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Show/hide line numbers GLCD.h Source File

GLCD.h

00001 /******************************************************************************/
00002 /* GLCD.h: Graphic LCD function prototypes and defines                        */
00003 /******************************************************************************/
00004 /* This file is part of the uVision/ARM development tools.                    */
00005 /* Copyright (c) 2005-2009 Keil Software. All rights reserved.                */
00006 /* This software may only be used under the terms of a valid, current,        */
00007 /* end user licence from KEIL for a compatible version of KEIL software       */
00008 /* development tools. Nothing else gives you the right to use this software.  */
00009 /******************************************************************************/
00010 
00011 #ifndef _GLCD_H
00012 #define _GLCD_H
00013 
00014 /*------------------------------------------------------------------------------
00015   Color coding
00016   GLCD is coded:   15..11 red, 10..5 green, 4..0 blue  (unsigned short)  GLCD_R5, GLCD_G6, GLCD_B5
00017   original coding: 17..12 red, 11..6 green, 5..0 blue                    ORG_R6,  ORG_G6,  ORG_B6
00018 
00019   ORG_R1..5 = GLCD_R0..4,  ORG_R0 = GLCD_R4
00020   ORG_G0..5 = GLCD_G0..5,
00021   ORG_B1..5 = GLCD_B0..4,  ORG_B0 = GLCD_B4
00022  *----------------------------------------------------------------------------*/
00023 
00024 /* GLCD RGB color definitions                                                 */
00025 #define Black           0x0000      /*   0,   0,   0 */
00026 #define Navy            0x000F      /*   0,   0, 128 */
00027 #define DarkGreen       0x03E0      /*   0, 128,   0 */
00028 #define DarkCyan        0x03EF      /*   0, 128, 128 */
00029 #define Maroon          0x7800      /* 128,   0,   0 */
00030 #define Purple          0x780F      /* 128,   0, 128 */
00031 #define Olive           0x7BE0      /* 128, 128,   0 */
00032 #define LightGrey       0xC618      /* 192, 192, 192 */
00033 #define DarkGrey        0x7BEF      /* 128, 128, 128 */
00034 #define Blue            0x001F      /*   0,   0, 255 */
00035 #define Green           0x07E0      /*   0, 255,   0 */
00036 #define Cyan            0x07FF      /*   0, 255, 255 */
00037 #define Red             0xF800      /* 255,   0,   0 */
00038 #define Magenta         0xF81F      /* 255,   0, 255 */
00039 #define Yellow          0xFFE0      /* 255, 255, 0   */
00040 #define White           0xFFFF      /* 255, 255, 255 */
00041 
00042 
00043 extern void GLCD_Init           (void);
00044 extern void GLCD_WindowMax      (void);
00045 extern void GLCD_PutPixel       (unsigned int x, unsigned int y);
00046 extern void GLCD_SetTextColor   (unsigned short color);
00047 extern void GLCD_SetBackColor   (unsigned short color);
00048 extern void GLCD_Clear          (unsigned short color);
00049 extern void GLCD_DrawChar       (unsigned int x, unsigned int y, unsigned short *c);
00050 extern void GLCD_DisplayChar    (unsigned int ln, unsigned int col, unsigned char  c);
00051 extern void GLCD_DisplayString  (unsigned int ln, unsigned int col, unsigned char *s);
00052 extern void GLCD_ClearLn        (unsigned int ln);
00053 extern void GLCD_Bargraph       (unsigned int x, unsigned int y, unsigned int w, unsigned int h, unsigned int val);
00054 extern void GLCD_Bitmap         (unsigned int x, unsigned int y, unsigned int w, unsigned int h, unsigned char *bitmap);
00055 extern void GLCD_Bmp            (unsigned int x, unsigned int y, unsigned int w, unsigned int h, unsigned char *bmp);
00056 
00057 #endif /* _GLCD_H */