Library for interfacing to Nokia 5110 LCD display (as found on the SparkFun website).

Dependents:   LV7_LCDtest LV7_Grupa5_Tim003_Zadatak1 lv7_Grupa5_Tim008_zad1 LV7_PAI_Grupa5_tim10_Zadatak1 ... more

This library is designed to make it easy to interface an mbed with a Nokia 5110 LCD display.

These can be found at Sparkfun (https://www.sparkfun.com/products/10168) and Adafruit (http://www.adafruit.com/product/338).

The library uses the SPI peripheral on the mbed which means it is much faster sending data to the display than other libraries available on other platforms that use software SPI.

The library can print strings as well as controlling individual pixels, meaning that both text and primitive graphics can be displayed.

Revision:
23:eb7e6632fc9e
Parent:
21:4cbdc20fea9f
Child:
24:342bdb6679a1
--- a/N5110.h	Wed Feb 01 12:48:13 2017 +0000
+++ b/N5110.h	Wed Feb 01 16:26:22 2017 +0000
@@ -51,9 +51,9 @@
 
 @author Craig A. Evans
 @date   17th March 2015
- *
- * Example:
- * @code
+*
+* Example:
+* @code
 
 #include "mbed.h"
 #include "N5110.h"
@@ -65,389 +65,389 @@
 
 int main()
 {
-    // first need to initialise display
-    lcd.init();
+// first need to initialise display
+lcd.init();
 
-    while(1) {
+while(1) {
 
-        // these are default settings so not strictly needed
-        lcd.normalMode();      // normal colour mode
-        lcd.setBrightness(0.5); // put LED backlight on 50%
+    // these are default settings so not strictly needed
+    lcd.normalMode();      // normal colour mode
+    lcd.setBrightness(0.5); // put LED backlight on 50%
 
-        // can directly print strings at specified co-ordinates
-        lcd.printString("Hello, World!",0,0);
+    // can directly print strings at specified co-ordinates
+    lcd.printString("Hello, World!",0,0);
 
-        char buffer[14];  // each character is 6 pixels wide, screen is 84 pixels (84/6 = 14)
-        // so can display a string of a maximum 14 characters in length
-        // or create formatted strings - ensure they aren't more than 14 characters long
-        int temperature = 27;
-        int length = sprintf(buffer,"T = %2d C",temperature); // print formatted data to buffer
-        // it is important the format specifier ensures the length will fit in the buffer
-        if (length <= 14)  // if string will fit on display
-            lcd.printString(buffer,0,1);           // display on screen
+    char buffer[14];  // each character is 6 pixels wide, screen is 84 pixels (84/6 = 14)
+    // so can display a string of a maximum 14 characters in length
+    // or create formatted strings - ensure they aren't more than 14 characters long
+    int temperature = 27;
+    int length = sprintf(buffer,"T = %2d C",temperature); // print formatted data to buffer
+    // it is important the format specifier ensures the length will fit in the buffer
+    if (length <= 14)  // if string will fit on display
+        lcd.printString(buffer,0,1);           // display on screen
 
-        float pressure = 1012.3;  // same idea with floats
-        length = sprintf(buffer,"P = %.2f mb",pressure);
-        if (length <= 14)
-            lcd.printString(buffer,0,2);
+    float pressure = 1012.3;  // same idea with floats
+    length = sprintf(buffer,"P = %.2f mb",pressure);
+    if (length <= 14)
+        lcd.printString(buffer,0,2);
 
-        // can also print individual characters at specified place
-        lcd.printChar('X',5,3);
+    // can also print individual characters at specified place
+    lcd.printChar('X',5,3);
 
-        // draw a line across the display at y = 40 pixels (origin top-left)
-        for (int i = 0; i < WIDTH; i++) {
-            lcd.setPixel(i,40);
-        }
-        // need to refresh display after setting pixels
-        lcd.refresh();
+    // draw a line across the display at y = 40 pixels (origin top-left)
+    for (int i = 0; i < WIDTH; i++) {
+        lcd.setPixel(i,40);
+    }
+    // need to refresh display after setting pixels
+    lcd.refresh();
 
-        // can also check status of pixels using getPixel(x,y)
+    // can also check status of pixels using getPixel(x,y)
 
-        wait(5.0);
-        lcd.clear();            // clear display
-        lcd.inverseMode();      // invert colours
-        lcd.setBrightness(1.0); // put LED backlight on full
+    wait(5.0);
+    lcd.clear();            // clear display
+    lcd.inverseMode();      // invert colours
+    lcd.setBrightness(1.0); // put LED backlight on full
 
-        float array[84];
+    float array[84];
 
-        for (int i = 0; i < 84; i++) {
-            array[i] = 0.5 + 0.5*sin(i*2*3.14/84);
-        }
+    for (int i = 0; i < 84; i++) {
+        array[i] = 0.5 + 0.5*sin(i*2*3.14/84);
+    }
 
-        // can also plot graphs - 84 elements only
-        // values must be in range 0.0 - 1.0
-        lcd.plotArray(array);
-        wait(5.0);
-        lcd.clear();
-        lcd.normalMode();      // normal colour mode back
-        lcd.setBrightness(0.5); // put LED backlight on 50%
+    // can also plot graphs - 84 elements only
+    // values must be in range 0.0 - 1.0
+    lcd.plotArray(array);
+    wait(5.0);
+    lcd.clear();
+    lcd.normalMode();      // normal colour mode back
+    lcd.setBrightness(0.5); // put LED backlight on 50%
 
-        // example of drawing lines
-        for (int x = 0; x < WIDTH ; x+=10) {
-            // x0,y0,x1,y1,type 0-white,1-black,2-dotted
-            lcd.drawLine(0,0,x,HEIGHT,2);
-        }
-        lcd.refresh();   // need to refresh screen after drawing lines
+    // example of drawing lines
+    for (int x = 0; x < WIDTH ; x+=10) {
+        // x0,y0,x1,y1,type 0-white,1-black,2-dotted
+        lcd.drawLine(0,0,x,HEIGHT,2);
+    }
+    lcd.refresh();   // need to refresh screen after drawing lines
 
-        wait(5.0);
-        lcd.clear();
+    wait(5.0);
+    lcd.clear();
 
-        // example of how to draw circles
-        lcd.drawCircle(WIDTH/2,HEIGHT/2,20,1);  // x,y,radius,black fill
-        lcd.drawCircle(WIDTH/2,HEIGHT/2,10,2);  // x,y,radius,white fill
-        lcd.drawCircle(WIDTH/2,HEIGHT/2,30,0);  // x,y,radius,transparent with outline
-        lcd.refresh();   // need to refresh screen after drawing circles
+    // example of how to draw circles
+    lcd.drawCircle(WIDTH/2,HEIGHT/2,20,1);  // x,y,radius,black fill
+    lcd.drawCircle(WIDTH/2,HEIGHT/2,10,2);  // x,y,radius,white fill
+    lcd.drawCircle(WIDTH/2,HEIGHT/2,30,0);  // x,y,radius,transparent with outline
+    lcd.refresh();   // need to refresh screen after drawing circles
 
-        wait(5.0);
-        lcd.clear();
+    wait(5.0);
+    lcd.clear();
 
-        // example of how to draw rectangles
-        //          origin x,y,width,height,type
-        lcd.drawRect(10,10,50,30,1);  // filled black rectangle
-        lcd.drawRect(15,15,20,10,2);  // filled white rectange (no outline)
-        lcd.drawRect(2,2,70,40,0);    // transparent, just outline
-        lcd.refresh();   // need to refresh screen after drawing rects
+    // example of how to draw rectangles
+    //          origin x,y,width,height,type
+    lcd.drawRect(10,10,50,30,1);  // filled black rectangle
+    lcd.drawRect(15,15,20,10,2);  // filled white rectange (no outline)
+    lcd.drawRect(2,2,70,40,0);    // transparent, just outline
+    lcd.refresh();   // need to refresh screen after drawing rects
 
 
-        wait(5.0);
-        lcd.clear();
+    wait(5.0);
+    lcd.clear();
 
-    }
+}
 }
 
 
- * @endcode
- */
+* @endcode
+*/
 class N5110
 {
 
 public:
-    /** Create a N5110 object connected to the specified pins
-    *
-    * @param pwr Pin connected to Vcc on the LCD display (pin 1)
-    * @param sce Pin connected to chip enable (pin 3)
-    * @param rst Pin connected to reset (pin 4)
-    * @param dc  Pin connected to data/command select (pin 5)
-    * @param mosi Pin connected to data input (MOSI) (pin 6)
-    * @param sclk Pin connected to serial clock (SCLK) (pin 7)
-    * @param led Pin connected to LED backlight (must be PWM) (pin 8)
-    *
-    */
-    N5110(PinName pwrPin, PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin);
-    
-    /** Create a N5110 object connected to the specified pins (Vcc to +3V3)
-    *
-    * @param sce Pin connected to chip enable (pin 3)
-    * @param rst Pin connected to reset (pin 4)
-    * @param dc  Pin connected to data/command select (pin 5)
-    * @param mosi Pin connected to data input (MOSI) (pin 6)
-    * @param sclk Pin connected to serial clock (SCLK) (pin 7)
-    * @param led Pin connected to LED backlight (must be PWM) (pin 8)
-    *
-    */
-    N5110(PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin);
+/** Create a N5110 object connected to the specified pins
+*
+* @param pwr Pin connected to Vcc on the LCD display (pin 1)
+* @param sce Pin connected to chip enable (pin 3)
+* @param rst Pin connected to reset (pin 4)
+* @param dc  Pin connected to data/command select (pin 5)
+* @param mosi Pin connected to data input (MOSI) (pin 6)
+* @param sclk Pin connected to serial clock (SCLK) (pin 7)
+* @param led Pin connected to LED backlight (must be PWM) (pin 8)
+*
+*/
+N5110(PinName pwrPin, PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin);
 
-    /** Initialise display
-    *
-    *   Powers up the display and turns on backlight (50% brightness default).
-    *   Sets the display up in horizontal addressing mode and with normal video mode.
-    */
-    void init();
+/** Create a N5110 object connected to the specified pins (Vcc to +3V3)
+*
+* @param sce Pin connected to chip enable (pin 3)
+* @param rst Pin connected to reset (pin 4)
+* @param dc  Pin connected to data/command select (pin 5)
+* @param mosi Pin connected to data input (MOSI) (pin 6)
+* @param sclk Pin connected to serial clock (SCLK) (pin 7)
+* @param led Pin connected to LED backlight (must be PWM) (pin 8)
+*
+*/
+N5110(PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin);
 
-    /** Turn off
-    *
-    *   Powers down the display and turns of the backlight.
-    *   Needs to be reinitialised before being re-used.
-    */
-    void turnOff();
+/** Initialise display
+*
+*   Powers up the display and turns on backlight (50% brightness default).
+*   Sets the display up in horizontal addressing mode and with normal video mode.
+*/
+void init();
+
+/** Turn off
+*
+*   Powers down the display and turns of the backlight.
+*   Needs to be reinitialised before being re-used.
+*/
+void turnOff();
 
-    /** Clears
-    *
-    *   Clears the screen.
-    */
-    void clear();
+/** Clears
+*
+*   Clears the screen.
+*/
+void clear();
 
-    /** Turn on normal video mode (default)
-    *  Black on white
-    */
-    void normalMode();
+/** Turn on normal video mode (default)
+*  Black on white
+*/
+void normalMode();
 
-    /** Turn on inverse video mode (default)
-    *  White on black
-    */
-    void inverseMode();
+/** Turn on inverse video mode (default)
+*  White on black
+*/
+void inverseMode();
 
-    /** Set Brightness
-    *
-    *   Sets brightness of LED backlight.
-    *   @param brightness - float in range 0.0 to 1.0
-    */
-    void setBrightness(float brightness);
+/** Set Brightness
+*
+*   Sets brightness of LED backlight.
+*   @param brightness - float in range 0.0 to 1.0
+*/
+void setBrightness(float brightness);
 
-    /** Print String
-    *
-    *   Prints a string of characters to the display. String is cut-off after the 83rd pixel.
-    *   @param x - the column number (0 to 83)
-    *   @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
-    */
-    void printString(const char * str,int x,int y);
+/** Print String
+*
+*   Prints a string of characters to the display. String is cut-off after the 83rd pixel.
+*   @param x - the column number (0 to 83)
+*   @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
+*/
+void printString(const char * str,int x,int y);
 
-    /** Print Character
-    *
-    *   Sends a character to the display.  Printed at the specified location. Character is cut-off after the 83rd pixel.
-    *   @param  c - the character to print. Can print ASCII as so printChar('C').
-    *   @param x - the column number (0 to 83)
-    *   @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
-    */
-    void printChar(char c,int x,int y);
+/** Print Character
+*
+*   Sends a character to the display.  Printed at the specified location. Character is cut-off after the 83rd pixel.
+*   @param  c - the character to print. Can print ASCII as so printChar('C').
+*   @param x - the column number (0 to 83)
+*   @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
+*/
+void printChar(char c,int x,int y);
 
-    /** Set a Pixel
-    *
-    *   This function sets a pixel in the display. A call to refresh() must be made
-    *   to update the display to reflect the change in pixels.
-    *   @param  x - the x co-ordinate of the pixel (0 to 83)
-    *   @param  y - the y co-ordinate of the pixel (0 to 47)
-    */
-    void setPixel(int x, int y);
+/** Set a Pixel
+*
+*   This function sets a pixel in the display. A call to refresh() must be made
+*   to update the display to reflect the change in pixels.
+*   @param  x - the x co-ordinate of the pixel (0 to 83)
+*   @param  y - the y co-ordinate of the pixel (0 to 47)
+*/
+void setPixel(int x, int y);
 
-    /** Clear a Pixel
-    *
-    *   This function clears pixel in the display. A call to refresh() must be made
-    *   to update the display to reflect the change in pixels.
-    *   @param  x - the x co-ordinate of the pixel (0 to 83)
-    *   @param  y - the y co-ordinate of the pixel (0 to 47)
-    */
-    void clearPixel(int x, int y);
+/** Clear a Pixel
+*
+*   This function clears pixel in the display. A call to refresh() must be made
+*   to update the display to reflect the change in pixels.
+*   @param  x - the x co-ordinate of the pixel (0 to 83)
+*   @param  y - the y co-ordinate of the pixel (0 to 47)
+*/
+void clearPixel(int x, int y);
 
-    /** Get a Pixel
-    *
-    *   This function gets the status of a pixel in the display.
-    *   @param  x - the x co-ordinate of the pixel (0 to 83)
-    *   @param  y - the y co-ordinate of the pixel (0 to 47)
-    *   @returns
-    *       0           - pixel is clear
-    *       non-zero    - pixel is set
-    */
-    int getPixel(int x, int y);
+/** Get a Pixel
+*
+*   This function gets the status of a pixel in the display.
+*   @param  x - the x co-ordinate of the pixel (0 to 83)
+*   @param  y - the y co-ordinate of the pixel (0 to 47)
+*   @returns
+*       0           - pixel is clear
+*       non-zero    - pixel is set
+*/
+int getPixel(int x, int y);
 
-    /** Refresh display
-    *
-    *   This functions refreshes the display to reflect the current data in the buffer.
-    */
-    void refresh();
+/** Refresh display
+*
+*   This functions refreshes the display to reflect the current data in the buffer.
+*/
+void refresh();
 
-    /** Randomise buffer
-    *
-    *   This function fills the buffer with random data.  Can be used to test the display.
-    *   A call to refresh() must be made to update the display to reflect the change in pixels.
-    *   The seed is not set and so the generated pattern will probably be the same each time.
-    *   TODO: Randomise the seed - maybe using the noise on the AnalogIn pins.
-    */
-    void randomiseBuffer();
+/** Randomise buffer
+*
+*   This function fills the buffer with random data.  Can be used to test the display.
+*   A call to refresh() must be made to update the display to reflect the change in pixels.
+*   The seed is not set and so the generated pattern will probably be the same each time.
+*   TODO: Randomise the seed - maybe using the noise on the AnalogIn pins.
+*/
+void randomiseBuffer();
 
-    /** Plot Array
-    *
-    *   This function plots a one-dimensional array on the display.
-    *   @param array[] - y values of the plot. Values should be normalised in the range 0.0 to 1.0. First 84 plotted.
-    */
-    void plotArray(float array[]);
+/** Plot Array
+*
+*   This function plots a one-dimensional array on the display.
+*   @param array[] - y values of the plot. Values should be normalised in the range 0.0 to 1.0. First 84 plotted.
+*/
+void plotArray(float array[]);
 
-    /** Draw Circle
-    *
-    *   This function draws a circle at the specified origin with specified radius to the display.
-    *   Uses the midpoint circle algorithm.
-    *   @see http://en.wikipedia.org/wiki/Midpoint_circle_algorithm
-    *   @param  x0 - x-coordinate of centre
-    *   @param  y0 - y-coordinate of centre
-    *   @param  radius - radius of circle in pixels
-    *   @param  fill - 0 transparent (w/outline), 1 filled black, 2 filled white (wo/outline)
-    */
-    void drawCircle(int x0,int y0,int radius,int fill);
+/** Draw Circle
+*
+*   This function draws a circle at the specified origin with specified radius to the display.
+*   Uses the midpoint circle algorithm.
+*   @see http://en.wikipedia.org/wiki/Midpoint_circle_algorithm
+*   @param  x0 - x-coordinate of centre
+*   @param  y0 - y-coordinate of centre
+*   @param  radius - radius of circle in pixels
+*   @param  fill - 0 transparent (w/outline), 1 filled black, 2 filled white (wo/outline)
+*/
+void drawCircle(int x0,int y0,int radius,int fill);
 
-    /** Draw Line
-    *
-    *   This function draws a line between the specified points using linear interpolation.
-    *   @param  x0 - x-coordinate of first point
-    *   @param  y0 - y-coordinate of first point
-    *   @param  x1 - x-coordinate of last point
-    *   @param  y1 - y-coordinate of last point
-    *   @param  type - 0 white,1 black,2 dotted
-    */
-    void drawLine(int x0,int y0,int x1,int y1,int type);
+/** Draw Line
+*
+*   This function draws a line between the specified points using linear interpolation.
+*   @param  x0 - x-coordinate of first point
+*   @param  y0 - y-coordinate of first point
+*   @param  x1 - x-coordinate of last point
+*   @param  y1 - y-coordinate of last point
+*   @param  type - 0 white,1 black,2 dotted
+*/
+void drawLine(int x0,int y0,int x1,int y1,int type);
 
-    /** Draw Rectangle
-    *
-    *   This function draws a rectangle.
-    *   @param  x0 - x-coordinate of origin (top-left)
-    *   @param  y0 - y-coordinate of origin (top-left)
-    *   @param  width - width of rectangle
-    *   @param  height - height of rectangle
-    *   @param  fill - 0 transparent (w/outline), 1 filled black, 2 filled white (wo/outline)
-    */
-    void drawRect(int x0,int y0,int width,int height,int fill);
+/** Draw Rectangle
+*
+*   This function draws a rectangle.
+*   @param  x0 - x-coordinate of origin (top-left)
+*   @param  y0 - y-coordinate of origin (top-left)
+*   @param  width - width of rectangle
+*   @param  height - height of rectangle
+*   @param  fill - 0 transparent (w/outline), 1 filled black, 2 filled white (wo/outline)
+*/
+void drawRect(int x0,int y0,int width,int height,int fill);
 
 
 private:
 
-    void setXYAddress(int x, int y);
-    void initSPI();
-    void turnOn();
-    void reset();
-    void clearRAM();
-    void clearBuffer();
-    void sendCommand(unsigned char command);
-    void sendData(unsigned char data);
+void setXYAddress(int x, int y);
+void initSPI();
+void turnOn();
+void reset();
+void clearRAM();
+void clearBuffer();
+void sendCommand(unsigned char command);
+void sendData(unsigned char data);
 
 public:
-    unsigned char buffer[84][6];  // screen buffer - the 6 is for the banks - each one is 8 bits;
 
 private:  // private variables
-    SPI*    spi;
-    PwmOut* led;
-    DigitalOut* pwr;
-    DigitalOut* sce;
-    DigitalOut* rst;
-    DigitalOut* dc;
+unsigned char buffer[84][6];  // screen buffer - the 6 is for the banks - each one is 8 bits;
+SPI*    spi;
+PwmOut* led;
+DigitalOut* pwr;
+DigitalOut* sce;
+DigitalOut* rst;
+DigitalOut* dc;
 
 };
 
 const unsigned char font5x7[480] = {
-    0x00, 0x00, 0x00, 0x00, 0x00,// (space)
-    0x00, 0x00, 0x5F, 0x00, 0x00,// !
-    0x00, 0x07, 0x00, 0x07, 0x00,// "
-    0x14, 0x7F, 0x14, 0x7F, 0x14,// #
-    0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
-    0x23, 0x13, 0x08, 0x64, 0x62,// %
-    0x36, 0x49, 0x55, 0x22, 0x50,// &
-    0x00, 0x05, 0x03, 0x00, 0x00,// '
-    0x00, 0x1C, 0x22, 0x41, 0x00,// (
-    0x00, 0x41, 0x22, 0x1C, 0x00,// )
-    0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
-    0x08, 0x08, 0x3E, 0x08, 0x08,// +
-    0x00, 0x50, 0x30, 0x00, 0x00,// ,
-    0x08, 0x08, 0x08, 0x08, 0x08,// -
-    0x00, 0x60, 0x60, 0x00, 0x00,// .
-    0x20, 0x10, 0x08, 0x04, 0x02,// /
-    0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
-    0x00, 0x42, 0x7F, 0x40, 0x00,// 1
-    0x42, 0x61, 0x51, 0x49, 0x46,// 2
-    0x21, 0x41, 0x45, 0x4B, 0x31,// 3
-    0x18, 0x14, 0x12, 0x7F, 0x10,// 4
-    0x27, 0x45, 0x45, 0x45, 0x39,// 5
-    0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
-    0x01, 0x71, 0x09, 0x05, 0x03,// 7
-    0x36, 0x49, 0x49, 0x49, 0x36,// 8
-    0x06, 0x49, 0x49, 0x29, 0x1E,// 9
-    0x00, 0x36, 0x36, 0x00, 0x00,// :
-    0x00, 0x56, 0x36, 0x00, 0x00,// ;
-    0x00, 0x08, 0x14, 0x22, 0x41,// <
-    0x14, 0x14, 0x14, 0x14, 0x14,// =
-    0x41, 0x22, 0x14, 0x08, 0x00,// >
-    0x02, 0x01, 0x51, 0x09, 0x06,// ?
-    0x32, 0x49, 0x79, 0x41, 0x3E,// @
-    0x7E, 0x11, 0x11, 0x11, 0x7E,// A
-    0x7F, 0x49, 0x49, 0x49, 0x36,// B
-    0x3E, 0x41, 0x41, 0x41, 0x22,// C
-    0x7F, 0x41, 0x41, 0x22, 0x1C,// D
-    0x7F, 0x49, 0x49, 0x49, 0x41,// E
-    0x7F, 0x09, 0x09, 0x01, 0x01,// F
-    0x3E, 0x41, 0x41, 0x51, 0x32,// G
-    0x7F, 0x08, 0x08, 0x08, 0x7F,// H
-    0x00, 0x41, 0x7F, 0x41, 0x00,// I
-    0x20, 0x40, 0x41, 0x3F, 0x01,// J
-    0x7F, 0x08, 0x14, 0x22, 0x41,// K
-    0x7F, 0x40, 0x40, 0x40, 0x40,// L
-    0x7F, 0x02, 0x04, 0x02, 0x7F,// M
-    0x7F, 0x04, 0x08, 0x10, 0x7F,// N
-    0x3E, 0x41, 0x41, 0x41, 0x3E,// O
-    0x7F, 0x09, 0x09, 0x09, 0x06,// P
-    0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
-    0x7F, 0x09, 0x19, 0x29, 0x46,// R
-    0x46, 0x49, 0x49, 0x49, 0x31,// S
-    0x01, 0x01, 0x7F, 0x01, 0x01,// T
-    0x3F, 0x40, 0x40, 0x40, 0x3F,// U
-    0x1F, 0x20, 0x40, 0x20, 0x1F,// V
-    0x7F, 0x20, 0x18, 0x20, 0x7F,// W
-    0x63, 0x14, 0x08, 0x14, 0x63,// X
-    0x03, 0x04, 0x78, 0x04, 0x03,// Y
-    0x61, 0x51, 0x49, 0x45, 0x43,// Z
-    0x00, 0x00, 0x7F, 0x41, 0x41,// [
-    0x02, 0x04, 0x08, 0x10, 0x20,// "\"
-    0x41, 0x41, 0x7F, 0x00, 0x00,// ]
-    0x04, 0x02, 0x01, 0x02, 0x04,// ^
-    0x40, 0x40, 0x40, 0x40, 0x40,// _
-    0x00, 0x01, 0x02, 0x04, 0x00,// `
-    0x20, 0x54, 0x54, 0x54, 0x78,// a
-    0x7F, 0x48, 0x44, 0x44, 0x38,// b
-    0x38, 0x44, 0x44, 0x44, 0x20,// c
-    0x38, 0x44, 0x44, 0x48, 0x7F,// d
-    0x38, 0x54, 0x54, 0x54, 0x18,// e
-    0x08, 0x7E, 0x09, 0x01, 0x02,// f
-    0x08, 0x14, 0x54, 0x54, 0x3C,// g
-    0x7F, 0x08, 0x04, 0x04, 0x78,// h
-    0x00, 0x44, 0x7D, 0x40, 0x00,// i
-    0x20, 0x40, 0x44, 0x3D, 0x00,// j
-    0x00, 0x7F, 0x10, 0x28, 0x44,// k
-    0x00, 0x41, 0x7F, 0x40, 0x00,// l
-    0x7C, 0x04, 0x18, 0x04, 0x78,// m
-    0x7C, 0x08, 0x04, 0x04, 0x78,// n
-    0x38, 0x44, 0x44, 0x44, 0x38,// o
-    0x7C, 0x14, 0x14, 0x14, 0x08,// p
-    0x08, 0x14, 0x14, 0x18, 0x7C,// q
-    0x7C, 0x08, 0x04, 0x04, 0x08,// r
-    0x48, 0x54, 0x54, 0x54, 0x20,// s
-    0x04, 0x3F, 0x44, 0x40, 0x20,// t
-    0x3C, 0x40, 0x40, 0x20, 0x7C,// u
-    0x1C, 0x20, 0x40, 0x20, 0x1C,// v
-    0x3C, 0x40, 0x30, 0x40, 0x3C,// w
-    0x44, 0x28, 0x10, 0x28, 0x44,// x
-    0x0C, 0x50, 0x50, 0x50, 0x3C,// y
-    0x44, 0x64, 0x54, 0x4C, 0x44,// z
-    0x00, 0x08, 0x36, 0x41, 0x00,// {
-    0x00, 0x00, 0x7F, 0x00, 0x00,// |
-    0x00, 0x41, 0x36, 0x08, 0x00,// }
-    0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
-    0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
+0x00, 0x00, 0x00, 0x00, 0x00,// (space)
+0x00, 0x00, 0x5F, 0x00, 0x00,// !
+0x00, 0x07, 0x00, 0x07, 0x00,// "
+0x14, 0x7F, 0x14, 0x7F, 0x14,// #
+0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
+0x23, 0x13, 0x08, 0x64, 0x62,// %
+0x36, 0x49, 0x55, 0x22, 0x50,// &
+0x00, 0x05, 0x03, 0x00, 0x00,// '
+0x00, 0x1C, 0x22, 0x41, 0x00,// (
+0x00, 0x41, 0x22, 0x1C, 0x00,// )
+0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
+0x08, 0x08, 0x3E, 0x08, 0x08,// +
+0x00, 0x50, 0x30, 0x00, 0x00,// ,
+0x08, 0x08, 0x08, 0x08, 0x08,// -
+0x00, 0x60, 0x60, 0x00, 0x00,// .
+0x20, 0x10, 0x08, 0x04, 0x02,// /
+0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
+0x00, 0x42, 0x7F, 0x40, 0x00,// 1
+0x42, 0x61, 0x51, 0x49, 0x46,// 2
+0x21, 0x41, 0x45, 0x4B, 0x31,// 3
+0x18, 0x14, 0x12, 0x7F, 0x10,// 4
+0x27, 0x45, 0x45, 0x45, 0x39,// 5
+0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
+0x01, 0x71, 0x09, 0x05, 0x03,// 7
+0x36, 0x49, 0x49, 0x49, 0x36,// 8
+0x06, 0x49, 0x49, 0x29, 0x1E,// 9
+0x00, 0x36, 0x36, 0x00, 0x00,// :
+0x00, 0x56, 0x36, 0x00, 0x00,// ;
+0x00, 0x08, 0x14, 0x22, 0x41,// <
+0x14, 0x14, 0x14, 0x14, 0x14,// =
+0x41, 0x22, 0x14, 0x08, 0x00,// >
+0x02, 0x01, 0x51, 0x09, 0x06,// ?
+0x32, 0x49, 0x79, 0x41, 0x3E,// @
+0x7E, 0x11, 0x11, 0x11, 0x7E,// A
+0x7F, 0x49, 0x49, 0x49, 0x36,// B
+0x3E, 0x41, 0x41, 0x41, 0x22,// C
+0x7F, 0x41, 0x41, 0x22, 0x1C,// D
+0x7F, 0x49, 0x49, 0x49, 0x41,// E
+0x7F, 0x09, 0x09, 0x01, 0x01,// F
+0x3E, 0x41, 0x41, 0x51, 0x32,// G
+0x7F, 0x08, 0x08, 0x08, 0x7F,// H
+0x00, 0x41, 0x7F, 0x41, 0x00,// I
+0x20, 0x40, 0x41, 0x3F, 0x01,// J
+0x7F, 0x08, 0x14, 0x22, 0x41,// K
+0x7F, 0x40, 0x40, 0x40, 0x40,// L
+0x7F, 0x02, 0x04, 0x02, 0x7F,// M
+0x7F, 0x04, 0x08, 0x10, 0x7F,// N
+0x3E, 0x41, 0x41, 0x41, 0x3E,// O
+0x7F, 0x09, 0x09, 0x09, 0x06,// P
+0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
+0x7F, 0x09, 0x19, 0x29, 0x46,// R
+0x46, 0x49, 0x49, 0x49, 0x31,// S
+0x01, 0x01, 0x7F, 0x01, 0x01,// T
+0x3F, 0x40, 0x40, 0x40, 0x3F,// U
+0x1F, 0x20, 0x40, 0x20, 0x1F,// V
+0x7F, 0x20, 0x18, 0x20, 0x7F,// W
+0x63, 0x14, 0x08, 0x14, 0x63,// X
+0x03, 0x04, 0x78, 0x04, 0x03,// Y
+0x61, 0x51, 0x49, 0x45, 0x43,// Z
+0x00, 0x00, 0x7F, 0x41, 0x41,// [
+0x02, 0x04, 0x08, 0x10, 0x20,// "\"
+0x41, 0x41, 0x7F, 0x00, 0x00,// ]
+0x04, 0x02, 0x01, 0x02, 0x04,// ^
+0x40, 0x40, 0x40, 0x40, 0x40,// _
+0x00, 0x01, 0x02, 0x04, 0x00,// `
+0x20, 0x54, 0x54, 0x54, 0x78,// a
+0x7F, 0x48, 0x44, 0x44, 0x38,// b
+0x38, 0x44, 0x44, 0x44, 0x20,// c
+0x38, 0x44, 0x44, 0x48, 0x7F,// d
+0x38, 0x54, 0x54, 0x54, 0x18,// e
+0x08, 0x7E, 0x09, 0x01, 0x02,// f
+0x08, 0x14, 0x54, 0x54, 0x3C,// g
+0x7F, 0x08, 0x04, 0x04, 0x78,// h
+0x00, 0x44, 0x7D, 0x40, 0x00,// i
+0x20, 0x40, 0x44, 0x3D, 0x00,// j
+0x00, 0x7F, 0x10, 0x28, 0x44,// k
+0x00, 0x41, 0x7F, 0x40, 0x00,// l
+0x7C, 0x04, 0x18, 0x04, 0x78,// m
+0x7C, 0x08, 0x04, 0x04, 0x78,// n
+0x38, 0x44, 0x44, 0x44, 0x38,// o
+0x7C, 0x14, 0x14, 0x14, 0x08,// p
+0x08, 0x14, 0x14, 0x18, 0x7C,// q
+0x7C, 0x08, 0x04, 0x04, 0x08,// r
+0x48, 0x54, 0x54, 0x54, 0x20,// s
+0x04, 0x3F, 0x44, 0x40, 0x20,// t
+0x3C, 0x40, 0x40, 0x20, 0x7C,// u
+0x1C, 0x20, 0x40, 0x20, 0x1C,// v
+0x3C, 0x40, 0x30, 0x40, 0x3C,// w
+0x44, 0x28, 0x10, 0x28, 0x44,// x
+0x0C, 0x50, 0x50, 0x50, 0x3C,// y
+0x44, 0x64, 0x54, 0x4C, 0x44,// z
+0x00, 0x08, 0x36, 0x41, 0x00,// {
+0x00, 0x00, 0x7F, 0x00, 0x00,// |
+0x00, 0x41, 0x36, 0x08, 0x00,// }
+0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
+0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
 };
 
 #endif