Fork of TFTLCD with new support for SSD1963 ad HX8352-A controller.
Fork of TFTLCD by
hx8352a.cpp
- Committer:
- RobertFischer
- Date:
- 2014-05-30
- Revision:
- 28:fe9a2e0ce659
File content as of revision 28:fe9a2e0ce659:
/* * Copyright (C)2010-2012 Henning Karlsen. All right reserved. * Copyright (C)2012 Todor Todorov. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to: * * Free Software Foundation, Inc. * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA * *********************************************************************/ #include "hx8352a.h" #include "helpers.h" HX8352A_LCD::HX8352A_LCD( PinName CS, PinName RESET, PinName RS, PinName WR, BusOut* DATA_PORT, PinName BL, PinName RD, backlight_t blType, float defaultBackLightLevel ) : LCD( 240, 400, CS, RS, RESET, BL, blType, defaultBackLightLevel ), _lcd_pin_wr( WR ) { _lcd_port = DATA_PORT; if ( RD != NC ) _lcd_pin_rd = new DigitalOut( RD ); else _lcd_pin_rd = 0; } void HX8352A_LCD::Initialize( orientation_t orientation, colordepth_t colors ) { _orientation = orientation; _colorDepth = colors; wait_ms( 100 ); _lcd_pin_reset = HIGH; wait_ms( 50 ); _lcd_pin_reset = LOW; wait_ms( 50 ); _lcd_pin_reset = HIGH; _lcd_pin_cs = HIGH; //_lcd_pin_rd = HIGH; if ( _lcd_pin_bl != 0 ) *_lcd_pin_bl = HIGH; else if ( _bl_pwm != 0 ) *_bl_pwm = _bl_pwm_default; _lcd_pin_wr = HIGH; wait_ms( 55 ); Activate(); Activate(); WriteCmdData( 0x83, 0x0002 ); //TESTM=1 WriteCmdData( 0x85, 0x0003 ); //VDC_SEL=011 WriteCmdData( 0x8B, 0x0001 ); WriteCmdData( 0x8C, 0x0093 ); //STBA[7]=1,STBA[5:4]=01,STBA[1:0]=11 WriteCmdData( 0x91, 0x0001 ); //DCDC_SYNC=1 WriteCmdData( 0x83, 0x0000 ); //WriteCmdData( 0x00, 0x0001 ); //TESTM=0 //Gamma Setting WriteCmdData( 0x3E, 0x00B0); WriteCmdData( 0x3F, 0x0003 ); WriteCmdData( 0x40, 0x0010 ); WriteCmdData( 0x41, 0x0056 ); WriteCmdData( 0x42, 0x0013 ); WriteCmdData( 0x43, 0x0046 ); WriteCmdData( 0x44, 0x0023 ); WriteCmdData( 0x45, 0x0076 ); WriteCmdData( 0x46, 0x0000 ); WriteCmdData( 0x47, 0x005E ); WriteCmdData( 0x48, 0x004F ); WriteCmdData( 0x49, 0x0040 ); //**********Power On sequence************ WriteCmdData( 0x17, 0x0091 ); WriteCmdData( 0x2B, 0x00F9 ); wait_ms( 15 ); WriteCmdData( 0x1B, 0x0014 ); WriteCmdData( 0x1A, 0x0011 ); WriteCmdData( 0x1C, 0x0006 ); WriteCmdData( 0x1F, 0x0042 ); wait_ms( 20 ); WriteCmdData( 0x19, 0x000A ); WriteCmdData( 0x19, 0x001A ); wait_ms( 40 ); WriteCmdData( 0x19, 0x0012 ); wait_ms( 40 ); WriteCmdData( 0x1E, 0x0027 ); wait_ms( 100 ); //**********DISPLAY ON SETTING*********** WriteCmdData( 0x24, 0x0060 ); WriteCmdData( 0x3D, 0x0040 ); WriteCmdData( 0x34, 0x0038 ); WriteCmdData( 0x35, 0x0038 ); WriteCmdData( 0x24, 0x0038 ); wait_ms( 40 ); WriteCmdData( 0x24, 0x003C ); //WriteCmdData( 0x16, 0x00B8 ); WriteCmdData( 0x01, 0x0006 ); WriteCmdData( 0x55, 0x0000 ); WriteCmdData( 0x02, 0x0000 ); WriteCmdData( 0x03, 0x0000 ); WriteCmdData( 0x04, 0x0000 ); WriteCmdData( 0x05, 0x00EF ); WriteCmdData( 0x06, 0x0000 ); WriteCmdData( 0x07, 0x0000 ); WriteCmdData( 0x08, 0x0001 ); WriteCmdData( 0x09, 0x008F ); WriteCmd( 0x16 ); switch ( _orientation ) { case LANDSCAPE: WriteData( 0xA8 ); break; case PORTRAIT_REV: WriteData( 0xDC ); break; case LANDSCAPE_REV: WriteData( 0x6C ); break; case PORTRAIT: default: WriteData( 0x08 ); break; } WriteCmd( 0x22 ); wait_ms( 10 ); ClearXY(); Deactivate(); } /* void HX8352A_LCD::Sleep( void ) { Activate(); WriteCmd( 0x28 ); wait_ms( 10 ); WriteCmd( 0x10 ); wait_ms( 125 ); LCD::Sleep(); Deactivate(); } void HX8352A_LCD::WakeUp( void ) { Activate(); WriteCmd( 0x29 ); wait_ms( 10 ); WriteCmd( 0x11 ); wait_ms( 125 ); LCD::WakeUp(); Deactivate(); } */ void HX8352A_LCD::WriteCmd( unsigned short cmd ) { _lcd_pin_rs = LOW; _lcd_port->write( cmd ); pulseLow( _lcd_pin_wr );} void HX8352A_LCD::WriteData( unsigned short data ) { _lcd_pin_rs = HIGH; _lcd_port->write( data ); pulseLow( _lcd_pin_wr ); } void HX8352A_LCD::SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 ) { switch ( _orientation ) { case LANDSCAPE: case LANDSCAPE_REV: WriteCmdData( 0x02,x1>>8 ); WriteCmdData( 0x03,x1 ); WriteCmdData( 0x04,x2>>8 ); WriteCmdData( 0x05,x2 ); WriteCmdData( 0x06,y1>>8 ); WriteCmdData( 0x07,y1 ); WriteCmdData( 0x08,y2>>8 ); WriteCmdData( 0x09,y2 ); break; case PORTRAIT_REV: case PORTRAIT: default: WriteCmdData( 0x02,x1>>8 ); WriteCmdData( 0x03,x1 ); WriteCmdData( 0x04,x2>>8 ); WriteCmdData( 0x05,x2 ); WriteCmdData( 0x06,y1>>8 ); WriteCmdData( 0x07,y1 ); WriteCmdData( 0x08,y2>>8 ); WriteCmdData( 0x09,y2 ); break; } WriteCmd( 0x22 ); // RAMWR } void HX8352A_LCD::SetPixelColor( unsigned int color, colordepth_t mode ) { unsigned char r = 0, g = 0, b = 0; unsigned short clr; if ( _colorDepth == RGB16 ) { switch ( mode ) { case RGB16: WriteData( color & 0xFFFF ); break; case RGB18: r = ( color >> 10 ) & 0xF8; g = ( color >> 4 ) & 0xFC; b = ( color >> 1 ) & 0x1F; clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | b ); WriteData( clr ); break; case RGB24: r = ( color >> 16 ) & 0xF8; g = ( color >> 8 ) & 0xFC; b = color & 0xF8; clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | ( b >> 3 ) ); WriteData( clr ); break; } } else if ( _colorDepth == RGB18 ) { switch ( mode ) { case RGB16: r = ( ( color >> 8 ) & 0xF8 ) | ( ( color & 0x8000 ) >> 13 ); g = ( color >> 3 ) & 0xFC; b = ( ( color << 3 ) & 0xFC ) | ( ( color >> 3 ) & 0x01 ); break; case RGB18: b = ( color << 2 ) & 0xFC; g = ( color >> 4 ) & 0xFC; r = ( color >> 10 ) & 0xFC; break; case RGB24: r = ( color >> 16 ) & 0xFC; g = ( color >> 8 ) & 0xFC; b = color & 0xFC; break; } WriteData( r ); WriteData( g ); WriteData( b ); } }