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USBMouseKeyboard

The USBMouseKeyboard interface is used to emulate a mouse and a keyboard at the same time over the USB port.

USB pins are available on p31 (D+) and p32 (D-)

Hello World

USBMouseKeyboard Hello World

#include "mbed.h"
#include "USBMouseKeyboard.h"

//LED1: NUM_LOCK
//LED2: CAPS_LOCK
//LED3: SCROLL_LOCK
BusOut leds(LED1, LED2, LED3);

//USBMouseKeyboard
USBMouseKeyboard key_mouse;

int main(void) {
    while (1) {
        key_mouse.mediaControl(KEY_VOLUME_DOWN);
        key_mouse.printf("Hello World from Mbed\r\n");
        key_mouse.keyCode('s', KEY_CTRL);
        key_mouse.move(20, 0);
        key_mouse.keyCode(KEY_SCROLL_LOCK);
        wait(1);
        leds = key_mouse.lockStatus();
    }
}

Import programUSBMouseKeyboard_HelloWorld

USBMouseKeyboard Hello World

API

Import library

Public Member Functions

USBMouseKeyboard (MOUSE_TYPE mouse_type=REL_MOUSE, uint16_t vendor_id=0x0021, uint16_t product_id=0x0011, uint16_t product_release=0x0001)
Constructor.
bool update (int16_t x, int16_t y, uint8_t buttons, int8_t z)
Write a state of the mouse.
bool move (int16_t x, int16_t y)
Move the cursor to (x, y)
bool press (uint8_t button)
Press one or several buttons.
bool release (uint8_t button)
Release one or several buttons.
bool doubleClick ()
Double click (MOUSE_LEFT)
bool click (uint8_t button)
Click.
bool scroll (int8_t z)
Scrolling.
bool keyCode (uint8_t key, uint8_t modifier=0)
To send a character defined by a modifier(CTRL, SHIFT, ALT) and the key.
virtual int _putc (int c)
Send a character.
bool mediaControl (MEDIA_KEY key)
Control media keys.
uint8_t lockStatus ()
Read status of lock keys.
bool send (HID_REPORT *report)
Send a Report.
bool sendNB (HID_REPORT *report)
Send a Report.
bool read (HID_REPORT *report)
Read a report: blocking.
bool readNB (HID_REPORT *report)
Read a report: non blocking.

Details

You can choose either a relative mouse or an absolute mouse with the keyboard. By default, a USBMouseKeyboard is a relative mouse and a keyboard


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