This is a driver for the segment LCD found on the Silicon Labs EF32 Giant, Leopard and Wonder Gecko platforms. NOTE: This driver will not work with other platforms, because it contains EFM32-specific code.

Dependents:   EFM32 RDA5807M RDS Radio EMF32-Segment-Touch-Demo EMF32_ShowKey blinky_EFM32_Giant ... more

Information

All examples in this repo are considered EXPERIMENTAL QUALITY, meaning this code has been created as one-off proof-of-concept and is suitable as a demonstration for experimental purposes only. This code will not be regularly maintained by Silicon Labs and there is no guarantee that these projects will work across all environments, SDK versions and hardware.

/media/uploads/stevew817/screenshot_2015-03-17_11.17.52.png

Revision:
0:559902e88130
Child:
1:5335eb33bfcb
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/segmentlcdconfig_stk_tg.h	Tue Mar 17 11:45:46 2015 -0500
@@ -0,0 +1,321 @@
+/**************************************************************************//**
+ * @file
+ * @brief Segment LCD Config for the EFM32TG_STK3300 starter kit
+ * @version 3.20.5
+ ******************************************************************************
+ * @section License
+ * <b>(C) Copyright 2014 Silicon Labs, http://www.silabs.com</b>
+ *******************************************************************************
+ *
+ * This file is licensensed under the Silabs License Agreement. See the file
+ * "Silabs_License_Agreement.txt" for details. Before using this software for
+ * any purpose, you must agree to the terms of that agreement.
+ *
+ ******************************************************************************/
+
+#ifndef __SEGMENTLCDCONFIG_H
+#define __SEGMENTLCDCONFIG_H
+
+#include "em_lcd.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/** Range of symbols available on display */
+typedef enum {
+    LCD_SYMBOL_GECKO,
+    LCD_SYMBOL_ANT,
+    LCD_SYMBOL_PAD0,
+    LCD_SYMBOL_PAD1,
+    LCD_SYMBOL_EFM32,
+    LCD_SYMBOL_MINUS,
+    LCD_SYMBOL_COL3,
+    LCD_SYMBOL_COL5,
+    LCD_SYMBOL_COL10,
+    LCD_SYMBOL_DEGC,
+    LCD_SYMBOL_DEGF,
+    LCD_SYMBOL_DP2,
+    LCD_SYMBOL_DP3,
+    LCD_SYMBOL_DP4,
+    LCD_SYMBOL_DP5,
+    LCD_SYMBOL_DP6,
+    LCD_SYMBOL_DP10,
+} lcdSymbol;
+
+#define LCD_SYMBOL_GECKO_COM  1
+#define LCD_SYMBOL_GECKO_SEG  0
+#define LCD_SYMBOL_ANT_COM  0
+#define LCD_SYMBOL_ANT_SEG  12
+#define LCD_SYMBOL_PAD0_COM  3
+#define LCD_SYMBOL_PAD0_SEG  19
+#define LCD_SYMBOL_PAD1_COM  2
+#define LCD_SYMBOL_PAD1_SEG  0
+#define LCD_SYMBOL_EFM32_COM  0
+#define LCD_SYMBOL_EFM32_SEG  8
+#define LCD_SYMBOL_MINUS_COM  3
+#define LCD_SYMBOL_MINUS_SEG  0
+#define LCD_SYMBOL_COL3_COM  4
+#define LCD_SYMBOL_COL3_SEG  0
+#define LCD_SYMBOL_COL5_COM  0
+#define LCD_SYMBOL_COL5_SEG  10
+#define LCD_SYMBOL_COL10_COM  5
+#define LCD_SYMBOL_COL10_SEG  19
+#define LCD_SYMBOL_DEGC_COM  0
+#define LCD_SYMBOL_DEGC_SEG  14
+#define LCD_SYMBOL_DEGF_COM  0
+#define LCD_SYMBOL_DEGF_SEG  15
+#define LCD_SYMBOL_DP2_COM  7
+#define LCD_SYMBOL_DP2_SEG  0
+#define LCD_SYMBOL_DP3_COM  5
+#define LCD_SYMBOL_DP3_SEG  0
+#define LCD_SYMBOL_DP4_COM  6
+#define LCD_SYMBOL_DP4_SEG  0
+#define LCD_SYMBOL_DP5_COM  7
+#define LCD_SYMBOL_DP5_SEG  9
+#define LCD_SYMBOL_DP6_COM  7
+#define LCD_SYMBOL_DP6_SEG  11
+#define LCD_SYMBOL_DP10_COM  4
+#define LCD_SYMBOL_DP10_SEG  19
+
+#define LCD_STK3300             TRUE
+#define LCD_DISPLAY_TYPE        8x20
+#define LCD_BOOST_LEVEL         lcdVBoostLevel3
+
+  /* LCD Controller Prescaler (divide LFACLK / 64) */
+  /* LFACLK_LCDpre = 512 Hz */
+  /* Set FDIV=0, means 512/1 = 512 Hz */
+  /* With octaplex mode, 512/16 => 32 Hz Frame Rate */
+#define LCD_CMU_CLK_PRE         cmuClkDiv_64
+#define LCD_CMU_CLK_DIV         cmuClkDiv_1
+
+#define LCD_INIT_DEF \
+{ true,\
+  lcdMuxOctaplex,\
+  lcdBiasOneFourth,\
+  lcdWaveLowPower,\
+  lcdVLCDSelVDD,\
+  lcdConConfVLCD }
+
+#define LCD_NUMBER_OFF() \
+do { \
+  LCD_SegmentSetLow(0, 0x00078000, 0x00000000);\
+  LCD_SegmentSetLow(1, 0x00078000, 0x00000000);\
+  LCD_SegmentSetLow(2, 0x00078000, 0x00000000);\
+  LCD_SegmentSetLow(3, 0x00078000, 0x00000000);\
+  LCD_SegmentSetLow(4, 0x00078000, 0x00000000);\
+  LCD_SegmentSetLow(5, 0x00078000, 0x00000000);\
+  LCD_SegmentSetLow(6, 0x00078000, 0x00000000);\
+  LCD_SegmentSetLow(7, 0x00078000, 0x00000000);\
+} while (0)
+
+#define LCD_ALPHA_NUMBER_OFF() \
+do { \
+  LCD_SegmentSetLow(7, 0x000075FE, 0x00000000);\
+  LCD_SegmentSetLow(6, 0x00007FFE, 0x00000000);\
+  LCD_SegmentSetLow(5, 0x00007FFE, 0x00000000);\
+  LCD_SegmentSetLow(4, 0x00007FFE, 0x00000000);\
+  LCD_SegmentSetLow(3, 0x00007FFE, 0x00000000);\
+  LCD_SegmentSetLow(2, 0x00007FFE, 0x00000000);\
+  LCD_SegmentSetLow(1, 0x00007FFE, 0x00000000);\
+  LCD_SegmentSetLow(0, 0x00000A00, 0x00000000);\
+} while(0)
+
+#define LCD_ALL_SEGMENTS_OFF() \
+do { \
+  LCD_SegmentSetLow(0, 0xFFFFFFFF, 0x00000000);\
+  LCD_SegmentSetLow(1, 0xFFFFFFFF, 0x00000000);\
+  LCD_SegmentSetLow(2, 0xFFFFFFFF, 0x00000000);\
+  LCD_SegmentSetLow(3, 0xFFFFFFFF, 0x00000000);\
+  LCD_SegmentSetLow(4, 0xFFFFFFFF, 0x00000000);\
+  LCD_SegmentSetLow(5, 0xFFFFFFFF, 0x00000000);\
+  LCD_SegmentSetLow(6, 0xFFFFFFFF, 0x00000000);\
+  LCD_SegmentSetLow(7, 0xFFFFFFFF, 0x00000000);\
+} while(0)
+
+#define LCD_ALL_SEGMENTS_ON() \
+do { \
+  LCD_SegmentSetLow(0, 0xFFFFFFFF, 0xFFFFFFFF);\
+  LCD_SegmentSetLow(1, 0xFFFFFFFF, 0xFFFFFFFF);\
+  LCD_SegmentSetLow(2, 0xFFFFFFFF, 0xFFFFFFFF);\
+  LCD_SegmentSetLow(3, 0xFFFFFFFF, 0xFFFFFFFF);\
+  LCD_SegmentSetLow(4, 0xFFFFFFFF, 0xFFFFFFFF);\
+  LCD_SegmentSetLow(5, 0xFFFFFFFF, 0xFFFFFFFF);\
+  LCD_SegmentSetLow(6, 0xFFFFFFFF, 0xFFFFFFFF);\
+  LCD_SegmentSetLow(7, 0xFFFFFFFF, 0xFFFFFFFF);\
+} while(0)
+
+#define LCD_SEGMENTS_ENABLE() \
+do { \
+  LCD_SegmentRangeEnable(lcdSegmentAll, true);\
+} while(0)
+
+#define LCD_DISPLAY_ENABLE() \
+do { \
+  ;\
+} while(0)
+
+#define EFM_DISPLAY_DEF {\
+  .Text        = {\
+    { /* 1 */\
+      .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
+      .bit[0] = 1, .bit[1] = 2, .bit[2] = 2, .bit[3] = 2,\
+      .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\
+      .bit[4] = 1, .bit[5] = 1, .bit[6] = 1, .bit[7] = 1,\
+      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
+      .bit[8] = 2, .bit[9] = 2, .bit[10] = 2, .bit[11] = 2,\
+      .com[12] = 5, .com[13] = 6,\
+      .bit[12] = 1, .bit[13] = 1\
+    },\
+    { /* 2 */\
+      .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
+      .bit[0] = 3, .bit[1] = 4, .bit[2] = 4, .bit[3] = 4,\
+      .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\
+      .bit[4] = 3, .bit[5] = 3, .bit[6] = 3, .bit[7] = 3,\
+      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
+      .bit[8] = 4, .bit[9] = 4, .bit[10] = 4, .bit[11] = 4,\
+      .com[12] = 5, .com[13] = 6,\
+      .bit[12] = 3, .bit[13] = 3\
+    },\
+    { /* 3 */\
+      .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
+      .bit[0] = 5, .bit[1] = 6, .bit[2] = 6, .bit[3] = 6,\
+      .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\
+      .bit[4] = 5, .bit[5] = 5, .bit[6] = 5, .bit[7] = 5,\
+      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
+      .bit[8] = 6, .bit[9] = 6, .bit[10] = 6, .bit[11] = 6,\
+      .com[12] = 5, .com[13] = 6,\
+      .bit[12] = 5, .bit[13] = 5\
+    },\
+    { /* 4 */\
+      .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
+      .bit[0] = 7, .bit[1] = 8, .bit[2] = 8, .bit[3] = 8,\
+      .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\
+      .bit[4] = 7, .bit[5] = 7, .bit[6] = 7, .bit[7] = 7,\
+      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
+      .bit[8] = 8, .bit[9] = 8, .bit[10] = 8, .bit[11] = 8,\
+      .com[12] = 5, .com[13] = 6,\
+      .bit[12] = 7, .bit[13] = 7\
+    },\
+    { /* 5 */\
+      .com[0] = 0, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
+      .bit[0] = 9, .bit[1] = 10, .bit[2] = 10, .bit[3] = 10,\
+      .com[4] = 6, .com[5] = 2, .com[6] = 3, .com[7] = 1,\
+      .bit[4] = 9, .bit[5] = 9, .bit[6] = 9, .bit[7] = 9,\
+      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
+      .bit[8] = 10, .bit[9] = 10, .bit[10] = 10, .bit[11] = 10,\
+      .com[12] = 4, .com[13] = 5,\
+      .bit[12] = 9, .bit[13] = 9\
+    },\
+    { /* 6 */\
+      .com[0] = 0, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
+      .bit[0] = 11, .bit[1] = 12, .bit[2] = 12, .bit[3] = 12,\
+      .com[4] = 6, .com[5] = 2, .com[6] = 3, .com[7] = 1,\
+      .bit[4] = 11, .bit[5] = 11, .bit[6] = 11, .bit[7] = 11,\
+      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
+      .bit[8] = 12, .bit[9] = 12, .bit[10] = 12, .bit[11] = 12,\
+      .com[12] = 4, .com[13] = 5,\
+      .bit[12] = 11, .bit[13] = 11\
+    },\
+    { /* 7 */\
+      .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\
+      .bit[0] = 13, .bit[1] = 14, .bit[2] = 14, .bit[3] = 14,\
+      .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\
+      .bit[4] = 13, .bit[5] = 13, .bit[6] = 13, .bit[7] = 13,\
+      .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\
+      .bit[8] = 14, .bit[9] = 14, .bit[10] = 14, .bit[11] = 14,\
+      .com[12] = 5, .com[13] = 6,\
+      .bit[12] = 13, .bit[13] = 13\
+    },\
+  },\
+  .Number      = {\
+    {\
+      .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\
+      .bit[0] = 15, .bit[1] = 15, .bit[2] = 15, .bit[3] = 15,\
+      .com[4] = 3, .com[5] = 6, .com[6] = 4,\
+      .bit[4] = 15, .bit[5] = 15, .bit[6] = 15,\
+    },\
+    {\
+      .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\
+      .bit[0] = 16, .bit[1] = 16, .bit[2] = 16, .bit[3] = 16,\
+      .com[4] = 3, .com[5] = 6, .com[6] = 4,\
+      .bit[4] = 16, .bit[5] = 16, .bit[6] = 16,\
+    },\
+    {\
+      .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\
+      .bit[0] = 17, .bit[1] = 17, .bit[2] = 17, .bit[3] = 17,\
+      .com[4] = 3, .com[5] = 6, .com[6] = 4,\
+      .bit[4] = 17, .bit[5] = 17, .bit[6] = 17,\
+    },\
+    {\
+      .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\
+      .bit[0] = 18, .bit[1] = 18, .bit[2] = 18, .bit[3] = 18,\
+      .com[4] = 3, .com[5] = 6, .com[6] = 4,\
+      .bit[4] = 18, .bit[5] = 18, .bit[6] = 18,\
+    },\
+  },\
+  .EMode       = {\
+    .com[0] = 0, .bit[0] = 19,\
+    .com[1] = 1, .bit[1] = 19,\
+    .com[2] = 7, .bit[2] = 19,\
+    .com[3] = 2, .bit[3] = 19,\
+    .com[4] = 6, .bit[4] = 19,\
+  },\
+  .ARing       = {\
+    .com[0] = 0, .bit[0] = 7,\
+    .com[1] = 0, .bit[1] = 6,\
+    .com[2] = 0, .bit[2] = 5,\
+    .com[3] = 0, .bit[3] = 4,\
+    .com[4] = 0, .bit[4] = 3,\
+    .com[5] = 0, .bit[5] = 2,\
+    .com[6] = 0, .bit[6] = 1,\
+    .com[7] = 0, .bit[7] = 0,\
+  },\
+  .Battery     = {\
+    .com[0] = 0, .bit[0] = 13,\
+    .com[1] = 0, .bit[1] = 17,\
+    .com[2] = 0, .bit[2] = 16,\
+    .com[3] = 0, .bit[3] = 18,\
+  }\
+}
+
+static const PinName outPins[] = {
+        /* SEG28..39 */
+		PA7,	//LCD_SEG35
+		PA8,	//LCD_SEG36
+		PA9,	//LCD_SEG37
+		PA10,	//LCD_SEG38
+		PA11,	//LCD_SEG39
+		PB0,	//LCD_SEG32
+		PB1,	//LCD_SEG33
+		PB2,	//LCD_SEG34
+		PD9,	//LCD_SEG28
+		PD10,	//LCD_SEG29
+		PD11,	//LCD_SEG30
+		PD12,	//LCD_SEG31
+        /* SEG12..19 */
+		PA0,	//LCD_SEG13
+		PA1,	//LCD_SEG14
+		PA2,	//LCD_SEG15
+		PA3,	//LCD_SEG16
+		PA4,	//LCD_SEG17
+		PA5,	//LCD_SEG18
+		PA6,	//LCD_SEG19
+		PA15,	//LCD_SEG12
+        /* COM4..7 */
+		PB3,	//LCD_COM4
+		PB4,	//LCD_COM5
+		PB5,	//LCD_COM6
+		PB6,	//LCD_COM7
+        /* COM0..3 */
+		PE4,	//LCD_COM0
+		PE5,	//LCD_COM1
+		PE6,	//LCD_COM2
+		PE7		//LCD_COM3
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif