************************/
void canRx_ISR (void);

/****************************************************************************************/
/* FUNCTION NAME: SendRawId                                                             */
/* DESCRIPTION  : Fonction qui permet d'envoi une trame vide à un ID                    */
/****************************************************************************************/
void SendRawId (unsigned short id);

/****************************************************************************************/
/* FUNCTION NAME: Initialisation_position                                               */
/* DESCRIPTION  : Fonction qui place les bras en position verticale                     */
/****************************************************************************************/
void Initialisation_position(void);

/****************************************************************************************/
/* FUNCTION NAME: Preparation_prise                                                     */
/* DESCRIPTION  : Fonction qui prepare le robot pour prendre les modules                */
/****************************************************************************************/
void Preparation_prise(unsigned char choix);

/****************************************************************************************/
/* FUNCTION NAME: Stockage_haut                                                         */
/* DESCRIPTION  : Fonction qui prend et stocke les modules dans la position haute       */
/****************************************************************************************/
void Stockage_haut(unsigned char choix);

/****************************************************************************************/
/* FUNCTION NAME: Stockage_bas                                                          */
/* DESCRIPTION  : Fonction qui prend et stocke un module dans la pince                  */
/****************************************************************************************/
void Stockage_bas(unsigned char choix);

/****************************************************************************************/
/* FUNCTION NAME: Deposer                                                               */
/* DESCRIPTION  : Fonction qui permet de déposer un module                              */
/****************************************************************************************/
void Deposer(unsigned char choix);

/****************************************************************************************/
/* FUNCTION NAME: Preparation_depos_bas                                                 */
/* DESCRIPTION  : Fonction qui prépare le depos d'un module en bas                      */
/****************************************************************************************/
void Preparation_depos_bas(unsigned char choix);

/****************************************************************************************/
/* FUNCTION NAME: Preparation_depos_haut                                                */
/* DESCRIPTION  : Fonction qui prépare le depos d'un module en haut                     */
/****************************************************************************************/
void Preparation_depos_haut(unsigned char choix);

/****************************************************************************************/
/* FUNCTION NAME: Pousser_module                                                        */
/* DESCRIPTION  : Fonction qui permet pousser le module situé à l'entrée de la bas      */
/****************************************************************************************/
void Pousser_module(unsigned char choix);

Timer t;
Ticker flipper;

///////////TABLEAU PINCE DROITE ///////////////////////////
static char TAB1[25]=   {0x12,0xDA, 0x00, 0xFF, 0x00,               ///Position initiale          
                         0x04,0xF4, 0x01, 0xFF, 0x00,
                         0x07,0x50, 0x00, 0xFF, 0x00,
                         0x0F,0xB0, 0x03, 0xFF, 0x00};                              

static char TAB2[25]=   {0x12,0xFF, 0x02, 0xFF, 0x03,               ///Preparation prise              
                         0x04,0xE9, 0x00, 0xFF, 0x03,
                         0x07,0xF4, 0x01, 0xFF, 0x03,
                         0x0F,0xF4, 0x01, 0xFF, 0x03};
                         
static char TAB3[25]=   {0x12,0xFF, 0x02, 0xFF, 0x03,               ///Stockage haut/bas (attraper module)            
                         0x04,0xE9, 0x00, 0xFF, 0x03,
                         0x07,0xB5, 0x00, 0xFF, 0x03,
                         0x0F,0x39, 0x03, 0xFF, 0x03}; 

static char TAB4[25]=   {0x12,0x35, 0x01, 0xFF, 0x03,               ///Stockage haut (bras en l'air)   
                         0x04,0x00, 0x02, 0xFF, 0x03,
                         0x07,0xB5, 0x00, 0xFF, 0x03,
                         0x0F,0x39, 0x03, 0xFF, 0x03}; 
                         
static char TAB5[25]=   {0x12,0x35, 0x01, 0xFF, 0x00,               ///Stockage haut (module sur tige)              
                         0x04,0x60, 0x01, 0xFF, 0x00,
                         0x07,0xB5, 0x00, 0xFF, 0x00,
                         0x0F,0x39, 0x03, 0xFF, 0x00}; 
                         
static char TAB6[25]=   {0x12,0x35, 0x01, 0xFF, 0x03,               ///Stockage haut (pince ouverte)            
                         0x04,0x50, 0x01, 0xFF, 0x03,
                         0x07,0x0A, 0x01, 0xFF, 0x03,
                         0x0F,0xDD, 0x02, 0xFF, 0x03}; 
                         
static char TAB7[25]=   {0x12,0xA6, 0x00, 0xFF, 0x03,               ///Stockage bas (bras en l'air)              
                         0x04,0xDE, 0x03, 0xFF, 0x03,
                         0x07,0xB5, 0x00, 0xFF, 0x03,
                         0x0F,0x39, 0x03, 0xFF, 0x03}; 
                         
static char TAB8[25]=   {0x12,0xF4, 0x01, 0xFF, 0x00,               ///Deposer bas (descendre bras)            
                         0x04,0x00, 0x03, 0xFF, 0x00,
                         0x07,0xB5, 0x00, 0xFF, 0x00,
                         0x0F,0x39, 0x03, 0xFF, 0x00}; 
                         
static char TAB9[25]=   {0x12,0xF4, 0x01, 0xFF, 0x03,               ///Deposer bas (pince ouverte)            
                         0x04,0x00, 0x03, 0xFF, 0x03,
                         0x07,0xF4, 0x01, 0xFF, 0x03,
                         0x0F,0xF4, 0x01, 0xFF, 0x03}; 
                         
static char TAB10[25]=   {0x12,0x35, 0x01, 0xFF, 0x00,               ///deposer bas (preparation module haut)              
                         0x04,0x00, 0x02, 0xFF, 0x00,
                         0x07,0xB5, 0x00, 0xFF, 0x00,
                         0x0F,0x39, 0x03, 0xFF, 0x00};   
                         
static char TAB11[25]=   {0x12,0xB0, 0x01, 0xFF, 0x00,               ///Pousser module (bras en bas)            
                         0x04,0x00, 0x03, 0xFF, 0x00,
                         0x07,0xB5, 0x00, 0xFF, 0x00,
                         0x0F,0x39, 0x03, 0xFF, 0x00};                                                                          
                         
                         
//////////////////TABLEAU PINCE GAUCHE /////////////////////////////
static char TAB21[25]=   {0x08,0xDA, 0x00, 0xFF, 0x00,               ///Position initiale          
                         0x03,0xF4, 0x01, 0xFF, 0x00,
                         0x0D,0x50, 0x00, 0xFF, 0x00,
                         0x0E,0xB0, 0x03, 0xFF, 0x00};                              

static char TAB22[25]=   {0x08,0xFF, 0x02, 0xFF, 0x03,               ///Preparation prise              
                         0x03,0xE9, 0x00, 0xFF, 0x03,
                         0x0D,0xF4, 0x01, 0xFF, 0x03,
                         0x0E,0xF4, 0x01, 0xFF, 0x03};
                         
static char TAB23[25]=   {0x08,0xFF, 0x02, 0xFF, 0x03,               ///Stockage haut/bas (attraper module)            
                         0x03,0xE9, 0x00, 0xFF, 0x03,
                         0x0D,0xB5, 0x00, 0xFF, 0x03,
                         0x0E,0x39, 0x03, 0xFF, 0x03}; 

static char TAB24[25]=   {0x08,0x35, 0x01, 0xFF, 0x03,               ///Stockage haut (bras en l'air)   
                         0x03,0x00, 0x02, 0xFF, 0x03,
                         0x0D,0xB5, 0x00, 0xFF, 0x03,
                         0x0E,0x39, 0x03, 0xFF, 0x03}; 
                         
static char TAB25[25]=   {0x08,0x35, 0x01, 0xFF, 0x00,               ///Stockage haut (module sur tige)              
                         0x03,0x60, 0x01, 0xFF, 0x00,
                         0x0D,0xB5, 0x00, 0xFF, 0x00,
                         0x0E,0x39, 0x03, 0xFF, 0x00}; 
                         
static char TAB26[25]=   {0x08,0x35, 0x01, 0xFF, 0x03,               ///Stockage haut (pince ouverte)            
                         0x03,0x50, 0x01, 0xFF, 0x03,
                         0x0D,0x0A, 0x01, 0xFF, 0x03,
                         0x0E,0xDD, 0x02, 0xFF, 0x03}; 
                         
static char TAB27[25]=   {0x08,0xA6, 0x00, 0xFF, 0x03,               ///Stockage bas (bras en l'air)              
                         0x03,0xDE, 0x03, 0xFF, 0x03,
                         0x0D,0xB5, 0x00, 0xFF, 0x03,
                         0x0E,0x39, 0x03, 0xFF, 0x03}; 
                         
static char TAB28[25]=   {0x08,0xF4, 0x01, 0xFF, 0x00,               ///Deposer bas (descendre bras)            
                         0x03,0x00, 0x03, 0xFF, 0x00,
                         0x0D,0xB5, 0x00, 0xFF, 0x00,
                         0x0E,0x39, 0x03, 0xFF, 0x00}; 
                         
static char TAB29[25]=   {0x08,0xF4, 0x01, 0xFF, 0x03,               ///Deposer bas (pince ouverte)            
                         0x03,0x00, 0x03, 0xFF, 0x03,
                         0x0D,0xF4, 0x01, 0xFF, 0x03,
                         0x0E,0xF4, 0x01, 0xFF, 0x03}; 
                         
static char TAB30[25]=   {0x08,0x35, 0x01, 0xFF, 0x00,               ///deposer bas (preparation module haut)              
                         0x03,0x00, 0x02, 0xFF, 0x00,
                         0x0D,0xB5, 0x00, 0xFF, 0x00,
                         0x0E,0x39, 0x03, 0xFF, 0x00};   
                         
static char TAB31[25]=   {0x08,0xB0, 0x01, 0xFF, 0x00,               ///Pousser module (bras en bas)            
                         0x03,0x00, 0x03, 0xFF, 0x00,
                         0x0D,0xB5, 0x00, 0xFF, 0x00,
                         0x0E,0x39, 0x03, 0xFF, 0x00}; 
                                                      
                   
                            /*   ANGLE   */
                            
/*         10° =    0x21, 0x00   |    110°= 0x6E, 0x01    |   210°= 0xBC, 0x02
           20° =    0x42, 0x00   |    120°= 0x90, 0x01    |   220°= 0xDD, 0x02
           30° =    0x64, 0x00   |    130°= 0xB1, 0x01
           40° =    0x85, 0x00   |    140°= 0xD2, 0x01
           50° =    0xA6, 0x00   |    150°= 0xF4, 0x01
           60° =    0xC8, 0x00   |    160°= 0x15, 0x02
           70° =    0xE9, 0x00   |    170°= 0x36, 0x02
           80° =    0x0A, 0x01   |    180°= 0x58, 0x02
           90° =    0x2C, 0x01   |    190°= 0x79, 0x02
           100°=    0x4D, 0x01   |    200°= 0x9A, 0x02                         */                   

                            /*  NUMERO AX12  */
                            
/*         0 =    0x00   |    9  =    0x09  |  18 =   0x12
           1 =    0x01   |    10 =    0x0A 
           2 =    0x02   |    11 =    0x0B
           3 =    0x03   |    12 =    0x0C
           4 =    0x04   |    13 =    0x0D
           5 =    0x05   |    14 =    0x0E
           6 =    0x06   |    15 =    0x0F
           7 =    0x07   |    16 =    0x10
           8 =    0x08   |    17 =    0x11                      */


                  
                                        /* MAIN */                 

int main() 
{
    can1.frequency(1000000); // fréquence de travail 1Mbit/s
    can1.attach(&canRx_ISR); // création de l'interrupt attachée à la réception sur le CAN
    
    CANMessage TrameTx = CANMessage();
    TrameTx.format=CANStandard;
    TrameTx.type=CANData;
 
    trois_myAX12 = new AX12(p9, p10, 3, 1000000);     //pince gauche
    treize_myAX12 = new AX12(p9, p10, 13, 1000000);       //pince gauche
    quatorze_myAX12 = new AX12(p9, p10, 14, 1000000);    //pince gauche
    huit_myAX12 = new AX12(p9, p10, 8, 1000000);   //pince gauche
    
    quatre_myAX12 = new AX12(p13, p14, 4, 1000000);     //pince droite
    sept_myAX12 = new AX12(p13, p14, 7, 1000000);       //pince droite
    quinze_myAX12 = new AX12(p13, p14, 15, 1000000);    //pince droite
    dixhuit_myAX12 = new AX12(p13, p14, 18, 1000000);   //pince droite
        
    multiple_myAX12 = new AX12(p13,p14,0xFE,1000000); 
    multiple2_myAX12 = new AX12(p9,p10,0xFE,1000000); 

    //Initialisation de la position du bras
    Initialisation_position();
       
     while(true) {
        canProcessRx();//Traitement des trames CAN en attente  
        
        if (action == 0){
            
            /*
            TrameTx.id = 0x092;
            TrameTx.len = 1;
            TrameTx.data[0] = 0;
            can1.write(TrameTx);
            */
            
            action = 2;
            }
    }
}    

                        /*              FONCTIONS                */
    
/****************************************************************************************/
/* FUNCTION NAME: canProcessRx                                                          */
/* DESCRIPTION  : Fonction de traitement des messages CAN                               */
/****************************************************************************************/
void canProcessRx(void)
{
    static signed char FIFO_occupation=0,FIFO_max_occupation=0;
    CANMessage msgTx=CANMessage();
    FIFO_occupation=FIFO_ecriture-FIFO_lecture;
    if(FIFO_occupation<0)
        FIFO_occupation=FIFO_occupation+SIZE_FIFO;
    if(FIFO_max_occupation<FIFO_occupation)
        FIFO_max_occupation=FIFO_occupation;
    if(FIFO_occupation!=0) {
        
        switch(msgRxBuffer[FIFO_lecture].id) {
            case SERVO_AX12_PROCESS : 
                action = 1;
                break;
                
            case CHECK_ACTIONNEURS:
                SendRawId (ALIVE_ACTIONNEURS);
                break;
                
        }
                    
        FIFO_lecture=(FIFO_lecture+1)%SIZE_FIFO;
    }
}    
 
/****************************************************************************************/
/* FUNCTION NAME: canRx_ISR                                                             */
/* DESCRIPTION  : Interruption en réception sur le CAN                                  */
/****************************************************************************************/
void canRx_ISR (void)
{
    if (can1.read(msgRxBuffer[FIFO_ecriture])) {
        if(msgRxBuffer[FIFO_ecriture].id==RESET_STRAT) mbed_reset();
        else FIFO_ecriture=(FIFO_ecriture+1)%SIZE_FIFO;
    }
} 
  
/****************************************************************************************/
/* FUNCTION NAME: SendRawId                                                             */
/* DESCRIPTION  : Fonction qui permet d'envoi une trame vide à un ID                    */
/****************************************************************************************/
void SendRawId (unsigned short id)
{
    CANMessage msgTx=CANMessage();
    msgTx.id=id;
    msgTx.len=0;
    can1.write(msgTx);
}  
  void Init_AX12()                                           // Initialisation des différents paramétres
{
    deux_myAX12-> Set_Goal_speed(vitesse);             // vitesse (0-1023)
    quatre_myAX12-> Set_Goal_speed(vitesse);    
    sept_myAX12-> Set_Goal_speed(vitesse);
    quatorze_myAX12-> Set_Goal_speed(vitesse);
    quinze_myAX12-> Set_Goal_speed(vitesse);
    dixhuit_myAX12-> Set_Goal_speed(vitesse);
    huit_myAX12-> Set_Goal_speed(vitesse);
    trois_myAX12-> Set_Goal_speed(vitesse);
    quatorze_myAX12-> Set_Goal_speed(vitesse);
    treize_myAX12-> Set_Goal_speed(vitesse);
    
    deux_myAX12-> Set_Mode(0);
    quatre_myAX12-> Set_Mode(0);
    sept_myAX12-> Set_Mode(0);
    quatorze_myAX12-> Set_Mode(0);
    quinze_myAX12-> Set_Mode(0);
    dixhuit_myAX12-> Set_Mode(0); 
    huit_myAX12-> Set_Mode(0); 
    trois_myAX12-> Set_Mode(0); 
    quatorze_myAX12-> Set_Mode(0); 
    treize_myAX12-> Set_Mode(0); 
} 
  

/****************************************************************************************/
/* FUNCTION NAME: Initialisation_position                                               */
/* DESCRIPTION  : Fonction qui place les bras en position verticale                     */
/****************************************************************************************/
void Initialisation_position(void){
    multiple_myAX12->multiple_goal_and_speed(4,TAB1);
    wait(TIME);    
    multiple2_myAX12->multiple_goal_and_speed(4,TAB21);
    wait(TIME);
}

/****************************************************************************************/
/* FUNCTION NAME: Preparation_prise                                                     */
/* DESCRIPTION  : Fonction qui prepare le robot pour prendre les modules                */
/****************************************************************************************/
void Preparation_prise(unsigned char choix){    
    if (choix == 1){
        multiple_myAX12->multiple_goal_and_speed(4,TAB2);
        wait(TIME);
    }
    
    else if (choix == 2){
        multiple2_myAX12->multiple_goal_and_speed(4,TAB22);
        wait(TIME);
    }
}

/****************************************************************************************/
/* FUNCTION NAME: Stockage_haut                                                         */
/* DESCRIPTION  : Fonction qui prend et stocke les modules dans la position haute       */
/****************************************************************************************/
void Stockage_haut(unsigned char choix){
    if (choix == 1){
        multiple_myAX12->multiple_goal_and_speed(4,TAB3);
        wait(TIME);
        multiple_myAX12->multiple_goal_and_speed(4,TAB4);
        wait(TIME);
        multiple_myAX12->multiple_goal_and_speed(4,TAB5);
        wait(TIME);
        multiple_myAX12->multiple_goal_and_speed(4,TAB6);
        wait(TIME);
    }
    
    else if (choix == 2){
        multiple2_myAX12->multiple_goal_and_speed(4,TAB23);
        wait(TIME);
        multiple2_myAX12->multiple_goal_and_speed(4,TAB24);
        wait(TIME);
        multiple2_myAX12->multiple_goal_and_speed(4,TAB25);
        wait(TIME);
        multiple2_myAX12->multiple_goal_and_speed(4,TAB26);
        wait(TIME);
    }
}

/****************************************************************************************/
/* FUNCTION NAME: Stockage_bas                                                          */
/* DESCRIPTION  : Fonction qui prend et stocke un module dans la pince                  */
/****************************************************************************************/
void Stockage_bas(unsigned char choix){
    if (choix == 1){
        multiple_myAX12->multiple_goal_and_speed(4,TAB3);
        wait(TIME);
        multiple_myAX12->multiple_goal_and_speed(4,TAB7);
        wait(TIME);
    } 
    
    else if (choix == 2){
        multiple2_myAX12->multiple_goal_and_speed(4,TAB23);
        wait(TIME);
        multiple2_myAX12->multiple_goal_and_speed(4,TAB27);
        wait(TIME);
    }       
}

/****************************************************************************************/
/* FUNCTION NAME: Deposer                                                               */
/* DESCRIPTION  : Fonction qui permet de déposer le module                              */
/****************************************************************************************/
void Deposer(unsigned char choix){
    if (choix == 1){
        multiple_myAX12->multiple_goal_and_speed(4,TAB9);
        wait(TIME);
    }  
    
    else if (choix == 2){
        multiple2_myAX12->multiple_goal_and_speed(4,TAB29);
        wait(TIME);
    }        
}

/****************************************************************************************/
/* FUNCTION NAME: Preparation_depos_bas                                                 */
/* DESCRIPTION  : Fonction qui prépare le depos d'un module en bas                      */
/****************************************************************************************/
void Preparation_depos_bas(unsigned char choix){
    if (choix == 1){
        multiple_myAX12->multiple_goal_and_speed(4,TAB8);
        wait(TIME);
    }
    
    else if (choix == 2){
        multiple2_myAX12->multiple_goal_and_speed(4,TAB28);
        wait(TIME);
    }
}

/****************************************************************************************/
/* FUNCTION NAME: Preparation_depos_haut                                                */
/* DESCRIPTION  : Fonction qui prépare le depos d'un module en haut                     */
/****************************************************************************************/
void Preparation_depos_haut(unsigned char choix){
    if (choix == 1){
        multiple_myAX12->multiple_goal_and_speed(4,TAB6);
        wait(TIME);
        multiple_myAX12->multiple_goal_and_speed(4,TAB5);
        wait(TIME);
        multiple_myAX12->multiple_goal_and_speed(4,TAB10);
        wait(TIME); 
        multiple_myAX12->multiple_goal_and_speed(4,TAB8);
        wait(TIME);   
    }
    
    else if (choix == 2){
        multiple2_myAX12->multiple_goal_and_speed(4,TAB26);
        wait(TIME);
        multiple2_myAX12->multiple_goal_and_speed(4,TAB25);
        wait(TIME);
        multiple2_myAX12->multiple_goal_and_speed(4,TAB30);
        wait(TIME); 
        multiple2_myAX12->multiple_goal_and_speed(4,TAB28);
        wait(TIME);   
    }
}

/****************************************************************************************/
/* FUNCTION NAME: Pousser_module                                                        */
/* DESCRIPTION  : Fonction qui permet pousser le module situé à l'entrée de la bas      */
/****************************************************************************************/
void Pousser_module(unsigned char choix){
    if (choix == 1){
        multiple_myAX12->multiple_goal_and_speed(4,TAB11);
        wait(TIME);   
    }
    
    else if (choix == 2){
        multiple2_myAX12->multiple_goal_and_speed(4,TAB31);
        wait(TIME);   
    }
}