Platform game written for the GHI/OutrageousCircuits RETRO game device. Navigate the caves collecting all the pickups and avoiding the creatures and haunted mine carts that patrol the caves. Oh and remember to watch out for the poisonous plants... This game demonstrates the ability to have multiple animated sprites where the sprites can overlap the background environment. See how the player moves past the fence and climbs the wall in the 3rd screen.

Dependencies:   mbed

Revision:
16:f9227904afc4
Parent:
4:45ff7fc8a431
--- a/Maps.h	Mon Feb 16 02:45:57 2015 +0000
+++ b/Maps.h	Mon Feb 16 03:46:57 2015 +0000
@@ -7,5 +7,6 @@
     static const uint8_t Screen1[];
     static const uint8_t Screen2[];
     static const uint8_t Screen3[];
+    static const uint8_t Screen4[];
 };
 #endif // __MAPS_H__
\ No newline at end of file