Classic Snake game for RETRO
DisplayN18.h@1:52a4c894086e, 2015-01-12 (annotated)
- Committer:
- Architect
- Date:
- Mon Jan 12 20:23:34 2015 +0000
- Revision:
- 1:52a4c894086e
- Parent:
- 0:5160597f3364
Removed USBDevice since it is not needed
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Architect | 0:5160597f3364 | 1 | #include "mbed.h" |
Architect | 0:5160597f3364 | 2 | |
Architect | 0:5160597f3364 | 3 | #pragma once |
Architect | 0:5160597f3364 | 4 | |
Architect | 0:5160597f3364 | 5 | class DisplayN18 { |
Architect | 0:5160597f3364 | 6 | static const unsigned char STEP = 4; |
Architect | 0:5160597f3364 | 7 | |
Architect | 0:5160597f3364 | 8 | DigitalOut resetPin; |
Architect | 0:5160597f3364 | 9 | DigitalOut backlightPin; |
Architect | 0:5160597f3364 | 10 | DigitalOut rsPin; |
Architect | 0:5160597f3364 | 11 | DigitalOut csPin; |
Architect | 0:5160597f3364 | 12 | SPI spi; |
Architect | 0:5160597f3364 | 13 | |
Architect | 0:5160597f3364 | 14 | void writeCommand(unsigned char command); |
Architect | 0:5160597f3364 | 15 | void writeData(unsigned char data); |
Architect | 0:5160597f3364 | 16 | void writeData(const unsigned char* data, unsigned int length); |
Architect | 0:5160597f3364 | 17 | |
Architect | 0:5160597f3364 | 18 | void reset(); |
Architect | 0:5160597f3364 | 19 | void initialize(); |
Architect | 0:5160597f3364 | 20 | void setClippingArea(unsigned char x, unsigned char y, unsigned char width, unsigned char height); |
Architect | 0:5160597f3364 | 21 | |
Architect | 0:5160597f3364 | 22 | public: |
Architect | 0:5160597f3364 | 23 | DisplayN18(); |
Architect | 0:5160597f3364 | 24 | |
Architect | 0:5160597f3364 | 25 | /**White*/ |
Architect | 0:5160597f3364 | 26 | static const uint16_t White; |
Architect | 0:5160597f3364 | 27 | |
Architect | 0:5160597f3364 | 28 | /**Silver*/ |
Architect | 0:5160597f3364 | 29 | static const uint16_t Silver; |
Architect | 0:5160597f3364 | 30 | |
Architect | 0:5160597f3364 | 31 | /**Gray*/ |
Architect | 0:5160597f3364 | 32 | static const uint16_t Gray; |
Architect | 0:5160597f3364 | 33 | |
Architect | 0:5160597f3364 | 34 | /**Black*/ |
Architect | 0:5160597f3364 | 35 | static const uint16_t Black; |
Architect | 0:5160597f3364 | 36 | |
Architect | 0:5160597f3364 | 37 | /**Red*/ |
Architect | 0:5160597f3364 | 38 | static const uint16_t Red; |
Architect | 0:5160597f3364 | 39 | |
Architect | 0:5160597f3364 | 40 | /**Maroon*/ |
Architect | 0:5160597f3364 | 41 | static const uint16_t Maroon; |
Architect | 0:5160597f3364 | 42 | |
Architect | 0:5160597f3364 | 43 | /**Yellow*/ |
Architect | 0:5160597f3364 | 44 | static const uint16_t Yellow; |
Architect | 0:5160597f3364 | 45 | |
Architect | 0:5160597f3364 | 46 | /**Olive*/ |
Architect | 0:5160597f3364 | 47 | static const uint16_t Olive; |
Architect | 0:5160597f3364 | 48 | |
Architect | 0:5160597f3364 | 49 | /**Lime*/ |
Architect | 0:5160597f3364 | 50 | static const uint16_t Lime; |
Architect | 0:5160597f3364 | 51 | |
Architect | 0:5160597f3364 | 52 | /**Green*/ |
Architect | 0:5160597f3364 | 53 | static const uint16_t Green; |
Architect | 0:5160597f3364 | 54 | |
Architect | 0:5160597f3364 | 55 | /**Aqua*/ |
Architect | 0:5160597f3364 | 56 | static const uint16_t Aqua; |
Architect | 0:5160597f3364 | 57 | |
Architect | 0:5160597f3364 | 58 | /**Teal*/ |
Architect | 0:5160597f3364 | 59 | static const uint16_t Teal; |
Architect | 0:5160597f3364 | 60 | |
Architect | 0:5160597f3364 | 61 | /**Blue*/ |
Architect | 0:5160597f3364 | 62 | static const uint16_t Blue; |
Architect | 0:5160597f3364 | 63 | |
Architect | 0:5160597f3364 | 64 | /**Navy*/ |
Architect | 0:5160597f3364 | 65 | static const uint16_t Navy; |
Architect | 0:5160597f3364 | 66 | |
Architect | 0:5160597f3364 | 67 | /**Fuchsia*/ |
Architect | 0:5160597f3364 | 68 | static const uint16_t Fuchsia; |
Architect | 0:5160597f3364 | 69 | |
Architect | 0:5160597f3364 | 70 | /**Purple*/ |
Architect | 0:5160597f3364 | 71 | static const uint16_t Purple; |
Architect | 0:5160597f3364 | 72 | |
Architect | 0:5160597f3364 | 73 | static const unsigned int WIDTH = 160; |
Architect | 0:5160597f3364 | 74 | static const unsigned int HEIGHT = 128; |
Architect | 0:5160597f3364 | 75 | static const unsigned char CHAR_WIDTH = 5; |
Architect | 0:5160597f3364 | 76 | static const unsigned char CHAR_HEIGHT = 8; |
Architect | 0:5160597f3364 | 77 | static const unsigned char CHAR_SPACING = 1; |
Architect | 0:5160597f3364 | 78 | |
Architect | 0:5160597f3364 | 79 | static unsigned short rgbToShort(unsigned char r, unsigned char g, unsigned char b); |
Architect | 0:5160597f3364 | 80 | |
Architect | 0:5160597f3364 | 81 | void clear(unsigned short backColor = 0x0000); |
Architect | 0:5160597f3364 | 82 | void draw(const unsigned short* data, int x, int y, int width, int height); |
Architect | 0:5160597f3364 | 83 | void setPixel(int x, int y, unsigned short foreColor); |
Architect | 0:5160597f3364 | 84 | |
Architect | 0:5160597f3364 | 85 | void fillRect(int x, int y, int width, int height, unsigned short foreColor); |
Architect | 0:5160597f3364 | 86 | void drawRect(int x, int y, int width, int height, unsigned short foreColor); |
Architect | 0:5160597f3364 | 87 | |
Architect | 0:5160597f3364 | 88 | void fillCircle(int x, int y, int radius, unsigned short foreColor); |
Architect | 0:5160597f3364 | 89 | void drawCircle(int x, int y, int radius, unsigned short foreColor); |
Architect | 0:5160597f3364 | 90 | |
Architect | 0:5160597f3364 | 91 | void drawLine(int x0, int y0, int x1, int y1, unsigned short foreColor); |
Architect | 0:5160597f3364 | 92 | |
Architect | 0:5160597f3364 | 93 | void drawCharacter(int x, int y, const char character, unsigned short foreColor, unsigned short backColor, unsigned char fontSize = 1); |
Architect | 0:5160597f3364 | 94 | void drawString(int x, int y, const char* str, unsigned short foreColor, unsigned short backColor, unsigned char fontSize = 1); |
Architect | 0:5160597f3364 | 95 | }; |