NerfUS game coordinator for the Nerf gun firing range
Dependencies: HardwareInterface mbed-rtos mbed
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RandomNumberGenerator.cpp
00001 #include "RandomNumberGenerator.hpp" 00002 00003 int RandomNumberGenerator::get(int min, int max) 00004 { 00005 //TODO: Implement this. For tests, inject a known seed in the constructor 00006 //(instead of "time(NULL)", which we might use in the real app) 00007 00008 //What abount rand() ? 00009 return 42; 00010 } 00011
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