Invaders game for the Gameduino

Dependencies:   Gameduino mbed

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Show/hide line numbers j1.h Source File

j1.h

00001 static PROGMEM prog_uchar copper_code[] = {
00002 0xBE,0x15,
00003 0xF3,0xFF,
00004 0x00,0x66,
00005 0x00,0x60,
00006 0x0C,0x7C,
00007 0x23,0x60,
00008 0x0F,0x71,
00009 0x01,0x80,
00010 0x0F,0x72,
00011 0x81,0x60,
00012 0x00,0x6C,
00013 0x80,0x61,
00014 0x87,0x55,
00015 0x83,0x55,
00016 0x00,0x6E,
00017 0x0F,0x74,
00018 0x81,0x61,
00019 0x00,0x6E,
00020 0x81,0x61,
00021 0x87,0x55,
00022 0x85,0x55,
00023 0x85,0x15,
00024 0xFF,0xFF,
00025 0x82,0x55,
00026 0x0F,0x77,
00027 0x96,0xA8,
00028 0x89,0x15,
00029 0x99,0x55,
00030 0x83,0x15,
00031 0x9B,0x55,
00032 0x01,0x80,
00033 0x99,0x55,
00034 0x03,0x62,
00035 0x96,0xA8,
00036 0x90,0x15,
00037 0x9B,0x55,
00038 0x0F,0x77,
00039 0x9D,0x55,
00040 0x9D,0x55,
00041 0x00,0x6E,
00042 0x0F,0x74,
00043 0x9E,0x55,
00044 0xA5,0x55,
00045 0xA5,0x15,
00046 0x81,0x55,
00047 0x92,0xA8,
00048 0x83,0x55,
00049 0x00,0x67,
00050 0x00,0x66,
00051 0xBD,0x35,
00052 0x81,0x60,
00053 0x92,0xA8,
00054 0x85,0x55,
00055 0x00,0xBF,
00056 0x03,0x62,
00057 0x83,0x55,
00058 0x81,0x60,
00059 0x11,0xA8,
00060 0x85,0x55,
00061 0x13,0xA8,
00062 0x85,0x55,
00063 0x0C,0x70,
00064 0x2C,0x81,
00065 0x96,0x55,
00066 0xC4,0x35,
00067 0x90,0xA8,
00068 0xA1,0x55,
00069 0xDA,0x15,
00070 0x41,0x80,
00071 0xA3,0x55,
00072 0xCE,0x35,
00073 0x99,0x55,
00074 0x87,0x55,
00075 0x89,0x55,
00076 0x96,0x55,
00077 0xCE,0x35,
00078 0x03,0x80,
00079 0x9F,0x55,
00080 0x42,0x80,
00081 0xA3,0x55,
00082 0xD5,0x35,
00083 0x9E,0x55,
00084 0x9D,0x55,
00085 0xA5,0x55,
00086 0x85,0x55,
00087 0x43,0x80,
00088 0xA3,0x55,
00089 0xDA,0x35,
00090 0xA9,0x55,
00091 0x90,0x55,
00092 0xAC,0x55,
00093 0xFF,0xFF,
00094 0x82,0x55,
00095 0x98,0xA8,
00096 0x90,0x55,
00097 0xBE,0x15,
00098 0x0C,0x70,
00099 };