This is a driver for the segment LCD found on the Silicon Labs EF32 Giant, Leopard and Wonder Gecko platforms. NOTE: This driver will not work with other platforms, because it contains EFM32-specific code.
Dependents: EFM32 RDA5807M RDS Radio EMF32-Segment-Touch-Demo EMF32_ShowKey blinky_EFM32_Giant ... more
Information
All examples in this repo are considered EXPERIMENTAL QUALITY, meaning this code has been created as one-off proof-of-concept and is suitable as a demonstration for experimental purposes only. This code will not be regularly maintained by Silicon Labs and there is no guarantee that these projects will work across all environments, SDK versions and hardware.
segmentlcdconfig_stk_g.h
- Committer:
- stevew817
- Date:
- 2015-05-04
- Revision:
- 6:114aa75da77b
- Parent:
- 1:5335eb33bfcb
File content as of revision 6:114aa75da77b:
/**************************************************************************//** * @file * @brief Segment LCD Config for the EFM32 Gecko STK (G8xx_STK) * @version 3.20.5 ****************************************************************************** * @section License * <b>(C) Copyright 2014 Silicon Labs, http://www.silabs.com</b> ******************************************************************************* * * This file is licensensed under the Silabs License Agreement. See the file * "Silabs_License_Agreement.txt" for details. Before using this software for * any purpose, you must agree to the terms of that agreement. * ******************************************************************************/ #ifndef __SEGMENTLCDCONFIG_H #define __SEGMENTLCDCONFIG_H #include "em_lcd.h" #ifdef __cplusplus extern "C" { #endif /** Range of symbols available on display */ typedef enum { LCD_SYMBOL_GECKO, LCD_SYMBOL_ANT, LCD_SYMBOL_PAD0, LCD_SYMBOL_PAD1, LCD_SYMBOL_AM, LCD_SYMBOL_PM, LCD_SYMBOL_EFM32, LCD_SYMBOL_MINUS, LCD_SYMBOL_COL3, LCD_SYMBOL_COL5, LCD_SYMBOL_COL10, LCD_SYMBOL_DEGC, LCD_SYMBOL_DEGF, LCD_SYMBOL_MICROAMP, LCD_SYMBOL_MILLIAMP, LCD_SYMBOL_DP6, LCD_SYMBOL_DP10, } lcdSymbol; #define LCD_SYMBOL_GECKO_COM 3 #define LCD_SYMBOL_GECKO_SEG 8 #define LCD_SYMBOL_ANT_COM 3 #define LCD_SYMBOL_ANT_SEG 1 #define LCD_SYMBOL_PAD0_COM 1 #define LCD_SYMBOL_PAD0_SEG 8 #define LCD_SYMBOL_PAD1_COM 2 #define LCD_SYMBOL_PAD1_SEG 8 #define LCD_SYMBOL_AM_COM 0 #define LCD_SYMBOL_AM_SEG 32 #define LCD_SYMBOL_PM_COM 0 #define LCD_SYMBOL_PM_SEG 35 #define LCD_SYMBOL_EFM32_COM 0 #define LCD_SYMBOL_EFM32_SEG 8 #define LCD_SYMBOL_MINUS_COM 0 #define LCD_SYMBOL_MINUS_SEG 9 #define LCD_SYMBOL_COL3_COM 0 #define LCD_SYMBOL_COL3_SEG 16 #define LCD_SYMBOL_COL5_COM 0 #define LCD_SYMBOL_COL5_SEG 24 #define LCD_SYMBOL_COL10_COM 0 #define LCD_SYMBOL_COL10_SEG 39 #define LCD_SYMBOL_DEGC_COM 0 #define LCD_SYMBOL_DEGC_SEG 34 #define LCD_SYMBOL_DEGF_COM 1 #define LCD_SYMBOL_DEGF_SEG 34 #define LCD_SYMBOL_MICROAMP_COM 2 #define LCD_SYMBOL_MICROAMP_SEG 34 #define LCD_SYMBOL_MILLIAMP_COM 3 #define LCD_SYMBOL_MILLIAMP_SEG 34 #define LCD_SYMBOL_DP6_COM 0 #define LCD_SYMBOL_DP6_SEG 21 #define LCD_SYMBOL_DP10_COM 0 #define LCD_SYMBOL_DP10_SEG 37 /* LCD Controller Prescaler (divide by 128) */ /* CLKlcd = 256 Hz */ #define LCD_CMU_CLK_PRE cmuClkDiv_128 #define LCD_CMU_CLK_DIV 0 #define LCD_BOOST_LEVEL lcdVBoostLevel0 #define LCD_INIT_DEF \ { true,\ lcdMuxQuadruplex,\ lcdBiasOneThird,\ lcdWaveLowPower,\ lcdVLCDSelVDD,\ lcdConConfVLCD } #define LCD_NUMBER_OFF() \ do { \ LCD_SegmentSetLow(0, 0x80000000, 0x00000000);\ LCD_SegmentSetLow(1, 0x80000000, 0x00000000);\ LCD_SegmentSetLow(2, 0x80000000, 0x00000000);\ LCD_SegmentSetLow(3, 0x80000000, 0x00000000);\ LCD_SegmentSetHigh(0, 0x52, 0x00000000);\ LCD_SegmentSetHigh(1, 0xFB, 0x00000000);\ LCD_SegmentSetHigh(2, 0xFB, 0x00000000);\ LCD_SegmentSetHigh(3, 0xFB, 0x00000000);\ } while (0) #define LCD_ALPHA_NUMBER_OFF() \ do { \ LCD_SegmentSetLow(0, 0x7ECCCC00, 0x00000000);\ LCD_SegmentSetLow(1, 0x7FFFFEFC, 0x00000000);\ LCD_SegmentSetLow(2, 0x7FFFFEFC, 0x00000000);\ LCD_SegmentSetLow(3, 0x7FFFFEFC, 0x00000000);\ } while(0) #define LCD_ALL_SEGMENTS_OFF() \ do { \ LCD_SegmentSetLow(0, 0xFFFFFFFF, 0x00000000);\ LCD_SegmentSetLow(1, 0xFFFFFFFF, 0x00000000);\ LCD_SegmentSetLow(2, 0xFFFFFFFF, 0x00000000);\ LCD_SegmentSetLow(3, 0xFFFFFFFF, 0x00000000);\ LCD_SegmentSetHigh(0, 0xFF, 0x00000000);\ LCD_SegmentSetHigh(1, 0xFF, 0x00000000);\ LCD_SegmentSetHigh(2, 0xFF, 0x00000000);\ LCD_SegmentSetHigh(3, 0xFF, 0x00000000);\ } while(0) #define LCD_ALL_SEGMENTS_ON() \ do { \ LCD_SegmentSetLow(0, 0xFFFFFFFF, 0xFFFFFFFF);\ LCD_SegmentSetLow(1, 0xFFFFFFFF, 0xFFFFFFFF);\ LCD_SegmentSetLow(2, 0xFFFFFFFF, 0xFFFFFFFF);\ LCD_SegmentSetLow(3, 0xFFFFFFFF, 0xFFFFFFFF);\ LCD_SegmentSetHigh(0, 0xFF, 0xFFFFFFFF);\ LCD_SegmentSetHigh(1, 0xFF, 0xFFFFFFFF);\ LCD_SegmentSetHigh(2, 0xFF, 0xFFFFFFFF);\ LCD_SegmentSetHigh(3, 0xFF, 0xFFFFFFFF);\ } while(0) #define LCD_SEGMENTS_ENABLE() \ do { \ LCD_SegmentRangeEnable(lcdSegmentAll, true);\ } while(0) #define LCD_DISPLAY_ENABLE() \ do { \ ;\ } while(0) #define EFM_DISPLAY_DEF {\ .Text = {\ { /* 1 */\ .com[0] = 3, .com[1] = 3, .com[2] = 1, .com[3] = 0,\ .bit[0] = 10, .bit[1] = 12, .bit[2] = 12, .bit[3] = 10,\ .com[4] = 1, .com[5] = 3, .com[6] = 2, .com[7] = 2,\ .bit[4] = 9, .bit[5] = 9, .bit[6] = 9, .bit[7] = 10,\ .com[8] = 2, .com[9] = 3, .com[10] = 2, .com[11] = 0,\ .bit[8] = 11, .bit[9] = 11, .bit[10] = 12, .bit[11] = 11,\ .com[12] = 1, .com[13] = 1,\ .bit[12] = 11, .bit[13] = 10\ },\ { /* 2 */\ .com[0] = 3, .com[1] = 3, .com[2] = 1, .com[3] = 0,\ .bit[0] = 14, .bit[1] = 16, .bit[2] = 16, .bit[3] = 14,\ .com[4] = 1, .com[5] = 3, .com[6] = 2, .com[7] = 2,\ .bit[4] = 13, .bit[5] = 13, .bit[6] = 13, .bit[7] = 14,\ .com[8] = 2, .com[9] = 3, .com[10] = 2, .com[11] = 0,\ .bit[8] = 15, .bit[9] = 15, .bit[10] = 16, .bit[11] = 15,\ .com[12] = 1, .com[13] = 1,\ .bit[12] = 15, .bit[13] = 14\ },\ { /* 3 */\ .com[0] = 3, .com[1] = 3, .com[2] = 1, .com[3] = 0,\ .bit[0] = 18, .bit[1] = 20, .bit[2] = 20, .bit[3] = 18,\ .com[4] = 1, .com[5] = 3, .com[6] = 2, .com[7] = 2,\ .bit[4] = 17, .bit[5] = 17, .bit[6] = 17, .bit[7] = 18,\ .com[8] = 2, .com[9] = 3, .com[10] = 2, .com[11] = 0,\ .bit[8] = 19, .bit[9] = 19, .bit[10] = 20, .bit[11] = 19,\ .com[12] = 1, .com[13] = 1,\ .bit[12] = 19, .bit[13] = 18\ },\ { /* 4 */\ .com[0] = 3, .com[1] = 3, .com[2] = 1, .com[3] = 0,\ .bit[0] = 22, .bit[1] = 24, .bit[2] = 24, .bit[3] = 22,\ .com[4] = 1, .com[5] = 3, .com[6] = 2, .com[7] = 2,\ .bit[4] = 21, .bit[5] = 21, .bit[6] = 21, .bit[7] = 22,\ .com[8] = 2, .com[9] = 3, .com[10] = 2, .com[11] = 0,\ .bit[8] = 23, .bit[9] = 23, .bit[10] = 24, .bit[11] = 23,\ .com[12] = 1, .com[13] = 1,\ .bit[12] = 23, .bit[13] = 22\ },\ { /* 5 */\ .com[0] = 3, .com[1] = 3, .com[2] = 1, .com[3] = 0,\ .bit[0] = 25, .bit[1] = 6, .bit[2] = 6, .bit[3] = 25,\ .com[4] = 1, .com[5] = 3, .com[6] = 2, .com[7] = 2,\ .bit[4] = 7, .bit[5] = 7, .bit[6] = 7, .bit[7] = 25,\ .com[8] = 2, .com[9] = 3, .com[10] = 2, .com[11] = 0,\ .bit[8] = 26, .bit[9] = 26, .bit[10] = 6, .bit[11] = 26,\ .com[12] = 1, .com[13] = 1,\ .bit[12] = 26, .bit[13] = 25\ },\ { /* 6 */\ .com[0] = 3, .com[1] = 3, .com[2] = 1, .com[3] = 0,\ .bit[0] = 27, .bit[1] = 04, .bit[2] = 04, .bit[3] = 27,\ .com[4] = 1, .com[5] = 3, .com[6] = 2, .com[7] = 2,\ .bit[4] = 5, .bit[5] = 5, .bit[6] = 5, .bit[7] = 27,\ .com[8] = 2, .com[9] = 3, .com[10] = 2, .com[11] = 0,\ .bit[8] = 28, .bit[9] = 28, .bit[10] = 4, .bit[11] = 28,\ .com[12] = 1, .com[13] = 1,\ .bit[12] = 28, .bit[13] = 27\ },\ { /* 7 */\ .com[0] = 3, .com[1] = 3, .com[2] = 1, .com[3] = 0,\ .bit[0] = 29, .bit[1] = 2, .bit[2] = 2, .bit[3] = 29,\ .com[4] = 1, .com[5] = 3, .com[6] = 2, .com[7] = 2,\ .bit[4] = 03, .bit[5] = 3, .bit[6] = 3, .bit[7] = 29,\ .com[8] = 2, .com[9] = 3, .com[10] = 2, .com[11] = 0,\ .bit[8] = 30, .bit[9] = 30, .bit[10] = 2, .bit[11] = 30,\ .com[12] = 1, .com[13] = 1,\ .bit[12] = 30, .bit[13] = 29\ }\ },\ .Number = {\ {\ .com[0] = 3, .com[1] = 2, .com[2] = 1, .com[3] = 0,\ .bit[0] = 31, .bit[1] = 31, .bit[2] = 31, .bit[3] = 31,\ .com[4] = 1, .com[5] = 3, .com[6] = 2,\ .bit[4] = 32, .bit[5] = 32, .bit[6] = 32,\ },\ {\ .com[0] = 3, .com[1] = 2, .com[2] = 1, .com[3] = 0,\ .bit[0] = 33, .bit[1] = 33, .bit[2] = 33, .bit[3] = 33,\ .com[4] = 1, .com[5] = 3, .com[6] = 2,\ .bit[4] = 35, .bit[5] = 35, .bit[6] = 35,\ },\ {\ .com[0] = 3, .com[1] = 2, .com[2] = 1, .com[3] = 0,\ .bit[0] = 36, .bit[1] = 36, .bit[2] = 36, .bit[3] = 36,\ .com[4] = 1, .com[5] = 3, .com[6] = 2,\ .bit[4] = 37, .bit[5] = 37, .bit[6] = 37,\ },\ {\ .com[0] = 3, .com[1] = 2, .com[2] = 1, .com[3] = 0,\ .bit[0] = 38, .bit[1] = 38, .bit[2] = 38, .bit[3] = 38,\ .com[4] = 1, .com[5] = 3, .com[6] = 2,\ .bit[4] = 39, .bit[5] = 39, .bit[6] = 39,\ },\ },\ .EMode = {\ .com[0] = 1, .bit[0] = 1,\ .com[1] = 2, .bit[1] = 1,\ .com[2] = 1, .bit[2] = 0,\ .com[3] = 2, .bit[3] = 0,\ .com[4] = 3, .bit[4] = 0,\ },\ .ARing = {\ .com[0] = 0, .bit[0] = 0,\ .com[1] = 0, .bit[1] = 1,\ .com[2] = 0, .bit[2] = 2,\ .com[3] = 0, .bit[3] = 3,\ .com[4] = 0, .bit[4] = 4,\ .com[5] = 0, .bit[5] = 5,\ .com[6] = 0, .bit[6] = 6,\ .com[7] = 0, .bit[7] = 7,\ },\ .Battery = {\ .com[0] = 0, .bit[0] = 12,\ .com[1] = 0, .bit[1] = 17,\ .com[2] = 0, .bit[2] = 20,\ .com[3] = 0, .bit[3] = 13,\ }\ } static const PinName outPins[] = { /* SEG28..39 */ PA7, //LCD_SEG35 PA8, //LCD_SEG36 PA9, //LCD_SEG37 PA10, //LCD_SEG38 PA11, //LCD_SEG39 PB0, //LCD_SEG32 PB1, //LCD_SEG33 PB2, //LCD_SEG34 PD9, //LCD_SEG28 PD10, //LCD_SEG29 PD11, //LCD_SEG30 PD12, //LCD_SEG31 /* SEG 20..27 */ PB3, //LCD_SEG20 PB4, //LCD_SEG21 PB5, //LCD_SEG22 PB6, //LCD_SEG23 PF6, //LCD_SEG24 PF7, //LCD_SEG25 PF8, //LCD_SEG26 PF9, //LCD_SEG27 /* SEG12..19 */ PA0, //LCD_SEG13 PA1, //LCD_SEG14 PA2, //LCD_SEG15 PA3, //LCD_SEG16 PA4, //LCD_SEG17 PA5, //LCD_SEG18 PA6, //LCD_SEG19 PA15, //LCD_SEG12 /* SEG0..11 */ PF2, //LCD_SEG0 PF3, //LCD_SEG1 PF4, //LCD_SEG2 PF5, //LCD_SEG3 PE8, //LCD_SEG4 PE9, //LCD_SEG5 PE10, //LCD_SEG6 PE11, //LCD_SEG7 PE12, //LCD_SEG8 PE13, //LCD_SEG9 PE14, //LCD_SEG10 PE15, //LCD_SEG11 PA15, //LCD_SEG12 /* COM0..3 */ PE4, //LCD_COM0 PE5, //LCD_COM1 PE6, //LCD_COM2 PE7 //LCD_COM3 }; #ifdef __cplusplus } #endif #endif