Platform game written for the GHI/OutrageousCircuits RETRO game device. Navigate the caves collecting all the pickups and avoiding the creatures and haunted mine carts that patrol the caves. Oh and remember to watch out for the poisonous plants... This game demonstrates the ability to have multiple animated sprites where the sprites can overlap the background environment. See how the player moves past the fence and climbs the wall in the 3rd screen.

Dependencies:   mbed

Revision:
4:45ff7fc8a431
Parent:
0:2ee0812e2615
--- a/LCD_ST7735/font_IBM.h	Sat Dec 27 23:24:30 2014 +0000
+++ b/LCD_ST7735/font_IBM.h	Fri Jan 02 00:58:50 2015 +0000
@@ -5,7 +5,7 @@
 #ifndef __FONT_IBM_H__
 #define __FONT_IBM_H__
 
-const uint8_t font_ibm[2048] =
+const uint8_t font_ibm[] =
 {
     0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Char 000 (.)
     0x7E, 0x81, 0xA5, 0x81, 0xBD, 0x99, 0x81, 0x7E, // Char 001 (.)