NerfUS game coordinator for the Nerf gun firing range
Dependencies: HardwareInterface mbed-rtos mbed
Fork of NerfUS by
include/GameModes/PrecisionMode.hpp
- Committer:
- Ismael Balafrej
- Date:
- 2017-03-17
- Branch:
- PlayableGame
- Revision:
- 17:48474266a361
- Child:
- 18:469c8b2a9af9
File content as of revision 17:48474266a361:
#pragma once #include "PlayableGame.hpp" #include "Target.hpp" class PrecisionMode : PlayableGame { public: ~PrecisionMode(); TargetInfo GetNextTarget(); void OnTargetHit(int timeTaken); void OnTargetMiss(); GameStats GetStats(); private: int currentTarget = 0; int numberOfRounds = 5; };